【发布时间】:2014-08-02 16:04:54
【问题描述】:
我跟着这个小提琴。在此它具有视频和音频捕获。但它不会让我录制视频并将其发送到 php 以使用 ffmpeg 进行进一步处理并保存。 我想知道我如何录制视频并将其发送到 php 并保存?
var btnVideoCapture = document.getElementById('btn-capture-video');
btnVideoCapture.addEventListener('click', showUserMedia, false);
var btnScreenshot = document.getElementById('btn-screenshot');
btnScreenshot.addEventListener('click', snapshot, false);
var btnStopVideo = document.getElementById('btn-stop-video');
btnStopVideo.addEventListener('click', stopUserMedia, false);
var onFailSoHard = function (e) {
console.log('Reeeejected!', e);
};
var video = document.querySelector('video');
var canvas = document.querySelector('canvas');
var ctx = canvas.getContext('2d');
var localMediaStream = null;
function showUserMedia() {
window.URL = window.URL || window.webkitURL;
navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia;
if (navigator.getUserMedia) {
navigator.getUserMedia({
audio: true,
video: true
}, function (stream) {
video.src = window.URL.createObjectURL(stream);
video.controls = true;
localMediaStream = stream;
}, onFailSoHard);
// console.log('Good to go!');
} else {
video.src = 'somevideo.webm'; // fallback.
//console.log('getUserMedia() is not supported in your browser');
}
}
function snapshot() {
canvas.width = video.videoWidth;
canvas.height = video.videoHeight;
if (localMediaStream) {
ctx.drawImage(video, 0, 0);
// "image/webp" works in Chrome 18. In other browsers, this will fall back to image/png.
document.querySelector('img').src = canvas.toDataURL('image/webp');
}
}
function stopUserMedia() {
video.pause();
localMediaStream.stop();
video.src = '';
}
【问题讨论】:
-
您可以通过 WebSockets 发送媒体(您必须不断抓取帧)或使用现有的library for recording。
-
在本例中,您在变量“localMediaStream”中获取视频 blob,使用 php 或任何其他脚本语言将其发送、解析并保存在服务器上 ..
标签: php html audio video html5-video