【问题标题】:How to distort images (or FXG) in Flex?如何在 Flex 中扭曲图像(或 FXG)?
【发布时间】:2012-01-14 22:14:46
【问题描述】:
我想在 Flex 中扭曲图像(或 FXG)。
基本上只是想像下图那样修改图像的边缘。我知道如何进行简单的扭曲,但我找不到这样做的方法。
【问题讨论】:
标签:
apache-flex
image
distortion
morphing
【解决方案1】:
答案是对的……你需要的是DisplacementMapFilter!!
displacementImage一般应该是灰色的 -> 表示没有失真,并在每个上下边缘添加一个白色和灰色的径向渐变,如下所示:
你可以像这样使用地图:
package {
import flash.display.BitmapData;
import flash.display.BitmapDataChannel;
import flash.display.Loader;
import flash.display.Sprite;
import flash.events.Event;
import flash.filters.DisplacementMapFilter;
import flash.filters.DisplacementMapFilterMode;
import flash.geom.Point;
import flash.net.URLRequest;
public class DistortImage extends Sprite
{
private var sourceImage:Loader;
private var distortMap:Loader;
public function DistortImage()
{
super();
// Loading the Image to be distorted
sourceImage = new Loader();
var requ: URLRequest = new URLRequest("text.jpg");
sourceImage.contentLoaderInfo.addEventListener(Event.COMPLETE, loadMap);
sourceImage.load(requ);
}
private function loadMap( E:Event = null ):void{
// loading distortion map ( grayscale )
distortMap = new Loader();
var requ: URLRequest = new URLRequest("distortMap.jpg");
distortMap.contentLoaderInfo.addEventListener(Event.COMPLETE, applyDistortion);
distortMap.load(requ);
}
private function applyDistortion( E:Event = null ):void{
// get jpg as BitmapData
var bmpData:BitmapData = new BitmapData( distortMap.content.width,distortMap.content.height);
bmpData.draw(distortMap);
// create the filter - notice gray(128,128,128) means no distortion white is negative black is positive distortion
var offsetOfMap:Point = new Point(0,0);
var redChannelCode:uint = BitmapDataChannel.RED; // is not important cause you just need oneway distortion
var yDistortion:int = 20; // strength
var distortFilter:DisplacementMapFilter = new DisplacementMapFilter(bmpData,offsetOfMap,0,redChannelCode,0,yDistortion,DisplacementMapFilterMode.COLOR,0xffffff,0);
// filters need to be included in an array to add on display Object
var filters:Array = new Array();
filters.push(distortFilter);
// adding filter to image
sourceImage.filters = filters;
addChild(sourceImage);
}
}
}