【发布时间】:2017-10-16 14:29:03
【问题描述】:
我的目标是创建一个服务器-客户端程序,发送服务器的 IP 号并让客户端连接到 IP 号(服务器)。
这样看,我有一个树莓派作为服务器,它的 IP 应该发送到许多作为客户端的计算机。
我已经尝试了一些完成的“多聊天服务器客户端”代码和其他将服务器连接到客户端的代码,但问题是,客户端如何找到服务器?
这就是我想要做的:
1.服务器监听特定端口,例如:3000端口。
2. 客户端应向该端口发送一条消息或不同的 IP 号(192.168.1.0-255)。
3. 当消息或 IP 与服务器正在侦听的内容正确时,服务器应将其 IP 发送回客户端。
换句话说,我们不会在服务器端硬编码任何IP,每次服务器重启时IP都会改变等等,所以程序应该让客户端将IP发送到一个端口,直到IP无论服务器是什么IP都是正确的,然后连接两者。
这是我编写并尝试过的一些代码,但这不是我想要做的。 如果你有一些网站、教程、地方可以看,请告诉我,我不需要任何完成的代码,只是想了解客户端如何找到服务器 b 发送 IP 直到它连接。
这也是我一直在查看的链接,但还没有找到我想要做的事情。 http://cs.lmu.edu/~ray/notes/javanetexamples/
你这么多。
服务器:
public class SocketServer {
public static void main(String[] args) throws Exception {
SocketClient ip = new SocketClient();
System.out.println("Server started.");
ServerSocket ss = new ServerSocket(3000);
System.out.println("Server is waiting for client...");
Socket s = ss.accept();
System.out.println("Client connected.");
ip.getIpNumber();
BufferedReader br = new BufferedReader(new InputStreamReader(s.getInputStream()));
String str = br.readLine();
System.out.println("Client sent: " + str);
}
}
客户:
public class SocketClient {
public static void main(String[] args) throws Exception {
String ip = "localhost";
int port = 3000;
Socket s = new Socket(ip, port);
Scanner scn = new Scanner(System.in);
System.out.println("Send message to server...");
String str = scn.next();
OutputStreamWriter os = new OutputStreamWriter(s.getOutputStream());
PrintWriter out = new PrintWriter(os);
out.println(str);
out.flush();
}
public void getIpNumber() {
try {
String ip = InetAddress.getLocalHost().getHostAddress();
System.out.println("Clients ip number is: " + ip);
} catch (UnknownHostException e) {
System.out.println("UnknownHostException");
e.printStackTrace();
}
}
}
编辑 1: 我确实创建了 MultiCast Sender & Receiver,这是代码。
多播发送者:
public class MulticastSender {
public static void main(String[] args) {
try {
InetAddress group = InetAddress.getByName("224.0.0.1");
MulticastSocket multicastSocket = new MulticastSocket();
String ipMessage = "Multimessage";
DatagramPacket datagramPacket = new DatagramPacket(ipMessage.getBytes(), ipMessage.length(), group, 3000);
multicastSocket.send(datagramPacket);
multicastSocket.close();
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
}
组播接收器:
public static void main(String[] args) {
try {
InetAddress group = InetAddress.getByName("224.0.0.1");
MulticastSocket multicastSocket = new MulticastSocket(3000);
multicastSocket.joinGroup(group);
byte[] buffer = new byte[100];
DatagramPacket datagramPacket = new DatagramPacket(buffer, buffer.length);
multicastSocket.receive(datagramPacket);
System.out.println(new String(buffer));
multicastSocket.close();
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
}
编辑 2:
在 Ipper 的帮助和 Michiel De Mey 网站的链接的帮助下,这是我从中获取的内容并且它有效,但如果我以错误的方式或其他方式进行了编辑,请告诉我。
服务器:
public class Server implements Runnable {
DatagramSocket socket;
public static void main(String[] args) {
Thread discoveryThread = new Thread(Server.getInstance());
discoveryThread.start();
}
@Override
public void run() {
try {
//Keep a socket open to listen to all the UDP traffic that is destined for this port
socket = new DatagramSocket(3000, InetAddress.getByName("0.0.0.0"));
socket.setBroadcast(true);
while (true) {
System.out.println(getClass().getName() + ": Ready to receive broadcast packets!");
//Receive a packet
byte[] recvBuf = new byte[15000];
DatagramPacket packet = new DatagramPacket(recvBuf, recvBuf.length);
socket.receive(packet);
//Packet received
System.out.println(getClass().getName() + ": Discovery packet received from: " + packet.getAddress().getHostAddress());
System.out.println(getClass().getName() + ": Packet received; data: " + new String(packet.getData()));
//See if the packet holds the right command (message)
String message = new String(packet.getData()).trim();
if (message.equals("DISCOVER_FUIFSERVER_REQUEST")) {
byte[] sendData = "DISCOVER_FUIFSERVER_RESPONSE".getBytes();
//Send a response
DatagramPacket sendPacket = new DatagramPacket(sendData, sendData.length, packet.getAddress(), packet.getPort());
socket.send(sendPacket);
System.out.println(getClass().getName() + ": Sent packet to: " + sendPacket.getAddress().getHostAddress());
}
}
} catch (IOException ex) {
Logger.getLogger(Server.class.getName()).log(Level.SEVERE, null, ex);
}
}
public static Server getInstance() {
return DiscoveryThreadHolder.INSTANCE;
}
private static class DiscoveryThreadHolder {
private static final Server INSTANCE = new Server();
}
}
客户:
public class Client {
public static void main(String[] args) {
Client client = new Client();
client.connect();
}
public void connect() {
try {
DatagramSocket c;
c = new DatagramSocket();
c.setBroadcast(true);
byte[] sendData = "DISCOVER_FUIFSERVER_REQUEST".getBytes();
try {
byte[] buf = new byte[256];
InetAddress ip = InetAddress.getByName("255.255.255.255");
DatagramPacket packet = new DatagramPacket(sendData, sendData.length, ip, 3000);
c.send(packet);
System.out.println(getClass().getName() + ": Request packet sent to: 255.255.255.255 (DEFAULT)");
} catch (IOException e) {
e.printStackTrace();
}
// Broadcast the message over all the network interfaces
Enumeration interfaces = NetworkInterface.getNetworkInterfaces();
while (interfaces.hasMoreElements()) {
NetworkInterface networkInterface = (NetworkInterface) interfaces.nextElement();
if (networkInterface.isLoopback() || !networkInterface.isUp()) {
continue; // Don't want to broadcast to the loopback interface
}
for (InterfaceAddress interfaceAddress : networkInterface.getInterfaceAddresses()) {
InetAddress broadcast = interfaceAddress.getBroadcast();
if (broadcast == null) {
continue;
}
// Send the broadcast package!
try {
DatagramPacket sendPacket = new DatagramPacket(sendData, sendData.length, broadcast, 3000);
c.send(sendPacket);
} catch (Exception e) {
}
System.out.println(getClass().getName() + ": Request packet sent to: " + broadcast.getHostAddress());
}
}
System.out.println(getClass().getName() + ": Done looping over all network interfaces. Now waiting for a reply!");
//Wait for a response
byte[] recvBuf = new byte[15000];
DatagramPacket receivePacket = new DatagramPacket(recvBuf, recvBuf.length);
c.receive(receivePacket);
//We have a response
System.out.println(getClass().getName() + ": Broadcast response from server: " + receivePacket.getAddress().getHostAddress());
//Check if the message is correct
String message = new String(receivePacket.getData()).trim();
if (message.equals("DISCOVER_FUIFSERVER_RESPONSE")) {
//DO SOMETHING WITH THE SERVER'S IP (for example, store it in your controller)
System.out.println("Server's IP: " + receivePacket.getAddress());
}
//Close the port!
c.close();
} catch (IOException ex) {
}
}
}
【问题讨论】:
-
客户端启动连接,因此可以判断是否可以连接到哪个ip。没有必要让服务器告诉客户端它的 ip。也许需要某种握手来验证您的客户端是否连接到正确的服务器实例。
-
您也可以考虑使用 UDP 而不是 TCP 进行发现...参见 docs.oracle.com/javase/tutorial/networking/datagrams/…
-
你好。我写了一些多播接收器和发送器代码,编辑并更新了原始帖子,但再次使用多播......它的UDP,而不是TCP,仍然是硬编码的地址(224.x.x.x)。问题是,如果 ip 更改或 udp 被阻止,那么这将不起作用.. 我是对的吗?我对网络很陌生。客户端如何知道如何连接到服务器?它必须发出一些东西并希望服务器回答......对吧?
-
您可以采用两种方式......或者结合两种策略。当客户端出现时,它将广播消息,要求服务器回复其 ip 等。或者您可以让服务器在出现时广播其 ip。将两者结合起来将使其变得强大。但是,当网络阻止此(UDP)消息时,这当然不起作用。
-
你好。您写道“当客户端出现时,它将广播消息,要求服务器使用其 ip 等进行回复。”这正是我所要求的,但我将如何做到这一点?换句话说,客户端应该从 192.168.1.0 发送 ip 到 192.168.1.255 并与服务器比较它的数量来连接。就像运行 2 个独立的程序一样,客户端如何知道它正在搜索的服务器的任何信息,如果不只是发送从 x 到 y 的 ip 号。您有任何教程或网站显示客户端如何发送
标签: java sockets networking server client