【问题标题】:Error in android studio while Build apk(libgdx)构建apk(libgdx)时android studio中的错误
【发布时间】:2016-12-24 01:56:34
【问题描述】:

在尝试构建基于 libgdx 的游戏的 apk 时,我在 android studio 的消息选项卡中收到此错误。当我尝试在手机上部署游戏时,游戏可以正常运行,这很奇怪。

错误:任务 ':html:compileGwt' 执行失败。 进程 'command'/Library/Java/JavaVirtualMachines/jdk1.8.0_65.jdk/Contents/Home/bin/java'' 以非零退出值 1 结束

这是我的 build.gradle 文件

buildscript {
     repositories {
        mavenLocal()
        mavenCentral()
        maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
        jcenter()
    }
    dependencies {
        classpath 'de.richsource.gradle.plugins:gwt-gradle-plugin:0.6'
        classpath 'com.android.tools.build:gradle:2.1.0'
        classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.1.0'
    }
}

allprojects {
    apply plugin: "eclipse"
    apply plugin: "idea"

    version = '1.0'
    ext {
        appName = "cycle"
        gdxVersion = '1.9.3'
        roboVMVersion = '2.1.0'
        box2DLightsVersion = '1.4'
        ashleyVersion = '1.7.0'
        aiVersion = '1.8.0'
    }

    repositories {
        mavenLocal()
        mavenCentral()
        maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
        maven { url "https://oss.sonatype.org/content/repositories/releases/" }
    }
}

project(":desktop") {
    apply plugin: "java"


    dependencies {
        compile project(":core")
        compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
        compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop"
        compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
    }
}

project(":android") {
    apply plugin: "android"

    configurations { natives }

    dependencies {
        compile project(":core")
        compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
        natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
        natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
        natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-v8a"
        natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
        natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86_64"
        compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
        natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi"
        natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi-v7a"
        natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-arm64-v8a"
        natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86"
        natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86_64"
        compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
        natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi"
        natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi-v7a"
        natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-arm64-v8a"
        natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86"
        natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86_64"
    }
}

project(":ios") {
    apply plugin: "java"
    apply plugin: "robovm"


    dependencies {
        compile project(":core")
        compile "com.mobidevelop.robovm:robovm-rt:$roboVMVersion"
        compile "com.mobidevelop.robovm:robovm-cocoatouch:$roboVMVersion"
        compile "com.badlogicgames.gdx:gdx-backend-robovm:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-ios"
        compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-ios"
        compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-ios"
    }
}

project(":html") {
    apply plugin: "gwt"
    apply plugin: "war"


    dependencies {
        compile project(":core")
        compile "com.badlogicgames.gdx:gdx-backend-gwt:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx:$gdxVersion:sources"
        compile "com.badlogicgames.gdx:gdx-backend-gwt:$gdxVersion:sources"
        compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion:sources"
        compile "com.badlogicgames.gdx:gdx-box2d-gwt:$gdxVersion:sources"
    }
}

project(":core") {
    apply plugin: "java"


    dependencies {
        compile "com.badlogicgames.gdx:gdx:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
    }
}

tasks.eclipse.doLast {
    delete ".project"
}

【问题讨论】:

    标签: java android android-studio libgdx


    【解决方案1】:

    Build APKAndroid Studio 上实际上调用了包括 html 在内的每个模块的 assemble 任务

    Executing tasks: [:core:assemble, :desktop:assemble, :android:assembleDebug, :html:assemble, :ios:assemble]
    

    您需要编译(或删除)您的 html 模块,或者您可以通过运行 gradlew android:assembleDebug 构建调试 APK。 Assemblig release APK应该没问题,因为它只是调用android:assembleRelease

    关于组装发布版本... libGDX 中有一个bug 导致生产发布失败,但简单的解决方法是更改​​ build.gradle 中的行(root one)。换行

    classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.1.0'
    

    classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.2.0-SNAPSHOT'
    

    【讨论】:

    • 您在 Android Studio 中哪里可以找到 Build APK?我也遇到了类似的错误。
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