【发布时间】:2017-04-21 09:28:00
【问题描述】:
我目前正在尝试在 JavaFX 中创建一个自定义 TextArea,以便轻松输入十六进制编码的内容。主要的限制是:
- 文本链接到包含字符串的二进制等效项的
Property<byte[]>(例如,"ff"存储为{0xff}。 - 唯一有效的字符是十六进制数字 (
0123456789abcdef)。仅出于演示原因,将大写数字转换为小写(例如,1Bd5显示为1bd5)。 - 该区域以两个字符为单位显示十六进制字符串。
第三个要求是我发现最多问题的地方。到目前为止我所做的是在区域的textProperty 中添加一个changeListener,这样每次更改字段上的文本时,都会保留格式。代码如下所示:
textProperty().addListener(new ChangeListener<String>() {
@Override
public void changed(ObservableValue<? extends String> observable, String oldValue, String newValue) {
String correctedNewValue = validated(newValue);
if (!correctedNewValue .equals(newValue))
textProperty().setValue(correctedNewValue);
}
});
其中validated(String) 返回满足组件格式要求的String。当插入新字符时,这就像一个魅力:强制执行规则并保留格式,而无需用户手动键入空格。但是,当内容被删除并且我尝试自动删除空格时,会产生一个令人讨厌的异常:
Exception in thread "JavaFX Application Thread" java.lang.IndexOutOfBoundsException
at javafx.scene.control.TextArea$TextAreaContent.insert(TextArea.java:136)
at javafx.scene.control.TextInputControl.replaceText(TextInputControl.java:1204)
at javafx.scene.control.TextInputControl.updateContent(TextInputControl.java:556)
at javafx.scene.control.TextInputControl.replaceText(TextInputControl.java:548)
at javafx.scene.control.TextInputControl.deleteText(TextInputControl.java:496)
at javafx.scene.control.TextInputControl.deletePreviousChar(TextInputControl.java:899)
at com.sun.javafx.scene.control.skin.TextAreaSkin.deleteChar(TextAreaSkin.java:1351)
at com.sun.javafx.scene.control.behavior.TextAreaBehavior.deleteChar(TextAreaBehavior.java:274)
at com.sun.javafx.scene.control.behavior.TextInputControlBehavior.deletePreviousChar(TextInputControlBehavior.java:311)
at com.sun.javafx.scene.control.behavior.TextInputControlBehavior.callAction(TextInputControlBehavior.java:143)
at com.sun.javafx.scene.control.behavior.TextAreaBehavior.callAction(TextAreaBehavior.java:259)
at com.sun.javafx.scene.control.behavior.BehaviorBase.callActionForEvent(BehaviorBase.java:218)
at com.sun.javafx.scene.control.behavior.TextInputControlBehavior.callActionForEvent(TextInputControlBehavior.java:127)
at com.sun.javafx.scene.control.behavior.BehaviorBase.lambda$new$74(BehaviorBase.java:135)
at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(CompositeEventHandler.java:218)
at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:80)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
at javafx.event.Event.fireEvent(Event.java:198)
at javafx.scene.Scene$KeyHandler.process(Scene.java:3964)
at javafx.scene.Scene$KeyHandler.access$1800(Scene.java:3910)
at javafx.scene.Scene.impl_processKeyEvent(Scene.java:2040)
at javafx.scene.Scene$ScenePeerListener.keyEvent(Scene.java:2501)
at com.sun.javafx.tk.quantum.GlassViewEventHandler$KeyEventNotification.run(GlassViewEventHandler.java:217)
at com.sun.javafx.tk.quantum.GlassViewEventHandler$KeyEventNotification.run(GlassViewEventHandler.java:149)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleKeyEvent$353(GlassViewEventHandler.java:248)
at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.java:389)
at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleKeyEvent(GlassViewEventHandler.java:247)
at com.sun.glass.ui.View.handleKeyEvent(View.java:546)
at com.sun.glass.ui.View.notifyKey(View.java:966)
at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at com.sun.glass.ui.win.WinApplication.lambda$null$148(WinApplication.java:191)
at java.lang.Thread.run(Thread.java:745)
到目前为止,我所看到的是,不应在检测同一属性更改的侦听器中更改属性,并且一些消息来源建议使用Platform.runLater。但是,这是非常不稳定的(插入符号会改变位置 - 通常到字段的开头 - 有时会丢失焦点)。
我的问题是:处理这个十六进制字段的最佳方法是什么?如何正确更新 textProperty? (我也愿意使用现有的组件,但由于我没有找到它,我想我可以尝试自己构建它。
【问题讨论】:
-
我无法阅读所有内容,但您是否尝试过在您的情况下使用
equalsIgnoreCase()方法?