【发布时间】:2021-11-13 20:14:57
【问题描述】:
好吧,这快把我逼疯了。文档很薄弱,Oracle 的示例应用程序很奇怪,有一个巨大的令人费解的帮助类,甚至这里的问题都没有答案!
我在很大程度上遵循并简化了this tutorial,但我没有旋转对象,而是尝试旋转相机,所以当你拖动鼠标时,它应该围绕相机旋转。
但是,尽管我已经通过控制台日志和调试确认正在调用事件处理程序,并且一切似乎都有正确的值,但我的轮换永远不会发生!我错过了什么?
此外,我根本无法移动相机,即使(注释掉)translateX 之类的也不起作用,所以我很困惑,但无法让轴看起来喜欢除了左上角的任何地方!
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.SimpleDoubleProperty;
import javafx.scene.Camera;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.Box;
import javafx.scene.transform.Rotate;
public class RotateCameraExample extends Group {
private double anchorX, anchorY;
private double anchorAngleX = 0;
private double anchorAngleY = 0;
private DoubleProperty angleX = new SimpleDoubleProperty(0);
private DoubleProperty angleY = new SimpleDoubleProperty(0);
Camera camera;
Group axes;
public RotateCameraExample() {
axes = buildAxes();
getChildren().add(axes);
camera = new PerspectiveCamera(true);
camera.setFarClip(6000);
camera.setNearClip(0.01);
//camera.translateYProperty().set(300); // this doesn't do anything! why?
getChildren().add(camera);
initMouseControl();
}
private void initMouseControl() {
Rotate xRotate = new Rotate(0, Rotate.X_AXIS);
Rotate yRotate = new Rotate(0, Rotate.Y_AXIS);
camera.getTransforms().addAll(xRotate, yRotate);
xRotate.angleProperty().bind(angleX);
yRotate.angleProperty().bind(angleY);
setOnMousePressed(event -> {
anchorX = event.getSceneX();
anchorY = event.getSceneY();
anchorAngleX = angleX.get();
anchorAngleY = angleY.get();
});
setOnMouseDragged(event -> {
angleX.set(anchorAngleX - (anchorY - event.getSceneY()));
angleY.set(anchorAngleY + anchorX - event.getSceneX());
});
}
private Group buildAxes() {
final Box xAxis = new Box(1200, 10, 10);
final Box yAxis = new Box(10, 1200, 10);
final Box zAxis = new Box(10, 10, 1200);
xAxis.setMaterial(new PhongMaterial(Color.RED));
yAxis.setMaterial(new PhongMaterial(Color.GREEN));
zAxis.setMaterial(new PhongMaterial(Color.BLUE));
Group axisGroup = new Group();
axisGroup.getChildren().addAll(xAxis, yAxis, zAxis);
return axisGroup;
}
}
这里可以看到轴在左上角可见,我希望它在围绕它移动相机时保持在 (0, 0, 0)。
这是Application 的启动代码,这显然不是问题:
public class TestApp extends Application {
@Override
public void start(Stage stage) throws IOException {
RotateCameraExample g = new RotateCameraExample();
Scene scene = new Scene(g, 800, 800, Color.BLACK);
stage.setScene(scene);
stage.show();
}
public static void main(String[] args) {
launch();
}
}
【问题讨论】: