【发布时间】:2011-04-11 08:56:27
【问题描述】:
更新
我已经更新了 planets.m/h 文件以反映评论者提出的建议(感谢 bbum 和 DarkDust。 我的工厂方法现在都调用 autorelease,如下所示:
- (Planet *) initWithName: (NSString *)name;
+ (Planet *) planetWithNameAndMoons:(NSString *)name moons:(id)firstObj, ... NS_REQUIRES_NIL_TERMINATION;
+ (Planet *) planetWithName:(NSString *)name;
+ (Planet *) planetWithResultSet:(FMResultSet *)resultSet;
现在我的 init 看起来像这样
- (id)init {
self = [super init];
self.Id = 0;
self.SupportsLife = NO;
self.Moons = [NSMutableArray array];
return self;
}
我在我的第二个控制器中调用planetWithName 离开根。我就是这样用的
- (Planet *)newPlanet
{
int i = 0;
Planet *planet = nil;
NSMutableDictionary *criteria = [NSMutableDictionary new];
do {
i += 1;
[criteria setValue: [NSString stringWithFormat:@"Planet %d", i] forKey: @"Name"];
planet = [[PlanetRepo SharedRepo] Find: criteria];
} while (planet != nil); // if a planet is found with that name, keep looking...
planet = [Planet planetWithName: (NSString *)[criteria valueForKey:@"Name"]];
[planet retain];
[criteria release];
criteria = nil;
return planet;
}
这是我的 PlanetRepo 类(注意,它是围绕 FMDB 进行的) PlanetRepo.h
#import <Foundation/Foundation.h>
#import "Planet.h"
@interface PlanetRepo : NSObject {
FMDatabase * _repoSource;
}
+ (PlanetRepo *) SharedRepo;
- (Planet *)Find:(NSDictionary *)criteria;
- (NSMutableArray *)GetAll;
- (Planet *)GetById:(id ) Id;
- (BOOL) Save:(Planet *) planet;
- (BOOL) Delete: (Planet *) planet;
- (BOOL) Open:(NSString *)repoSource;
- (void) Close;
@end
@interface PlanetRepo (Private)
- (NSError *) CreateDatabaseIfNeeded:(NSString *)databasePath;
@end
行星.m
#import "FMDatabase.h"
#import "PlanetRepo.h"
#import "Planet.h"
@implementation PlanetRepo
+ (PlanetRepo *)SharedRepo
{
static PlanetRepo *_sharedRepo;
@synchronized(self)
{
if (!_sharedRepo)
_sharedRepo = [[super alloc] init];
}
return _sharedRepo;
}
+ (id) alloc {
return [self SharedRepo];
}
- (BOOL) Open: (NSString *)repoSource
{
NSArray *paths = NSSearchPathForDirectoriesInDomains( NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *databasePath = [documentsDirectory stringByAppendingPathComponent: repoSource];
NSError *error = [self CreateDatabaseIfNeeded: databasePath];
BOOL result = (error == nil);
if(result)
{
_repoSource = (FMDatabase *)[FMDatabase databaseWithPath:databasePath];
[_repoSource retain];
result = [_repoSource open];
if (result)
NSLog(@"Planet Repo open successful!");
else
{
NSLog(@"Could not open Planet Repo.");
[self Close];
}
}
else
NSLog(@"Could not copy db.", [error localizedDescription]);
return result;
}
- (void) Close
{
[_repoSource release];
_repoSource = nil;
}
- (void) dealloc
{
[self Close];
[super dealloc];
}
- (Planet *)Find:(NSDictionary *)criteria
{
if (criteria == nil) return nil;
const NSUInteger criteriaCount = [criteria count];
if (criteriaCount == 0) return nil;
NSMutableString *temp = [NSMutableString stringWithString: @"SELECT Id, Name, SupportsLife FROM planet WHERE"];
NSMutableArray *values = [[NSMutableArray alloc] initWithCapacity:criteriaCount];
int i = 0;
for (id key in criteria)
{
[values addObject: [criteria objectForKey:key]];
NSLog(@"key: %@, value: %@", key, [values objectAtIndex:i] );
[temp appendString: [NSString stringWithFormat:@" %@=?", key ] ];
if ( i < (criteriaCount - 1) )
[temp appendString: @","];
i++;
}
NSString *sql = [NSString stringWithString:temp];
NSLog(@"sql: [%@]", sql);
FMResultSet *resultSet = [_repoSource executeQuery:sql withArgumentsInArray: values ];
Planet *planet = nil;
if ( [resultSet hasAnotherRow] )
planet = [Planet planetWithResultSet: resultSet];
[values release];
[resultSet close];
return planet;
}
-(NSMutableArray *)GetAll
{
NSMutableArray* resultsArray = [[NSMutableArray new] autorelease];
FMResultSet *resultSet = [_repoSource executeQuery:@"SELECT Id, Name, SupportsLife FROM planet ORDER BY Name ASC"];
while ([resultSet next])
[resultsArray addObject: [Planet planetWithResultSet:resultSet] ];
[resultSet close];
return resultsArray;
}
- (Planet *) GetById:(id) Id
{
if( ![_repoSource open]) return NULL;
Planet *planet = NULL;
FMResultSet *resultSet = [_repoSource executeQuery:@"SELECT Id, Name, SupportsLife FROM planet WHERE Id=?" withArgumentsInArray:Id];
if ([resultSet next])
planet = [Planet planetWithResultSet:resultSet];
[resultSet close];
return planet;
}
- (BOOL) Save:(Planet *) planet
{
if( ![_repoSource open]) return NO;
[_repoSource beginTransaction];
BOOL result = NO;
if (planet.Id == 0)
{
result = [_repoSource executeUpdate: @"INSERT INTO \"planet\" (Name,SupportsLife) values (?,?);", planet.Name, planet.SupportsLife];
planet.Id = [_repoSource lastInsertRowId];
}
else
result = [_repoSource executeUpdate: @"UPDATE \"planet\" SET Name=?, SupportsLife=? WHERE Id=?",
planet.Name,
[NSNumber numberWithBool:planet.SupportsLife],
[NSNumber numberWithInt:planet.Id]];
if (result == YES)
[_repoSource commit];
else {
[_repoSource rollback];
NSLog( @"%@", [_repoSource lastErrorMessage] );
}
return result;
}
- (BOOL) Delete: (Planet *) planet
{
if( ![_repoSource open]) return NO;
[_repoSource beginTransaction];
BOOL result = [_repoSource executeUpdate: @"DELETE FROM \"planet\" WHERE Id=?", [NSNumber numberWithInt:planet.Id]];
if (result == YES)
[_repoSource commit];
else {
[_repoSource rollback];
NSLog( @"%@", [_repoSource lastErrorMessage] );
}
return result;
}
- (NSError *) CreateDatabaseIfNeeded:(NSString *)databasePath
{
NSFileManager *fileManager = [NSFileManager defaultManager];
BOOL doesDBExist = [fileManager fileExistsAtPath: databasePath];
if (doesDBExist == NO )
{
NSString* dbFileName = [databasePath lastPathComponent];
//the database does not exist, so we will copy it to the users document directory...
NSString *sourceDbPath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:dbFileName];
NSError *error;
if (![fileManager copyItemAtPath:sourceDbPath toPath:databasePath error:&error])
{
NSLog(@"Could not copy db.", [error localizedDescription]);
return [error autorelease];
}
}
return nil;
}
@end
原创
我最近一直在研究目标 c。它是一种很好的语言,但作为一个 .Net 人,这种内存管理的东西让我很生气! :)
我有一个名为 Planet 的示例类,当我通过仪表板运行时,我得到以下信息:
http://i.stack.imgur.com/QYdxB.jpg(图片)
Leaked Object | Address | Size | Responsible Library | Responsible Frame
--------------+-----------+----------+---------------------+-------------------
Planet | 0x7136380 | 32 Bytes | NavTest | +[Planet newWithName:]
Planet | 0x712da20 | 32 Bytes | NavTest | -[Planet init]
Planet | 0x5917a20 | 32 Bytes | Foundation | -[NSPlaceholderString
我认为这意味着我在 [Planet init] 中创建数组时遇到了问题?
我也在这里列出了我的类文件。非常感谢您对此提供任何帮助。
行星.h
#import <Foundation/Foundation.h>
#import "FMDatabase.h"
@class Planet;
@interface Planet : NSObject { }
@property (nonatomic, assign) int Id;
@property (nonatomic, copy) NSString *Name;
@property (nonatomic, retain) NSMutableArray *Moons;
@property (nonatomic, assign) BOOL SupportsLife;
- (Planet *)initWithName: (NSString *)name;
+ (Planet *) newWithNameAndMoons:(NSString *)name moons:(id)firstObj, ... NS_REQUIRES_NIL_TERMINATION;
+ (Planet *) newWithName:(NSString *)name;
+ (Planet *) readPlanetFrom:(FMResultSet *)resultSet;
@end
行星.m
#import "Planet.h"
#import "FMDatabase.h"
@implementation Planet
@synthesize Id;
@synthesize Name;
@synthesize Moons;
@synthesize SupportsLife;
- (NSString *) description {
return [NSString stringWithFormat:@"ID: %d\nName: %@", Id ,Name];
}
- (void) dealloc {
[Moons release];
[Name release];
Moons = nil;
Name = nil;
[super dealloc];
}
- (id)initWithName:(NSString *)aName {
self = [self init];
if (self) self.Name = aName;
return self;
}
- (id)init {
self = [super init];
self.Id = 0;
self.SupportsLife = NO;
NSMutableArray *tmp = [NSMutableArray new];
self.Moons = tmp;
[tmp release];
tmp = nil;
return self;
}
+ (Planet *) newWithName:(NSString *)name {
return [[self alloc] initWithName: name];
}
+ (Planet *)newWithNameAndMoons:(NSString *)name moons:(id)firstObj, ... {
Planet *planet = [self newWithName: name];
va_list args;
va_start(args, firstObj);
for (id arg = firstObj; arg != nil; arg = va_arg(args, id))
{
[planet.Moons addObject: arg];
[arg release];
}
va_end(args);
return planet;
}
+ (Planet *) readPlanetFrom:(FMResultSet *)resultSet
{
Planet *planet = [[self alloc] init];
planet.Id = [resultSet intForColumn:@"Id"];
planet.Name = [resultSet stringForColumn:@"Name"];
planet.SupportsLife = [resultSet boolForColumn: @"SupportsLife"];
return [planet autorelease];
}
@end
【问题讨论】:
-
仪器没有告诉你你的 init 和 newWithName 有问题。它告诉你这是创建泄漏对象的地方。您可以展开负责的框架以查看创建对象时的整个堆栈,这可能有助于您找出稍后没有正确释放它的原因。
-
感谢所有评论的人。我接受了 DarkDust 和 bbum 的建议,并将我的工厂方法重命名为以行星开始。我知道这是一个 obj-c 风格的问题,但我很高兴知道什么是正确使用。此外,我将 Moons 创建更改为调用 self.Moons = [NSMutableArray array];
标签: iphone objective-c memory-management memory-leaks instruments