【发布时间】:2015-03-13 15:32:14
【问题描述】:
我正在寻找有关我的 websocket 问题的帮助。我已经构建了一个简单的 HTML5 websocket 来连接我的 AngularJS-Site(websocket 通过简单的 JS 连接)和我的 PHP-Server。连接也能正常工作,发送和接收数据也能正常工作。我需要 websocket 的原因是:我在同一台服务器上有一个不同的 REST-Service (PHP),它也与 AngularJS-Site 通信。因此 REST 服务会更改数据库中的数据。现在,当我从 AngularJS 站点启动一个操作(例如创建一个新用户)时,REST 服务会在作业列表中创建一个作业,并且该作业将从任何其他服务(不相关)执行,并且经过一些秒,如果工作完成,服务将向 REST-Service 发出信号。该作业将设置为完成(在数据库中)。
现在,当工作设置完成时,我需要从 REST-Service 向 PHP Websocket 发送一个请求,而 Websocket 应该向 angularJS-Site 发送一条消息。我知道,我可以通过 Angular-JS 进行轮询,但这会产生太大的流量,因为很多用户会同时使用该系统。
抱歉我的解释不好(还有我的英语不好 - 我是德国人;))。
我的简单问题:是否有可能从 PHP REST-Service 向 websocket 发送请求,所以 websocket 会通知我的角度:工作完成。
这个简单的请求是否可行,或者我是否要创建一个 PHP 客户端,它会一遍又一遍地刷新数据库以检查工作是否完成并通过 websocket 发送到角度? 还有其他想法吗?
感谢您的帮助!
编辑: 也许正如所说的一些代码会很好:)。只有一些标准的 HTML5 websocket,但也许会有所帮助:
JS(在角度配置方法中):
//configure websocket
var uri= "ws://x.x.x:9000/websocket/websocket.php";
ws= new WebSocket(uri);
ws.onopen = function(ev) { // connection is open
console.log("Websocket: Connection established");
}
ws.onmessage = function(ev) {
console.log(ev.data);
};
ws.onerror = function(ev){
console.log("Websocket: Connection Error: " + ev.Error);};
ws.onclose = function(ev){
console.log("Websocket: Connection closed");};
这就是 PHP-Websocket(在互联网上找到):
$host = 'lucadev.lonzagroup.net'; //host
$port = '9000'; //port
$null = NULL; //null var
$socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
socket_set_option($socket, SOL_SOCKET, SO_REUSEADDR, 1);
socket_bind($socket, 0, $port);
socket_listen($socket);
$clients = array($socket);
//start endless loop, so that our script doesn't stop
while (true) {
//manage multipal connections
$changed = $clients;
//returns the socket resources in $changed array
socket_select($changed, $null, $null, 0, 10);
//check for new socket
if (in_array($socket, $changed)) {
$socket_new = socket_accept($socket); //accpet new socket
$clients[] = $socket_new; //add socket to client array
$header = socket_read($socket_new, 1024); //read data sent by the socket
perform_handshaking($header, $socket_new, $host, $port); //perform websocket handshake
socket_getpeername($socket_new, $ip); //get ip address of connected socket
$response = mask(json_encode(array('type'=>'system', 'message'=>$ip.' connected'))); //prepare json data
send_message($response); //notify all users about new connection
//make room for new socket
$found_socket = array_search($socket, $changed);
unset($changed[$found_socket]);
}
//loop through all connected sockets
foreach ($changed as $changed_socket) {
//check for any incomming data
while(socket_recv($changed_socket, $buf, 1024, 0) >= 1)
{
$received_text = unmask($buf); //unmask data
$tst_msg = json_decode($received_text); //json decode
$user_name = $tst_msg->name; //sender name
$user_message = $tst_msg->message; //message text
$user_color = $tst_msg->color; //color
//prepare data to be sent to client
$response_text = mask(json_encode(array('type'=>'usermsg', 'name'=>$user_name, 'message'=>$user_message, 'color'=>$user_color)));
send_message($response_text); //send data
break 2; //exist this loop
}
$buf = @socket_read($changed_socket, 1024, PHP_NORMAL_READ);
if ($buf === false) { // check disconnected client
// remove client for $clients array
$found_socket = array_search($changed_socket, $clients);
socket_getpeername($changed_socket, $ip);
unset($clients[$found_socket]);
//notify all users about disconnected connection
$response = mask(json_encode(array('type'=>'system', 'message'=>$ip.' disconnected')));
send_message($response);
}
}
}
// close the listening socket
socket_close($sock);
function send_message($msg)
{
global $clients;
foreach($clients as $changed_socket)
{
@socket_write($changed_socket,$msg,strlen($msg));
}
return true;
}
//Unmask incoming framed message
function unmask($text) {
$length = ord($text[1]) & 127;
if($length == 126) {
$masks = substr($text, 4, 4);
$data = substr($text, 8);
}
elseif($length == 127) {
$masks = substr($text, 10, 4);
$data = substr($text, 14);
}
else {
$masks = substr($text, 2, 4);
$data = substr($text, 6);
}
$text = "";
for ($i = 0; $i < strlen($data); ++$i) {
$text .= $data[$i] ^ $masks[$i%4];
}
return $text;
}
//Encode message for transfer to client.
function mask($text)
{
$b1 = 0x80 | (0x1 & 0x0f);
$length = strlen($text);
if($length <= 125)
$header = pack('CC', $b1, $length);
elseif($length > 125 && $length < 65536)
$header = pack('CCn', $b1, 126, $length);
elseif($length >= 65536)
$header = pack('CCNN', $b1, 127, $length);
return $header.$text;
}
//handshake new client.
function perform_handshaking($receved_header,$client_conn, $host, $port)
{
$headers = array();
$lines = preg_split("/\r\n/", $receved_header);
foreach($lines as $line)
{
$line = chop($line);
if(preg_match('/\A(\S+): (.*)\z/', $line, $matches))
{
$headers[$matches[1]] = $matches[2];
}
}
$secKey = $headers['Sec-WebSocket-Key'];
$secAccept = base64_encode(pack('H*', sha1($secKey . '258EAFA5-E914-47DA-95CA-C5AB0DC85B11')));
//hand shaking header
$upgrade = "HTTP/1.1 101 Web Socket Protocol Handshake\r\n" .
"Upgrade: websocket\r\n" .
"Connection: Upgrade\r\n" .
"WebSocket-Origin: $host\r\n" .
"WebSocket-Location: wss://$host:$port/websocket/websocket.php\r\n".
"Sec-WebSocket-Accept:$secAccept\r\n\r\n";
socket_write($client_conn,$upgrade,strlen($upgrade));
}
我不认为,REST-Service 是相关的。
编辑 2 我认为,对我来说唯一的解决方案(在你说过之后,一个简单的请求是不可能的)是创建一个与 websocket 通信的单独的类(php)。它将打开一个连接以发送,工作完成,然后关闭它。这应该对我有用,不是那么优雅,但应该有用。 感谢您的帮助!
【问题讨论】:
-
你的代码示例会很好......
标签: javascript php rest websocket request