【发布时间】:2018-06-26 19:21:19
【问题描述】:
我正在尝试让两个球在屏幕上移动,位置正在用线程更新,主线程正在更新图形这是我的代码:
from tkinter import *
from threading import *
import time
width = 500
height = 500
class Ball(Thread):
def __init__(self, canvas, x1, y1, x2, y2, color):
super().__init__()
self.x1 = x1
self.y1 = y1
self.x2 = x2
self.y2 = y2
self.x_velocity = 9
self.y_velocity = 5
self.canvas = canvas
self.id = self.canvas.create_oval(self.x1, self.y1, self.x2, self.y2, fill=color)
def update(self):
self.canvas.move(self.id, self.x_velocity, self.y_velocity)
pos = self.canvas.coords(self.id)
if pos[0] <= 0 or pos[2] >= width:
self.x_velocity *= -1
if pos[1] <= 0 or pos[3] >= height:
self.y_velocity *= -1
def run(self):
self.update()
def main():
master = Tk()
canvas = Canvas(master=master, bg='Grey', width=width, height=height)
ball1 = Ball(canvas=canvas, x1=10, y1=10, x2=40, y2=40, color='Black')
ball2 = Ball(canvas=canvas, x1=50, y1=50, x2=80, y2=80, color='Red')
canvas.pack()
ball1.start()
ball2.start()
while 1:
master.update()
time.sleep(0.04)
if __name__ == '__main__':
main()
似乎不工作出了什么问题以及如何处理? 错误信息是:
Exception in thread Thread-2: Traceback (most recent call last): File "/home/muhammad_essam/anaconda3/lib/python3.6/threading.py", line 916, in _bootstrap_inner
self.run() File "/mnt/sda6/CSE/Project/GUI/Learnning/GUI101/main.py", line 30, in run
self.update() File "/mnt/sda6/CSE/Project/GUI/Learnning/GUI101/main.py", line 22, in update
self.canvas.move(self.id, self.x_velocity, self.y_velocity) File "/home/muhammad_essam/anaconda3/lib/python3.6/tkinter/__init__.py", line 2585, in move
self.tk.call((self._w, 'move') + args)
_tkinter.TclError: out of stack space (infinite loop?)
Exception in thread Thread-1: Traceback (most recent call last): File "/home/muhammad_essam/anaconda3/lib/python3.6/threading.py", line 916, in _bootstrap_inner
self.run() File "/mnt/sda6/CSE/Project/GUI/Learnning/GUI101/main.py", line 30, in run
self.update() File "/mnt/sda6/CSE/Project/GUI/Learnning/GUI101/main.py", line 22, in update
self.canvas.move(self.id, self.x_velocity, self.y_velocity) File "/home/muhammad_essam/anaconda3/lib/python3.6/tkinter/__init__.py", line 2585, in move
self.tk.call((self._w, 'move') + args)
_tkinter.TclError: out of stack space (infinite loop?)
【问题讨论】:
-
您没有按照您认为的方式使用线程。所有的运动都发生在主线程中,因为那是你的无限循环所在。 Tkinter 并非旨在在一个线程中创建小部件,然后在另一个线程中更新它们。
-
所以我需要的是我有一个多代理,每个代理都在一个线程上运行,每个线程都没有更新它们的位置我需要在 GUI 中更新主题我应该用作库@布莱恩奥克利
-
说实话,你根本不需要线程。假设你的球不超过几百个,那么一个线程就足够强大了。
-
查看此示例了解不使用线程的解决方案:stackoverflow.com/a/25431690/7432
标签: python multithreading tkinter python-multithreading tkinter-canvas