正如@FelixCQ 所提到的,您正在寻找的洗牌被称为错位。构建均匀随机分布的紊乱不是一个简单的问题,但文献中已知一些结果。构造紊乱最明显的方法是拒绝方法:使用像 Fisher-Yates 这样的算法生成均匀随机分布的排列,然后拒绝具有固定点的排列。该过程的平均运行时间为 e*n + o(n),其中 e 是欧拉常数 2.71828...这可能适用于您的情况。
另一种产生紊乱的主要方法是使用递归算法。但是,与 Fisher-Yates 不同的是,我们的算法有两个分支:列表中的最后一项可以与另一项交换(即,双循环的一部分),或者可以是一个更大的循环。因此,在每一步,递归算法都必须分支以生成所有可能的混乱。此外,必须以正确的概率决定是选择一个分支还是另一个分支。
令 D(n) 为 n 项的紊乱数。在每个阶段,取最后一项到两个循环的分支数为(n-1)D(n-2),取最后一项到更大循环的分支数为(n-1)D(n -1)。这为我们提供了一种计算错位数的递归方式,即 D(n)=(n-1)(D(n-2)+D(n-1)),并给出了分支到两个-任意阶段循环,即(n-1)D(n-2)/D(n-1)。
现在我们可以通过决定最后一个元素属于哪种类型的循环,将最后一个元素交换到其他 n-1 个位置之一,然后重复来构造紊乱。然而,跟踪所有分支可能很复杂,因此在 2008 年,一些研究人员使用这些想法开发了一种简化的算法。您可以在 http://www.cs.upc.edu/~conrado/research/talks/analco08.pdf 查看演练。该算法的运行时间与 2n + O(log^2 n) 成正比,比拒绝方法的速度提高了 36%。
我已经用 Java 实现了他们的算法。使用 longs 适用于 n 最多 22 左右。使用 BigIntegers 将算法扩展到 n=170 左右。使用 BigIntegers 和 BigDecimals 将算法扩展到 n=40000 左右(限制取决于程序其余部分的内存使用情况)。
package io.github.edoolittle.combinatorics;
import java.math.BigInteger;
import java.math.BigDecimal;
import java.math.MathContext;
import java.util.Random;
import java.util.HashMap;
import java.util.TreeMap;
public final class Derangements {
// cache calculated values to speed up recursive algorithm
private static HashMap<Integer,BigInteger> numberOfDerangementsMap
= new HashMap<Integer,BigInteger>();
private static int greatestNCached = -1;
// load numberOfDerangementsMap with initial values D(0)=1 and D(1)=0
static {
numberOfDerangementsMap.put(0,BigInteger.valueOf(1));
numberOfDerangementsMap.put(1,BigInteger.valueOf(0));
greatestNCached = 1;
}
private static Random rand = new Random();
// private default constructor so class isn't accidentally instantiated
private Derangements() { }
public static BigInteger numberOfDerangements(int n)
throws IllegalArgumentException {
if (numberOfDerangementsMap.containsKey(n)) {
return numberOfDerangementsMap.get(n);
} else if (n>=2) {
// pre-load the cache to avoid stack overflow (occurs near n=5000)
for (int i=greatestNCached+1; i<n; i++) numberOfDerangements(i);
greatestNCached = n-1;
// recursion for derangements: D(n) = (n-1)*(D(n-1) + D(n-2))
BigInteger Dn_1 = numberOfDerangements(n-1);
BigInteger Dn_2 = numberOfDerangements(n-2);
BigInteger Dn = (Dn_1.add(Dn_2)).multiply(BigInteger.valueOf(n-1));
numberOfDerangementsMap.put(n,Dn);
greatestNCached = n;
return Dn;
} else {
throw new IllegalArgumentException("argument must be >= 0 but was " + n);
}
}
public static int[] randomDerangement(int n)
throws IllegalArgumentException {
if (n<2)
throw new IllegalArgumentException("argument must be >= 2 but was " + n);
int[] result = new int[n];
boolean[] mark = new boolean[n];
for (int i=0; i<n; i++) {
result[i] = i;
mark[i] = false;
}
int unmarked = n;
for (int i=n-1; i>=0; i--) {
if (unmarked<2) break; // can't move anything else
if (mark[i]) continue; // can't move item at i if marked
// use the rejection method to generate random unmarked index j < i;
// this could be replaced by more straightforward technique
int j;
while (mark[j=rand.nextInt(i)]);
// swap two elements of the array
int temp = result[i];
result[i] = result[j];
result[j] = temp;
// mark position j as end of cycle with probability (u-1)D(u-2)/D(u)
double probability
= (new BigDecimal(numberOfDerangements(unmarked-2))).
multiply(new BigDecimal(unmarked-1)).
divide(new BigDecimal(numberOfDerangements(unmarked)),
MathContext.DECIMAL64).doubleValue();
if (rand.nextDouble() < probability) {
mark[j] = true;
unmarked--;
}
// position i now becomes out of play so we could mark it
//mark[i] = true;
// but we don't need to because loop won't touch it from now on
// however we do have to decrement unmarked
unmarked--;
}
return result;
}
// unit tests
public static void main(String[] args) {
// test derangement numbers D(i)
for (int i=0; i<100; i++) {
System.out.println("D(" + i + ") = " + numberOfDerangements(i));
}
System.out.println();
// test quantity (u-1)D_(u-2)/D_u for overflow, inaccuracy
for (int u=2; u<100; u++) {
double d = numberOfDerangements(u-2).doubleValue() * (u-1) /
numberOfDerangements(u).doubleValue();
System.out.println((u-1) + " * D(" + (u-2) + ") / D(" + u + ") = " + d);
}
System.out.println();
// test derangements for correctness, uniform distribution
int size = 5;
long reps = 10000000;
TreeMap<String,Integer> countMap = new TreeMap<String,Integer>();
System.out.println("Derangement\tCount");
System.out.println("-----------\t-----");
for (long rep = 0; rep < reps; rep++) {
int[] d = randomDerangement(size);
String s = "";
String sep = "";
if (size > 10) sep = " ";
for (int i=0; i<d.length; i++) {
s += d[i] + sep;
}
if (countMap.containsKey(s)) {
countMap.put(s,countMap.get(s)+1);
} else {
countMap.put(s,1);
}
}
for (String key : countMap.keySet()) {
System.out.println(key + "\t\t" + countMap.get(key));
}
System.out.println();
// large random derangement
int size1 = 1000;
System.out.println("Random derangement of " + size1 + " elements:");
int[] d1 = randomDerangement(size1);
for (int i=0; i<d1.length; i++) {
System.out.print(d1[i] + " ");
}
System.out.println();
System.out.println();
System.out.println("We start to run into memory issues around u=40000:");
{
// increase this number from 40000 to around 50000 to trigger
// out of memory-type exceptions
int u = 40003;
BigDecimal d = (new BigDecimal(numberOfDerangements(u-2))).
multiply(new BigDecimal(u-1)).
divide(new BigDecimal(numberOfDerangements(u)),MathContext.DECIMAL64);
System.out.println((u-1) + " * D(" + (u-2) + ") / D(" + u + ") = " + d);
}
}
}