【发布时间】:2018-11-14 08:53:06
【问题描述】:
我有一些有点时髦的代码。基本上,变量 gameStart 位于使用函数 cursorOver 的变量中,该函数查找并检测鼠标按钮的位置和位置以及是否按下。我有 3 个按钮,当光标在按钮上时,我希望每个按钮都变大。第一个按钮实现有效。但是,如果我尝试添加另一个按钮,按钮会变大,但按钮会开始闪烁。
window.blit(background,(0,0))
window.blit(title,(175,200))
pygame.draw.rect(window,PURPLE,(50,400,200,100),0)
pygame.draw.rect(window,PURPLE,(300,400,200,100),0)
pygame.draw.rect(window,PURPLE,(550,400,200,100),0)
close()
mouseX,mouseY = pygame.mouse.get_pos()
mouseClick = pygame.mouse.get_pressed()[0]
gameStartC = cursorOver(50,400,200,100,mouseX,mouseY)
instructionStartC = cursorOver(300,400,200,100,mouseX,mouseY)
objectiveStartC = cursorOver(550,400,200,100,mouseX,mouseY)
nextStartC = cursorOver(580,250,175,100,mouseX,mouseY)
if gameStartC == True:
while True:
pygame.draw.rect(window,PURPLE,(25,375,250,150),0)
pygame.display.update()
break
else:
pygame.draw.rect(window,PURPLE,(50,400,200,100),0)
pygame.display.update()
#this is the part where the code becomes glitchy
if instructionStartC == True:
while True:
pygame.draw.rect(window,PURPLE,(275,375,250,150),0)
pygame.display.update()
break
else:
pygame.draw.rect(window,PURPLE,(300,400,200,100),0)
pygame.display.update()
【问题讨论】:
标签: python python-2.7 pygame