【发布时间】:2020-05-28 20:46:05
【问题描述】:
到目前为止,我有:
来自 Drag and drop image object 的重新调整的代码允许多个自定义小部件可拖动。
除了尝试强制可拖动小部件仅在画布尺寸内移动之外,重新调整代码用途进展顺利。
如果将单个小部件添加到画布,则该小部件可拖动并绑定到画布尺寸。
问题:如果向画布添加任何数量大于一个的小部件,则只有最后添加的小部件可拖动并绑定到画布尺寸。 由于检测到的鼠标运动异常大的鼠标运动回调中的逻辑,所有其他小部件都无法移动。
可拖动小部件是面向对象的,因此制作单个可拖动小部件的逻辑与相同小部件类型的多个其他实例相同。
到目前为止我的操作代码是:
import os
import tkinter as tk
APP_TITLE = "Drag & Drop Tk Canvas Images"
APP_XPOS = 100
APP_YPOS = 100
APP_WIDTH = 300
APP_HEIGHT = 200
class CreateCanvasObject(object):
def __init__(self, canvas, block_name):
self.canvas = canvas
self.block_width = 250
self.block_height = 250
self.name = block_name
self.max_speed = 30
self.win_width = self.canvas.winfo_width()
self.win_height = self.canvas.winfo_height()
self.block_main = tk.Frame(self.canvas, bd=10, relief=tk.RAISED)
self.block_main.pack(side=tk.TOP, fill=tk.BOTH, expand=False, padx=0, pady=0)
self.block_name = tk.Label(self.block_main, text=block_name, anchor=tk.CENTER, font='Helvetica 10 bold', cursor='fleur')
self.block_name.pack(fill=tk.BOTH, expand=True, padx=5, pady=5)
self.image_obj = self.canvas.create_window( (0, 0), window=self.block_main, anchor="nw", width=self.block_width, height=self.block_height)
self.block_name.bind( '<Button1-Motion>', self.move)
self.block_name.bind( '<ButtonRelease-1>', self.release)
self.move_flag = False
self.canvas.bind("<Configure>", self.configure)
def configure(self, event):
self.win_width = event.width
self.win_height = event.height
def move(self, event):
print('Moving [%s]'%self.name)
print(event)
if self.move_flag:
dx, dy = event.x, event.y
abs_coord_x, abs_coord_y = self.canvas.coords( self.image_obj )
cond_1 = abs_coord_x + dx >= 0
cond_2 = abs_coord_y + dy >= 0
cond_3 = (abs_coord_x + self.block_width + dx) <= self.win_width
cond_4 = (abs_coord_y + self.block_height + dy) <= self.win_height
print('abs_coord_x = %3.2f ; abs_coord_y = %3.2f'%(abs_coord_x, abs_coord_y))
print('dx = %3.2f ; dy = %3.2f'%(dx, dy))
print('self.block_width = %3.2f'%(self.block_width))
print('self.block_height = %3.2f'%(self.block_height))
print('Cond 1 = %s; Cond 2 = %s; Cond 3 = %s; Cond 4 = %s\n\n'%(cond_1, cond_2, cond_3, cond_4))
if cond_1 and cond_2 and cond_3 and cond_4:
self.canvas.move(self.image_obj, dx, dy)
else:
self.move_flag = True
self.canvas.tag_raise(self.image_obj)
def release(self, event):
self.move_flag = False
class Application(tk.Frame):
def __init__(self, master):
self.master = master
self.master.protocol("WM_DELETE_WINDOW", self.close)
tk.Frame.__init__(self, master)
self.canvas = tk.Canvas(self, width=800, height=800, bg='steelblue', highlightthickness=0)
self.canvas.pack(fill=tk.BOTH, expand=True)
self.block_1 = CreateCanvasObject(canvas=self.canvas, block_name='Thing 1')
self.block_2 = CreateCanvasObject(canvas=self.canvas, block_name='Thing 2')
def close(self):
print("Application-Shutdown")
self.master.destroy()
def main():
app_win = tk.Tk()
app_win.title(APP_TITLE)
app_win.geometry("+{}+{}".format(APP_XPOS, APP_YPOS))
Application(app_win).pack(fill='both', expand=True)
app_win.mainloop()
if __name__ == '__main__':
main()
【问题讨论】:
-
我建议您重构示例,使其不需要图像。您可以像拖动图像一样轻松地拖动矩形,矩形使我们更容易运行您的代码。此外,似乎有很多帧。如果问题是关于在画布上拖动项目,我们只需要画布即可。
-
有关在画布上拖动多个项目之一的示例,请参阅此答案:stackoverflow.com/a/6789351/7432
-
请简化您的代码,使其成为其他人可以轻松运行的minimal reproducible example。
-
根据要求,我们已对所有人进行了更新,以消除对图像的依赖,并更接近于最小的可重现示例。
标签: python canvas tkinter drag-and-drop