【发布时间】:2021-09-03 10:36:29
【问题描述】:
我正在尝试使用 c++ 制作一个小游戏,我必须将角色从地图上的一个点移动到另一个点。当我尝试通过 push_back 执行此操作然后从源点擦除时,我得到此退出代码。我究竟做错了什么? 我的移动代码是:
void Game::move(const GridPoint & src_coordinates, const GridPoint & dst_coordinates) {
if(checkIfLegalCell(this, src_coordinates) == false ||
checkIfLegalCell(this, dst_coordinates) == false) {
throw IllegalCell();
}
if(searchInGrid(this->grid_characters, src_coordinates) == false){
throw CellEmpty();
}
std::vector<Pair>::iterator it_src=this->grid_characters.begin();
for(;it_src != this->grid_characters.end() ; ++it_src){
if((*it_src).grid_point == src_coordinates){
break;
}
}
if( ((*it_src).character)->checkIfCanMove(src_coordinates, dst_coordinates) == false) {
throw MoveTooFar();
}
if(searchInGrid(this->grid_characters, dst_coordinates) == true){
throw CellOccupied();
}
this->grid_characters.push_back(Pair(dst_coordinates,(*it_src).character));
this->grid_characters.erase(it_src);
}
我的主要看起来像这样:
#include <iostream>
#include <cassert>
#include "Exceptions.h"
#include "Game.h"
using namespace mtm;
void example1() {
std::cout << "------example 1------" << std::endl;
Game g1(8,8);
g1.addCharacter(GridPoint(1,1), Game::makeCharacter(CharacterType::MEDIC, Team::POWERLIFTERS, 10, 2, 4, 5));
g1.addCharacter(GridPoint(1,4), Game::makeCharacter(CharacterType::SNIPER, Team::POWERLIFTERS, 10, 2, 4, 5));
g1.addCharacter(GridPoint(6,1), Game::makeCharacter(CharacterType::SOLDIER, Team::CROSSFITTERS, 10, 2, 4, 5));
g1.addCharacter(GridPoint(6,4), Game::makeCharacter(CharacterType::MEDIC, Team::CROSSFITTERS, 10, 2, 4, 5));
std::cout << g1 << std::endl;
g1.move(GridPoint(1,1), GridPoint(1,2));
std::cout << g1 << std::endl;
std::cout << "Nice!" << std::endl;
}
int main() {
example1();
return 0;
}
打印出来:
C:\Users\User\CLionProjects\gameMakerCurr.1\cmake-build-debug\ex0.exe
------example 1------
*****************
| | | | | | | | |
| |M| | |N| | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| |s| | |m| | | |
| | | | | | | | |
*****************
Process finished with exit code -1073741819 (0xC0000005)
这是“游戏”的一部分,我用来创建-(坐标,字符)对
struct Pair {
GridPoint grid_point;
std::shared_ptr<Character> character;
Pair(GridPoint grid_point, std::shared_ptr<Character> character) :
grid_point(grid_point), character(character) {}
};
class Game {
std::vector<Pair> grid_characters; // character by grid point ; key = grid_point ; value = character.
int height;
int width;
关于如何解决此问题的任何提示?
【问题讨论】:
-
如果循环退出而没有中断和
it_src == this->grid_characters.end()怎么办? -
push_back可以使插入向量的迭代器失效(如果需要调整大小)。 -
我剪掉了这部分代码,但是我事先检查一切都很好,有一个角色,并且目的地在地图中并且是空的
-
如果
it_src是end(),你不能做*it_src。 -
编程专家提示:如果您知道某个条件不会发生,但会导致错误,请输入断言、错误消息、提前返回或任何东西。否则,其他开发人员和优秀的 stackoverflow 贡献者会指出这一点,从而导致您和他们浪费时间。
标签: c++ methods memory-management exit