【发布时间】:2015-07-04 02:40:47
【问题描述】:
我还是 ios 开发的新手,但我对 swift 语言有很好的了解,我现在正在尝试学习如何将对象保存到 Parse,之后我在 parse 上创建了我的应用程序并从解析并将应用程序 id 和 cleint-key 粘贴到 appDelegate.swift 文件中,并将 Parse 中的保存文件代码添加到 viewController 文件并尝试运行该应用程序,我在 appDelegate.swift 中收到此错误:请查看下面的链接查看错误: http://i.gyazo.com/9ef2283ab1db616d4f8a13350482cbfd.png
//
// AppDelegate.swift
//
// Copyright 2011-present Parse Inc. All rights reserved.
//
import UIKit
import Bolts
import Parse
// If you want to use any of the UI components, uncomment this line
// import ParseUI
// If you want to use Crash Reporting - uncomment this line
// import ParseCrashReporting
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
//--------------------------------------
// MARK: - UIApplicationDelegate
//--------------------------------------
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
Parse.setApplicationId("S4EvMUoPTDRwK7cxkfgfgAX09VBDcWOwx1V51WCd",
clientKey: "y7vxfm1q4BORIa599StUCnCIfghGiOoekbUn7N00")
Parse.enableLocalDatastore()
// ****************************************************************************
// Uncomment this line if you want to enable Crash Reporting
// ParseCrashReporting.enable()
//
// Uncomment and fill in with your Parse credentials:
// Parse.setApplicationId("your_application_id", clientKey: "your_client_key")
//
// If you are using Facebook, uncomment and add your FacebookAppID to your bundle's plist as
// described here: https://developers.facebook.com/docs/getting-started/facebook-sdk-for-ios/
// Uncomment the line inside ParseStartProject-Bridging-Header and the following line here:
// PFFacebookUtils.initializeFacebook()
// ****************************************************************************
PFUser.enableAutomaticUser()
let defaultACL = PFACL();
// If you would like all objects to be private by default, remove this line.
defaultACL.setPublicReadAccess(true)
PFACL.setDefaultACL(defaultACL, withAccessForCurrentUser:true)
if application.applicationState != UIApplicationState.Background {
// Track an app open here if we launch with a push, unless
// "content_available" was used to trigger a background push (introduced in iOS 7).
// In that case, we skip tracking here to avoid double counting the app-open.
let preBackgroundPush = !application.respondsToSelector("backgroundRefreshStatus")
let oldPushHandlerOnly = !self.respondsToSelector("application:didReceiveRemoteNotification:fetchCompletionHandler:")
var noPushPayload = false;
if let options = launchOptions {
noPushPayload = options[UIApplicationLaunchOptionsRemoteNotificationKey] != nil;
}
if (preBackgroundPush || oldPushHandlerOnly || noPushPayload) {
PFAnalytics.trackAppOpenedWithLaunchOptions(launchOptions)
}
}
if application.respondsToSelector("registerUserNotificationSettings:") {
let userNotificationTypes = UIUserNotificationType.Alert | UIUserNotificationType.Badge | UIUserNotificationType.Sound
let settings = UIUserNotificationSettings(forTypes: userNotificationTypes, categories: nil)
application.registerUserNotificationSettings(settings)
application.registerForRemoteNotifications()
} else {
let types = UIRemoteNotificationType.Badge | UIRemoteNotificationType.Alert | UIRemoteNotificationType.Sound
application.registerForRemoteNotificationTypes(types)
}
return true
}
//--------------------------------------
// MARK: Push Notifications
//--------------------------------------
func application(application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: NSData) {
let installation = PFInstallation.currentInstallation()
installation.setDeviceTokenFromData(deviceToken)
installation.saveInBackground()
PFPush.subscribeToChannelInBackground("", block: { (succeeded: Bool, error: NSError!) -> Void in
if succeeded {
println("ParseStarterProject successfully subscribed to push notifications on the broadcast channel.");
} else {
println("ParseStarterProject failed to subscribe to push notifications on the broadcast channel with error = %@.", error)
}
})
}
func application(application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: NSError) {
if error.code == 3010 {
println("Push notifications are not supported in the iOS Simulator.")
} else {
println("application:didFailToRegisterForRemoteNotificationsWithError: %@", error)
}
}
func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject]) {
PFPush.handlePush(userInfo)
if application.applicationState == UIApplicationState.Inactive {
PFAnalytics.trackAppOpenedWithRemoteNotificationPayload(userInfo)
}
}
///////////////////////////////////////////////////////////
// Uncomment this method if you want to use Push Notifications with Background App Refresh
///////////////////////////////////////////////////////////
// func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject], fetchCompletionHandler completionHandler: (UIBackgroundFetchResult) -> Void) {
// if application.applicationState == UIApplicationState.Inactive {
// PFAnalytics.trackAppOpenedWithRemoteNotificationPayload(userInfo)
// }
// }
//--------------------------------------
// MARK: Facebook SDK Integration
//--------------------------------------
///////////////////////////////////////////////////////////
// Uncomment this method if you are using Facebook
///////////////////////////////////////////////////////////
// func application(application: UIApplication, openURL url: NSURL, sourceApplication: String?, annotation: AnyObject?) -> Bool {
// return FBAppCall.handleOpenURL(url, sourceApplication:sourceApplication, session:PFFacebookUtils.session())
// }
}
//************************
对于 viewController.swift,我使用了以下代码:
导入 UIKit 导入解析
类视图控制器:UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
var gameScore = PFObject(className:"GameScore")
gameScore["score"] = 1337
gameScore["playerName"] = "Sean Plott"
gameScore["cheatMode"] = false
gameScore.saveInBackgroundWithBlock {
(success: Bool, error: NSError?) -> Void in
if (success) {
// The object has been saved.
} else {
// There was a problem, check error.description
}
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
【问题讨论】:
标签: ios swift parse-platform xcode6.3