【发布时间】:2016-11-11 14:22:50
【问题描述】:
我想在画布上绘制一个圆角矩形,用颜色(或位图)和笔触填充,但没有一些选定的角,而且没有某些选定边的边框。有什么想法可以实现吗?
【问题讨论】:
标签: android path android-canvas draw android-drawable
我想在画布上绘制一个圆角矩形,用颜色(或位图)和笔触填充,但没有一些选定的角,而且没有某些选定边的边框。有什么想法可以实现吗?
【问题讨论】:
标签: android path android-canvas draw android-drawable
您可以将绘图过程分成两部分。
绘制填充区域
当尝试绘制标准 sdk API 不支持的形状时,Canvas.drawPath 方法将是一个很好的方法。您可以定义四个变量来表示四个角的半径。
Path path = new Path();
Rect drawingRect = {the rect area you want to draw}
RectF topLeftArcBound = new RectF();
RectF topRightArcBound = new RectF();
RectF bottomLeftArcBound = new RectF();
RectF bottomRightArcBound = new RectF();
topRightArcBound.set(drawingRect.right - topRightRadius * 2, drawingRect.top, drawingRect.right, drawingRect.top + topRightRadius * 2);
bottomRightArcBound.set(drawingRect.right - bottomRightRadius * 2, drawingRect.bottom - bottomRightRadius * 2, drawingRect.right, drawingRect.bottom);
bottomLeftArcBound.set(drawingRect.left, drawingRect.bottom - bottomLeftRadius * 2, drawingRect.left + bottomLeftRadius * 2, drawingRect.bottom);
topLeftArcBound.set(drawingRect.left, drawingRect.top, drawingRect.left + topLeftRadius * 2, drawingRect.top + topLeftRadius * 2);
path.reset();
path.moveTo(drawingRect.left + topLeftRadius, drawingRect.top);
//draw top horizontal line
path.lineTo(drawingRect.right - topRightRadius, drawingRect.top);
//draw top-right corner
path.arcTo(topRightArcBound, -90, 90);
//draw right vertical line
path.lineTo(drawingRect.right, drawingRect.bottom - bottomRightRadius);
//draw bottom-right corner
path.arcTo(bottomRightArcBound, 0, 90);
//draw bottom horizontal line
path.lineTo(drawingRect.left - bottomLeftRadius, drawingRect.bottom);
//draw bottom-left corner
path.arcTo(bottomLeftArcBound, 90, 90);
//draw left vertical line
path.lineTo(drawingRect.left, drawingRect.top + topLeftRadius);
//draw top-left corner
path.arcTo(topLeftArcBound, 180, 90);
path.close();
paint.setStyle(Paint.Style.FILL);
canvas.drawPath(path, paint);
您可以将选定角的半径设置为零
绘制边框
边框包含八个部分:
使用 int 值来包含选定的部分将是一个好主意
私有静态最终 int TOP_LEFT_CORNER = 0x1; 私有静态最终 int TOP_LINE = 0x2; 私有静态最终 int TOP_RIGHT_CORNER = 0x4; 私有静态最终 int RIGHT_LINE = 0x8; 私有静态最终 int BOTTOM_RIGHT_CORNER = 0x10; 私有静态最终 int BOTTOM_LINE = 0x20; 私有静态最终 int BOTTOM_LEFT_CORNER = 0x40; 私有静态最终int LEFT_LINE = 0x80; 私有int selectedParts = TOP_LEFT_CORNER | TOP_LINE | TOP_RIGHT_CORNER;现在我们可以根据 selectedParts 绘制边框了:
paint.setStyle(Paint.Style.STROKE); 如果((选定的部分和 TOP_LINE)> 0){ canvas.drawLine(drawingRect.left + topLeftRadius,drawingRect.top,drawingRect.right - topRightRadius,drawingRect.top); } 如果((选定的部分和顶部右角)> 0){ canvas.drawArc(topRightArcBound, -90, 90, false, paint); } 如果((选定的部分和 RIGHT_LINE)> 0){ canvas.drawLine(drawingRect.right,drawingRect.top + topRightRadius,drawingRect.right,drawingRect.bottom - bottomRightRadius,paint); } 如果((选定零件和底部右角)> 0){ canvas.drawArc(bottomRightArcBound, 0, 90, false, paint); } if((selectedParts & BOTTOM_LINE) > 0){ canvas.drawLine(drawingRect.right - bottomRightRadius,drawingRect.bottom.drawingRect.left + bottomLeftRadius,drawingRect.bottom,paint); } 如果((选定的部分和底部_左角)> 0){ canvas.drawArc(bottomLeftArcBound, 90, 90, false, paint); } 如果(((选定的部分和 LEFT_LINE)> 0){ canvas.drawLine(drawingRect.left,drawingRect.bottom - bottomLeftRadius,drawingRect.left,drawingRect.top + topLeftRadius,paint); } 如果((选定的部分和 TOP_LEFT_CORNER)> 0){ canvas.drawArc(topLeftArcBound, 180, 90, false, paint); }【讨论】: