【发布时间】:2012-04-06 00:13:28
【问题描述】:
我有一组嵌套的 UIView 动画(在给定时间有 2 或 3 层深),我希望能够暂停和恢复。其中一些动画使用-animateWithDuration:animations:completion:,而另一些使用-animateWithDuration:delay:options:animations:completion: 以延迟动画块的执行。
我阅读并实现了 Technical Q&A QA1673 关于暂停图层树中所有动画的内容,但我遇到了使用延迟参数的动画的问题。我可以很好地暂停和恢复动画,但是当动画恢复时,任何具有相关延迟的动画块似乎都将延迟延长了层树暂停的时间量。因此,例如,如果其中一个块有 1 秒的延迟,并且层树暂停了 3 秒,则动画在恢复后延迟 4 秒。我猜这与beginTime 属性有关?任何帮助将不胜感激。
// Pause and Resume methods, right from the technical Q&A
- (void)pauseAnimationsOnLayer:(CALayer *)layer
{
CFTimeInterval pausedTime = [layer convertTime:CACurrentMediaTime() fromLayer:nil];
layer.speed = 0.0;
layer.timeOffset = pausedTime;
}
- (void)resumeAnimationsOnLayer:(CALayer *)layer
{
CFTimeInterval pausedTime = [layer timeOffset];
layer.speed = 1.0;
layer.timeOffset = 0.0;
layer.beginTime = 0;
CFTimeInterval timeSincePause = [layer convertTime:CACurrentMediaTime() fromLayer:nil] - pausedTime;
layer.beginTime = timeSincePause;
}
// Chained animations
- (void)animateNextPopup
{
[UIView animateWithDuration:kRFPVictorySequenceStatePopupDuration
animations:^{
[_currentStateImageView setHidden:NO];
[_currentStateImageView setTransform:CGAffineTransformIdentity];
}
completion:^(BOOL finished) {
[UIView animateWithDuration:kRFPVictorySequenceStateSlideOffDuration
delay:kRFPVictorySequenceStateVoteDelay
options:UIViewAnimationOptionCurveEaseInOut
animations:^{
if (winnerIsDem) {
[_currentStateImageView setFrame:CGRectMake(-_currentStateImageView.frame.size.width,
_currentStateImageView.frame.origin.y,
_currentStateImageView.frame.size.width,
_currentStateImageView.frame.size.height)];
}
else {
[_currentStateImageView setFrame:CGRectMake(1024,
_currentStateImageView.frame.origin.y,
_currentStateImageView.frame.size.width,
_currentStateImageView.frame.size.height)];
}
}
completion:^(BOOL finished) {
// Do some stuff
}
];
}
];
}
【问题讨论】:
标签: ios objective-c uiview core-animation