这是部分答案。它比我最初做的更好,我觉得它可能更接近创作者的意图。但是,我仍在创建该文件的多个副本。感谢this post for making it click for me.
现在这是我的 handleFile 回调,用我学到的东西进行了评论。
handleFile(e){
const file = e.currentTarget.files[0];
if(!(file instanceof Blob)) return;
const reader = new FileReader();
reader.onloadend = evt => {
//evt.target.result is an ArrayBuffer. In js,
//you can't do anything with an ArrayBuffer
//so we have to ???cast??? it to an Uint8Array
const uint8_t_arr = new Uint8Array(evt.target.result);
//Right now, we have the file as a unit8array in javascript memory.
//As far as I understand, wasm can't directly access javascript memory.
//Which is why we need to allocate special wasm memory and then
//copy the file from javascript memory into wasm memory so our wasm functions
//can work on it.
//First we need to allocate the wasm memory.
//_malloc returns the address of the new wasm memory as int32.
//This call is probably similar to
//uint8_t * ptr = new uint8_t[sizeof(uint8_t_arr)/sizeof(uint8_t_arr[0])]
const uint8_t_ptr = window.Module._malloc(uint8_t_arr.length);
//Now that we have a block of memory we can copy the file data into that block
//This is probably similar to
//std::memcpy(uint8_t_ptr, uint8_t_arr, sizeof(uint8_t_arr)/sizeof(uint8_t_arr[0]))
window.Module.HEAPU8.set(uint8_t_arr, uint8_t_ptr);
//The only thing that's now left to do is pass
//the address of the wasm memory we just allocated
//to our function as well as the size of our memory.
window.Module.readFile(uint8_t_ptr, uint8_t_arr.length);
//At this point we're forced to wait until wasm is done with the memory.
//Your site will now freeze if the memory you're working on is big.
//Maybe we can somehow let our wasm function run on a seperate thread and pass a callback?
//Retreiving our (modified) memory is also straight forward.
//First we get some javascript memory and then we copy the
//relevant chunk of the wasm memory into our javascript object.
const returnArr = new Uint8Array(uint8_t_arr.length);
//If returnArr is std::vector<uint8_t>, then is probably similar to
//returnArr.assign(ptr, ptr + dataSize)
returnArr.set(window.Module.HEAPU8.subarray(uint8_t_ptr, uint8_t_ptr + uint8_t_arr.length));
//Lastly, according to the docs, we should call ._free here.
//Do we need to call the gc somehow?
window.Module._free(uint8_t_ptr);
}
reader.readAsArrayBuffer(file);
}
这里是 readFile.cpp。
#include <emscripten/bind.h>
//We get out pointer as a plain int from javascript
void readFile(const int & addr, const size_t & len){
//We use a reinterpret_cast to turn our plain int into a uint8_t pointer. After
//which we can play with the data just like we would normally.
uint8_t * data = reinterpret_cast<uint8_t *>(addr);
for(size_t i = 0; i < len; ++i){
data[i] += 1;
}
}
//Using this command to compile
// emcc --bind -O3 readFile.cpp -s WASM=1 -s TOTAL_MEMORY=268435456 -o api.js --std=c++11
//Note that you need to make sure that there's enough memory available to begin with.
//I got only 16mb without passing the TOTAL_MEMORY setting.
EMSCRIPTEN_BINDINGS(my_module) {
emscripten::function("readFile", &readFile);
}