【发布时间】:2019-12-11 23:50:41
【问题描述】:
下面的函数接受一个UIImage 并从UIImage 返回一个CVPixelBuffer,但它删除了alpha 通道。
class func pixelBufferFromImage(image: UIImage, pixelBufferPool: CVPixelBufferPool, size: CGSize) -> CVPixelBuffer {
var pixelBufferOut: CVPixelBuffer?
let status = CVPixelBufferPoolCreatePixelBuffer(kCFAllocatorDefault, pixelBufferPool, &pixelBufferOut)
if status != kCVReturnSuccess {
fatalError("CVPixelBufferPoolCreatePixelBuffer() failed")
}
let pixelBuffer = pixelBufferOut!
CVPixelBufferLockBaseAddress(pixelBuffer, [])
let data = CVPixelBufferGetBaseAddress(pixelBuffer)
let rgbColorSpace = CGColorSpaceCreateDeviceRGB()
let context = CGContext(data: data, width: Int(size.width), height: Int(size.height),
bitsPerComponent: 8, bytesPerRow: CVPixelBufferGetBytesPerRow(pixelBuffer), space: rgbColorSpace, bitmapInfo: CGImageAlphaInfo.premultipliedFirst.rawValue)
context!.clear(CGRect(x: 0, y: 0, width: size.width, height: size.height))
let horizontalRatio = size.width / image.size.width
let verticalRatio = size.height / image.size.height
//aspectRatio = max(horizontalRatio, verticalRatio) // ScaleAspectFill
let aspectRatio = min(horizontalRatio, verticalRatio) // ScaleAspectFit
let newSize = CGSize(width: image.size.width * aspectRatio, height: image.size.height * aspectRatio)
let x = newSize.width < size.width ? (size.width - newSize.width) / 2 : 0
let y = newSize.height < size.height ? (size.height - newSize.height) / 2 : 0
context!.draw(image.cgImage!, in: CGRect(x: x, y: y, width: newSize.width, height: newSize.height))
CVPixelBufferUnlockBaseAddress(pixelBuffer, [])
return pixelBuffer
}
- 我知道初始图像有一些带有特定
alpha = 0的像素,因为如果我这样做po image.pixelColor(atLocation: CGPoint(x: 0, y: 0))它会打印出来
可选 - 一些:UIExtendedSRGBColorSpace 0 0 0 0
但生成的图像有黑色背景。
我也尝试使用CGImageAlphaInfo.premultipliedLast.rawValue,但这会导致图像为蓝色,因此我假设RGBA 到ARGB 正在交换。但是,具有讽刺意味的是,这意味着 ARGB 中的 B 是 255,这表明 RGBA 中的 A 将是 255,它应该是 0。
在使用CGContext 时,如何正确地将UIImage alpha 转换为CVPixelBuffer?
编辑 1:
这是我的pixelBufferPool 的代码。
func createPixelBufferAdaptor() {
let pixelFormatRGBA = kCVPixelFormatType_32RGBA //Fails
let pixelFormatARGB = kCVPixelFormatType_32ARGB //Works
let sourcePixelBufferAttributesDictionary = [
kCVPixelBufferPixelFormatTypeKey as String: NSNumber(value: pixelFormatARGB),
kCVPixelBufferWidthKey as String: NSNumber(value: Float(renderSettings.width)),
kCVPixelBufferHeightKey as String: NSNumber(value: Float(renderSettings.height))
]
pixelBufferAdaptor = AVAssetWriterInputPixelBufferAdaptor(assetWriterInput: videoWriterInput,
sourcePixelBufferAttributes: sourcePixelBufferAttributesDictionary)
}
它只在我使用kCVPixelFormatType_32ARGB 时有效。我所说的工作是指当我尝试使用缓冲池时
let status = CVPixelBufferPoolCreatePixelBuffer(kCFAllocatorDefault, pixelBufferPool, &pixelBufferOut)
if status != kCVReturnSuccess {
fatalError("CVPixelBufferPoolCreatePixelBuffer() failed")
}
如果我使用 RGBA 版本,这将失败,但如果我使用 ARGB 版本,则可以。
【问题讨论】:
-
请附上代码如何创建
pixelBufferPool。您是否在属性中将键kCVPixelBufferPixelFormatTypeKey传递为kCVPixelFormatType_32RGBA? -
我不是。我使用
kCVPixelFormatType_32ARGB which makes sense why myA` 将是 255,但没有意义,因为我的照片中确实有蓝色,B应该是 0。尽管如此,我试图切换到RGBA来测试我的理论,它会崩溃。上面的Edit 1描述了会发生什么。谢谢!
标签: ios swift alpha cgcontext cvpixelbuffer