【问题标题】:Flutter - Widget animation status remains even after it has been removedFlutter - 小部件动画状态即使在被删除后仍然存在
【发布时间】:2018-04-27 11:12:52
【问题描述】:

我正在更新List<Widget> tiles,但即使更新,其中我删除了tiles 的元素之一,出来的元素的动画状态仍然处于活动状态。

换句话说,我用this.tiles = buildTile(list);重做tiles,动画state没有改变。

在下面的示例中,删除了文本中包含字符串foo3 的小部件,但其动画继续,并且其文本中包含字符串foo4 的小部件接收此动画。

有什么办法可以解决这个问题还是这是一个错误?

import 'package:flutter/material.dart';
import 'dart:ui' as ui;

void main() {
  runApp(new MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      home: new MyHomePage(),
    );
  }
}

class MyHomePage extends StatefulWidget {
  @override
  _MyHomePageState createState() => new _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  List<Widget> tiles;
  List foos = [];

  @override
  void initState() {
    this.foos = ['foo1', 'foo2', 'foo3', 'foo4'];
    this.tiles = buildTile(this.foos);
    super.initState();
  }

  //function
  List<Widget> buildTile(List list) {
    var x = [];
    for(var i = 0; i < list.length; i++) {
      x.add(
        new ItemCategory(
          key: new Key(list[i]), //new
          category: list[i],
          onPressed: () {
            setState(() {
              list.removeAt(i);
              this.tiles = buildTile(list);
            });
          },
        )
      );
    }
    return x;
  }

  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      appBar: new AppBar(
        title: new Text('Categories'),
      ),
      body: new ListView(
        padding: new EdgeInsets.only(top: 8.0, right: 0.0, left: 0.0),
        children: this.tiles
      )
    );
  }
}

class ItemCategory extends StatefulWidget {
  ItemCategory({ Key key, this.category, this.onPressed}) : super(key: key);

  final String category;
  final VoidCallback onPressed;

  @override
  ItemCategoryState createState() => new ItemCategoryState();
}

class ItemCategoryState extends State<ItemCategory> with TickerProviderStateMixin {
  ItemCategoryState();

  AnimationController _controller;
  Animation<double> _animation;
  double flingOpening;
  bool startFling = true;

  void initState() {
    super.initState();
    _controller = new AnimationController(duration: 
      const Duration(milliseconds: 246), vsync: this);

    _animation = new CurvedAnimation(
      parent: _controller,
      curve: new Interval(0.0, 1.0, curve: Curves.linear),
    );
  }

  void _move(DragUpdateDetails details) {
    final double delta = details.primaryDelta / 304;
    _controller.value -= delta;
  }

  void _settle(DragEndDetails details) {
    if(this.startFling) {
      _controller.fling(velocity: 1.0);
      this.startFling = false;
    } else if(!this.startFling){
      _controller.fling(velocity: -1.0);
      this.startFling = true;
    }
  }

  @override
  Widget build(BuildContext context) {
    final ui.Size logicalSize = MediaQuery.of(context).size;
    final double _width = logicalSize.width;
    this.flingOpening = -(48.0/_width);

    return new GestureDetector(
      onHorizontalDragUpdate: _move,
      onHorizontalDragEnd: _settle,
      child: new Stack(
        children: <Widget>[
          new Positioned.fill(
            child: new Row(
              mainAxisAlignment: MainAxisAlignment.end,
              children: <Widget>[
                new Container(
                  decoration: new BoxDecoration(
                    color: new Color(0xFFE57373),
                  ),
                  child: new IconButton(
                    icon: new Icon(Icons.delete),
                    color: new Color(0xFFFFFFFF),
                    onPressed: widget.onPressed
                  )
                ),
              ],
            ),
          ),
          new SlideTransition(
            position: new Tween<Offset>(
              begin:  Offset.zero,
              end: new Offset(this.flingOpening, 0.0),
            ).animate(_animation),
            child: new Container(
              decoration: new BoxDecoration(
                border: new Border(
                  top: new BorderSide(style: BorderStyle.solid, color: Colors.black26),
                ),
                color: new Color(0xFFFFFFFF),
              ),
              margin: new EdgeInsets.only(top: 0.0, bottom: 0.0),
              child: new Row(
                mainAxisAlignment: MainAxisAlignment.start,
                crossAxisAlignment: CrossAxisAlignment.center,
                children: <Widget>[
                  new Expanded(
                    child: new Row(
                      mainAxisAlignment: MainAxisAlignment.spaceBetween,
                      children: <Widget>[
                        new Container(
                          margin: new EdgeInsets.only(left: 16.0),
                          padding: new EdgeInsets.only(right: 40.0, top: 4.5, bottom: 4.5),
                          child: new Row(
                            children: <Widget>[
                              new Container(
                                margin: new EdgeInsets.only(right: 16.0),
                                child: new Icon(
                                  Icons.brightness_1,
                                  color: Colors.black,
                                  size: 35.0,
                                ),
                              ),
                              new Text(widget.category),
                            ],
                          )
                        )
                      ],
                    ),
                  )
                ],
              ),
            )
          ),
        ],
      )
    );
  }
}

【问题讨论】:

    标签: dart flutter


    【解决方案1】:

    您需要将key 传递给您的孩子。否则渲染器将无法知道哪个SlideTransition 被删除,并使用索引。

    但在您的情况下,有一个 更简单的解决方案。使用Dismissible

    这正是您想要做的。但已经实施。

    【讨论】:

    • 感谢您的帮助,能否举个例子说明如何使用key
    • 将它传递给您的buildTiles 中的ItemCategory。使用key: new Key(list[i]) 应该可以解决问题
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