【发布时间】:2020-05-27 16:38:34
【问题描述】:
我正在构建一个剪刀石头布游戏的脚本,我让计算机在这里随机返回“石头、纸或剪刀”
function computerPlay() {
let computerOption = ['Rock', 'Paper', 'Scissors']
return computerOption[Math.floor(Math.random() * computerOption.length)];
}
我让电脑在这里和我对战(如果我经常选择“摇滚”)
function playRound(playerSelection, computerSelection) {
if (computerSelection == 'Paper') {
return 'You lose! Paper beats Rock!';
} else if (computerSelection == 'Rock') {
return 'You tied! Nobody wins.';
} else {
return 'You win! Rock beats Scissors!';
}
}
const playerSelection = 'Rock'
const computerSelection = computerPlay()
console.log(playRound(playerSelection, computerSelection))
我遇到问题的部分是创建一个函数,让计算机在新函数 game() 中连续与我对战 5 次。我还没有学习循环,我正在通过 TOP 学习,他们建议只使用我的 playRound() 函数连续 5 次,并在每场比赛后控制台记录结果。
function game() {
playRound(playerSelection, computerSelection)
console.log(playRound(playerSelection, computerSelection));
playRound(playerSelection, computerSelection)
console.log(playRound(playerSelection, computerSelection));
playRound(playerSelection, computerSelection)
console.log(playRound(playerSelection, computerSelection));
playRound(playerSelection, computerSelection)
console.log(playRound(playerSelection, computerSelection));
playRound(playerSelection, computerSelection)
console.log(playRound(playerSelection, computerSelection));
}
当我调用函数 game() 时,我不断让 console.log 返回相同的值 5 次,所以我觉得它只运行了一次游戏并且只显示了 5 次结果。对于如何让游戏实际运行 5 次,我们将不胜感激。
【问题讨论】:
标签: javascript