【发布时间】:2015-03-24 20:25:24
【问题描述】:
我正在探索 JavaScript 中遗产的概念,但我认为我遗漏了一些东西。
我的目标:我想创建一个继承自另一个对象的对象。JavaScript 并且我认为我遗漏了一些东西。
作为示例,我创建了一个从对象“Personne”继承的对象“Student”。
我可以通过以下两种方式达到这个目标:
- 第一种方式:我在构造函数的原型中声明属性和方法(参见示例 1)。
- 第二种方式:我在构造函数本身中声明属性和方法(参见示例 2)。
在我看来,两种方式都很好。我的意思是:显然,任何一种方式都可以正常工作。
但是,如果我查看第二种方式,我会注意到该对象没有原型。因此,我想:这正常吗?事实上,我更喜欢第二种方式,因为我觉得它更优雅。
注意:我提供了一个可以与 NodeJs 一起使用的即用型脚本。我也给出了执行结果。
所以我的问题是:
- 两种方式是否等效?
- 如果是,那么:“原型”属性的用途是什么? (好像按照第二种方式,没有定义)。
谢谢
示例1:我在构造函数的原型中声明了属性和方法
// ---------------------------------------------
// We define a Personne.
// ---------------------------------------------
var Personne = function(inName) { // This is the constructor.
// Do some initialization.
console.log("Executing the constructor Personne.");
if ('undefined' != typeof inName) {
this.name = inName;
}
}
var PersonnePrototype = { // This is the prototype.
name: undefined,
setName: function(inName) { this.name = inName; },
getName: function() { return this.name; }
};
Personne.prototype = PersonnePrototype;
// ---------------------------------------------
// We define a Student.
// ---------------------------------------------
var Student = function(inAge, inName) { // This is the constructor.
// Do some initialization.
console.log("Executing the constructor Student with inAge=%d and inName=%s.", inAge, inName);
if ('undefined' !== typeof inAge) {
this.setAge(inAge);
}
if ('undefined' !== typeof inName) {
this.setName(inName);
}
}
Student.prototype = new Personne();
Student.prototype.age = undefined;
Student.prototype.setAge = function(inAge) { this.age = inAge; };
Student.prototype.getAge = function() { return this.age; };
示例 2:我在构造函数本身中声明了属性和方法
// ---------------------------------------------
// We define a Personne.
// ---------------------------------------------
var Personne = function(inName) {
// We define the prototype here.
this.name = undefined;
this.setName = function(inName) { this.name = inName; },
this.getName = function() { return this.name; }
// Do some initialization.
console.log("Executing the constructor Personne with inName=%s.", inName);
if ('undefined' !== typeof inName) {
this.name = inName;
}
}
// ---------------------------------------------
// We define a Student.
// ---------------------------------------------
var Student = function(inAge, inName) {
// We define the prototype here.
Personne.call(this, inName);
this.age = undefined;
this.setAge = function(inAge) { this.age = inAge; };
this.getAge = function() { return this.age; }
// Do some initialization.
console.log("Executing the constructor Student with inAge=%d and inName=%s.", inAge, inName);
if ('undefined' !== typeof inAge) {
this.setAge(inAge);
}
}
准备使用脚本
if (process.argv.length < 3) {
console.log('Usage: node "%s" <test number (1|2)>', process.argv[1]);
return;
}
var test = process.argv[2];
if (test == 1) {
// -------------------------------------------------
// Executing test 1.
// -------------------------------------------------
console.log("Executing test 1");
(function() {
// ---------------------------------------------
// We define a Personne.
// ---------------------------------------------
var Personne = function(inName) { // This is the constructor.
// Do some initialization.
console.log("Executing the constructor Personne.");
if ('undefined' != typeof inName) {
this.name = inName;
}
}
var PersonnePrototype = { // This is the prototype.
name: undefined,
setName: function(inName) { this.name = inName; },
getName: function() { return this.name; }
};
Personne.prototype = PersonnePrototype;
// ---------------------------------------------
// We define a Student.
// ---------------------------------------------
var Student = function(inAge, inName) { // This is the constructor.
// Do some initialization.
console.log("Executing the constructor Student with inAge=%d and inName=%s.", inAge, inName);
if ('undefined' !== typeof inAge) {
this.setAge(inAge);
}
if ('undefined' !== typeof inName) {
this.setName(inName);
}
}
Student.prototype = new Personne();
Student.prototype.age = undefined;
Student.prototype.setAge = function(inAge) { this.age = inAge; };
Student.prototype.getAge = function() { return this.age; };
var Tom = new Student(12, "Tom");
console.log("The student %s is %d years old.", Tom.getName(), Tom.getAge());
var Joe = new Student();
Joe.setName("Joe");
Joe.setAge(20);
console.log("The student %s is %d years old.", Joe.getName(), Joe.getAge());
console.log(Joe.__proto__);
console.log(Object.getPrototypeOf(Joe));
})();
return;
}
if (test == 2) {
// -------------------------------------------------
// Executing test 2.
// -------------------------------------------------
console.log("Executing test 2");
(function() {
// ---------------------------------------------
// We define a Personne.
// ---------------------------------------------
var Personne = function(inName) {
// We define the prototype here.
this.name = undefined;
this.setName = function(inName) { this.name = inName; },
this.getName = function() { return this.name; }
// Do some initialization.
console.log("Executing the constructor Personne with inName=%s.", inName);
if ('undefined' !== typeof inName) {
this.name = inName;
}
}
// ---------------------------------------------
// We define a Student.
// ---------------------------------------------
var Student = function(inAge, inName) {
// We define the prototype here.
Personne.call(this, inName);
this.age = undefined;
this.setAge = function(inAge) { this.age = inAge; };
this.getAge = function() { return this.age; }
// Do some initialization.
console.log("Executing the constructor Student with inAge=%d and inName=%s.", inAge, inName);
if ('undefined' !== typeof inAge) {
this.setAge(inAge);
}
}
var Tom = new Student(12, "Tom");
console.log("The student %s is %d years old.", Tom.getName(), Tom.getAge());
var Joe = new Student();
Joe.setName("Joe");
Joe.setAge(20);
console.log("The student %s is %d years old.", Joe.getName(), Joe.getAge());
console.log(Joe.__proto__);
console.log(Object.getPrototypeOf(Joe));
})();
return;
}
console.log("Bad test number %d.", test);
执行:
$ node oo.js 1
Executing test 1
Executing the constructor Personne.
Executing the constructor Student with inAge=12 and inName=Tom.
The student Tom is 12 years old.
Executing the constructor Student with inAge=NaN and inName=undefined.
The student Joe is 20 years old.
{ age: undefined, setAge: [Function], getAge: [Function] }
{ age: undefined, setAge: [Function], getAge: [Function] }
和
$ node oo.js 2
Executing test 2
Executing the constructor Personne with inName=Tom.
Executing the constructor Student with inAge=12 and inName=Tom.
The student Tom is 12 years old.
Executing the constructor Personne with inName=undefined.
Executing the constructor Student with inAge=NaN and inName=undefined.
The student Joe is 20 years old.
{}
{}
【问题讨论】:
-
有必要吗?这是 Javascript 语言中内置的设计选择。你已经证明了这两种方法都可以。
-
一个 OT nit:这是一个非常强大的 JS 约定,只有构造函数以大写字母开头。
joe和tom应为小写。 -
检查这两个示例之间的区别:
Joe.getAge === Tom.getAge。在原型一中,两个对象共享一个函数副本。在另一个中,它们各有一个功能,使用更多内存。两者都有优势,但这是需要做出的主要权衡。原型版本的另一个有趣的优势是它是实时的。如果您想在最后一刻将日志记录添加到所有setAge调用中,您可以这样做,甚至是已经创建的对象。 -
嗨,斯科特,感谢您的解释。你关于“活的原型”的论点让我信服。
-
@DenisBeurive:您可以查找
Object.create以获得在现代环境中使用原型的更简单语法。
标签: javascript inheritance constructor prototype