【发布时间】:2011-10-19 13:31:17
【问题描述】:
我对新样式与旧样式属性的差异感到困惑。在这个例子中:
-
这段代码是否使用旧式方法来修改属性?
在
Event()self.__dict__.update(kw) -
我使用 getattr、getattr 还是 getattribute ?
为
Dispatcher.dispatch_to_parent()
代码来自http://www.pygame.org/wiki/CommandDispatch?parent=CookBook
class Event(object):
def __init__(self, name, kw={}):
self.name = name
self.__dict__.update(kw)
self.dict = dict(kw)
self.method_name = 'EVT_%s' % self.name
def __repr__(self):
return "<event>" % (self.name, self.dict)
class Dispatcher(object):
def add(self, other):
if isinstance(other, Dispatcher):
other.parent = self
else:
raise ValueError("%s is not a Dispatcher" % other)
def remove(self, other):
if isinstance(other, Dispatcher):
if other.parent is self:
del other.parent
else:
raise ValueError("%s is not my child." % other)
else:
raise ValueError("%s is not a Dispatcher" % other)
def dispatch(self, event):
method = getattr(self, event.method_name, None)
if method is not None:
return method(event)
else:
self.dispatch_to_parent(event)
def dispatch_to_parent(self, event):
parent = getattr(self, 'parent', None)
if parent is not None:
dispatch = getattr(parent, 'dispatch', None)
if dispatch is not None:
return dispatch(event)
class Root(Dispatcher):
def __init__(self):
Dispatcher.__init__(self)
self.focused_node = self
def focus(self, node):
if node is self.focused_node: return
print 'focusing on', node
self.focused_node.dispatch(Event('BLUR'))
self.focused_node = node
node.dispatch(Event('FOCUS'))
def blur(self, node):
self.focused_node = self
node.dispatch(Event('BLUR'))
def post(self, event_name, kw):
event = Event(event_name, kw)
return self.focused_node.dispatch(event)
if __name__ == "__main__":
class Button(Dispatcher):
def EVT_KeyDown(self, event):
return self
#create the root node, which is the receiver of all events.
r = Root()
#create a button node
b = Button()
#add the button node to the application
r.add(b)
#give the button node focus, it will now receive events
r.focus(b)
#post a KeyDown event, which the button will receive
print r.post('KeyDown')
#post a Quit event, which the button will not receive.
#this event will be passed onto the button parent
print r.post('Quit')
#the return value of the post method is the node which handled the event
【问题讨论】:
-
这段代码中的所有类都是新样式类。不过,我不太确定你在问什么。
-
在老式类中,
__dict__属性不可用...
标签: python pygame python-2.7 new-style-class