【发布时间】:2019-03-13 14:35:23
【问题描述】:
我创建了一个自定义的 WeightedUniformGrid 类,我将其用作 ItemsControl 中的 ItemsPanel。每个网格元素都使用 ItemsSource 集合中对象中的 Weight 属性进行加权。
但是当我在视图模型中更改权重属性时,它不会立即显示在视图中。我必须更改要使用新值绘制的 WeightedUniformGrid 的窗口大小。
如何获取 ItemsSource 集合中的属性更改以导致 ItemsControl 被重绘?我在想也许在 WeightedUniformGrid 中添加一个 DependencyProperty,这将包括 AffectsArrange 和 AffectsMeasure。但我不确定我可以将它绑定到什么。
我已经搜索了很长时间,并且有一些类似的问题(例如this one)。但我无法根据我的需要调整其中的任何一个。
MainWindow.xaml:
<ItemsControl ItemsSource="{Binding Path=ElementGroupCollection}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<local:WeightedUniformGrid Rows="2" />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<Border BorderBrush="Black" BorderThickness="1"
RenderOptions.EdgeMode="Aliased">
<Viewbox Stretch="Uniform">
<TextBlock Text="{Binding Path=Number}" Foreground="Black" FontSize="20"
HorizontalAlignment="Center" VerticalAlignment="Center"/>
</Viewbox>
</Border>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
MainWindowVM.cs:
public class MainWindowVM
{
public MainWindowVM()
{
_elementGroupCollection = new ObservableCollection<ElementGroup>()
{
new ElementGroup(1, 60),
new ElementGroup(2, 150),
new ElementGroup(3, 90),
new ElementGroup(4, 80),
new ElementGroup(5, 60),
new ElementGroup(6, 160)
};
}
private ObservableCollection<ElementGroup> _elementGroupCollection;
public ObservableCollection<ElementGroup> ElementGroupCollection
{
get { return _elementGroupCollection; }
}
}
ElementGroup.cs:
public class ElementGroup : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
public ElementGroup(int number, double? weight)
{
Number = number;
Weight = (weight >= 0) ? weight : null;
}
public int Number { get; }
private double? _weight;
public double? Weight
{
get { return _weight; }
set { SetNotify(ref _weight, value); }
}
public void SetNotify<T>(ref T storage,
T value,
[CallerMemberName] string propertyName = null)
{
storage = value;
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
WeightedUniformGrid.cs:
public class WeightedUniformGrid : UniformGrid
{
protected override Size MeasureOverride(Size constraint)
{
var size = base.MeasureOverride(constraint);
double elementsPerRow = Math.Ceiling((double)Children.Count / Rows);
double elementHeight = size.Height / Rows;
double unweightedElementWidth = size.Width / elementsPerRow;
for (int i = 0; i < Children.Count; ++i)
{
var child = (FrameworkElement)Children[i];
var dc = child.DataContext;
int rowNumber = (int)Math.Floor(i / elementsPerRow);
double? weight = dc.GetType().GetProperty("Weight")?.GetValue(dc, null) as double?;
if (weight == null) { weight = 100; }
double weightedElementWidth = unweightedElementWidth * (double)weight / 100;
child.Measure(new Size(weightedElementWidth, elementHeight));
}
return size;
}
protected override Size ArrangeOverride(Size arrangeSize)
{
var size = base.ArrangeOverride(arrangeSize);
int elementsPerRow = (int)Math.Ceiling((double)Children.Count / Rows);
double elementHeight = size.Height / Rows;
double unweightedElementWidth = size.Width / elementsPerRow;
double[] accumulatedWidthPerRow = new double[Rows];
for (int i = 0; i < Children.Count; ++i)
{
var child = (FrameworkElement)Children[i];
var dc = child.DataContext;
int rowNumber = i / elementsPerRow;
double? weight = dc.GetType().GetProperty("Weight")?.GetValue(dc, null) as double?;
if (weight == null) { weight = 100; }
double weightedElementWidth = unweightedElementWidth * (double)weight / 100;
child.Arrange(new Rect(new Point(accumulatedWidthPerRow[rowNumber], rowNumber * elementHeight),
new Point(accumulatedWidthPerRow[rowNumber] + weightedElementWidth, (rowNumber + 1) * elementHeight)));
accumulatedWidthPerRow[rowNumber] += weightedElementWidth;
}
return size;
}
}
【问题讨论】:
标签: c# wpf itemscontrol