【发布时间】:2015-01-08 18:02:33
【问题描述】:
寻找深度复制包含嵌套和循环结构的对象的方法,这些(1、2、3、4)在循环引用和原型继承方面都没有完美的解决方案.
我在这里写了自己的implementation。它做得好还是算作更好的解决方案?
/*
a function for deep cloning objects that contains other nested objects and circular structures.
objects are stored in a 3D array, according to their length (number of properties) and their depth in the original object.
index (z)
|
|
|
|
|
| depth (x)
|_ _ _ _ _ _ _ _ _ _ _ _
/_/_/_/_/_/_/_/_/_/
/_/_/_/_/_/_/_/_/_/
/_/_/_/_/_/_/...../
/................./
/..... /
/ /
/------------------
object length (y) /
*/
function deepClone(obj) {
var i = -1, //depth of the current object relative to the passed 'obj'
j = 0; //number of the object's properties
var arr = new Array(); //3D array to store the references to objects
return clone(obj, arr, i, j);
}
function clone(obj, arr, i ,j){
if (typeof obj !== "object") {
return obj;
}
var result = Object.create(Object.getPrototypeOf(obj)); //inherit the prototype of the original object
if(result instanceof Array){
result.length = Object.keys(obj).length;
}
i++; //depth is increased because we entered an object here
j = Object.keys(obj).length; //native method to get the number of properties in 'obj'
arr[i] = new Array(); //this is the x-axis, each index here is the depth
arr[i][j] = new Array(); //this is the y-axis, each index is the length of the object (aka number of props)
//start the depth at current and go down, cyclic structures won't form on depths more than the current one
for(var depth = i; depth >= 0; depth--){
//loop only if the array at this depth and length already have elements
if(arr[depth][j]){
for(var index = 0; index < arr[depth][j].length; index++){
if(obj === arr[depth][j][index]){
return obj;
}
}
}
}
arr[i][j].push(obj); //store the object in the array at the current depth and length
for (var prop in obj) {
result[prop] = clone(obj[prop], arr, i, j);
}
return result;
}
【问题讨论】:
-
@Ja͢ck 之前看过。我相信它不处理圆形结构,对吧?
-
另外,特殊情况需要手动实现(如日期、数组等)
-
就在第一段,描述结构化克隆算法的页面提到了循环图。基本上这个问题是经过充分研究的图遍历问题。
-
@akonsu 我正在阅读它的伪implementation。你认为哪一个会更快? 3D 阵列,当我接近它时,还是一张地图,当他们接近时?
标签: javascript object clone