【问题标题】:How to embed type information for de-/serialization purposes using protobuf-net?如何使用 protobuf-net 为反序列化目的嵌入类型信息?
【发布时间】:2011-10-28 01:29:04
【问题描述】:

我希望能够以保留/嵌入类型信息的方式序列化 IMessage 的具体实例(类似于 Json.NET 中可用的内容),以便在反序列化时可以使用类型信息将这些具体实例具体化。我很清楚下面的反序列化方法不起作用。任何有关如何更改它们以使其正常工作的指导将不胜感激。

public interface IMessage {}
public interface IEvent : IMessage {}
[ProtoContract]
public class DogBarkedEvent : IEvent {
  [ProtoMember(0)]
  public string NameOfDog { get; set; }
  [ProtoMember(1)]
  public int Times { get; set; }
}

//Somewhere in a class far, far away
public byte[] Serialize(IMessage message) {
  using(var stream = new MemoryStream()) {
    ProtoBuf.Serializer.Serialize<IMessage>(stream, message);
    return stream.ToArray();
  }
}

public IMessage Deserialize(byte[] data) {
  using(var stream = new MemoryStream(data)) {
    return ProtoBuf.Serializer.Deserialize<IMessage>(stream);
  }
}

阐明一点:序列化的事件被写入持久性。阅读它们时,使用带有泛型参数的反序列化方法不是一个可行的选择(最好的办法是将类型信息指定为常规参数或使用通用协定,在这种情况下为 IMessage)。

【问题讨论】:

  • 添加了无属性建模示例

标签: c# .net serialization protobuf-net


【解决方案1】:

有两种方法可以解决这个问题;我最不首选的选项是使用DynamicType=true - 这更昂贵并且限制了可移植性/版本控制,但不需要预先知道数据。我的 preferred 选项是为每个接口声明一个固定标识符,使其能够识别数据本身。如下所示。

对于信息,DontAskWrapper 是因为 Serialize() 使用 GetType();这意味着它不会发现接口基础。我怀疑我可以改进它,但这适用于今天的 v2:

using System.Diagnostics;
using System.IO;
using NUnit.Framework;
using ProtoBuf;
using ProtoBuf.Meta;

namespace Examples.Issues
{
    [TestFixture]
    public class SO7078615
    {
        [ProtoContract] // treat the interface as a contract
        // since protobuf-net *by default* doesn't know about type metadata, need to use some clue
        [ProtoInclude(1, typeof(DogBarkedEvent))]
        // other concrete messages here; note these can also be defined at runtime - nothing *needs*
        // to use attributes
        public interface IMessage { }
        public interface IEvent : IMessage { }

        [ProtoContract] // removed (InferTagFromName = true) - since you are already qualifying your tags
        public class DogBarkedEvent : IEvent
        {
            [ProtoMember(1)] // .proto tags are 1-based; blame google ;p
            public string NameOfDog { get; set; }
            [ProtoMember(2)]
            public int Times { get; set; }
        }

        [ProtoContract]
        class DontAskWrapper
        {
            [ProtoMember(1)]
            public IMessage Message { get; set; }
        }

        [Test]
        public void RoundTripAnUnknownMessage()
        {
            IMessage msg = new DogBarkedEvent
            {
                  NameOfDog = "Woofy", Times = 5
            }, copy;
            var model = TypeModel.Create(); // could also use the default model, but
            using(var ms = new MemoryStream()) // separation makes life easy for my tests
            {
                var tmp = new DontAskWrapper {Message = msg};
                model.Serialize(ms, tmp);
                ms.Position = 0;
                string hex = Program.GetByteString(ms.ToArray());
                Debug.WriteLine(hex);

                var wrapper = (DontAskWrapper)model.Deserialize(ms, null, typeof(DontAskWrapper));
                copy = wrapper.Message;
             }
            // check the data is all there
            Assert.IsInstanceOfType(typeof(DogBarkedEvent), copy);
            var typed = (DogBarkedEvent)copy;
            var orig = (DogBarkedEvent)msg;
            Assert.AreEqual(orig.Times, typed.Times);
            Assert.AreEqual(orig.NameOfDog, typed.NameOfDog);
        }
    }
}

没有属性也是一样的:

public interface IMessage { }
public interface IEvent : IMessage { }
public class DogBarkedEvent : IEvent
{
    public string NameOfDog { get; set; }
    public int Times { get; set; }
}
class DontAskWrapper
{
    public IMessage Message { get; set; }
}

[Test]
public void RoundTripAnUnknownMessage()
{
    IMessage msg = new DogBarkedEvent
    {
        NameOfDog = "Woofy",
        Times = 5
    }, copy;
    var model = TypeModel.Create();
    model.Add(typeof (DogBarkedEvent), false).Add("NameOfDog", "Times");
    model.Add(typeof (IMessage), false).AddSubType(1, typeof (DogBarkedEvent));
    model.Add(typeof (DontAskWrapper), false).Add("Message");


    using (var ms = new MemoryStream())
    {
        var tmp = new DontAskWrapper { Message = msg };
        model.Serialize(ms, tmp);
        ms.Position = 0;
        string hex = Program.GetByteString(ms.ToArray());
        Debug.WriteLine(hex);

        var wrapper = (DontAskWrapper)model.Deserialize(ms, null, typeof(DontAskWrapper));
        copy = wrapper.Message;
    }
    // check the data is all there
    Assert.IsInstanceOfType(typeof(DogBarkedEvent), copy);
    var typed = (DogBarkedEvent)copy;
    var orig = (DogBarkedEvent)msg;
    Assert.AreEqual(orig.Times, typed.Times);
    Assert.AreEqual(orig.NameOfDog, typed.NameOfDog);
}

请注意,在两种情况中,TypeModel 应该被缓存并重新使用;它是线程安全的,因此可以被不同的线程积极地并行使用,等等。

【讨论】:

  • 我已经采取了将类型信息外部化并根据需要将其提供给非泛型反序列化方法的路线。我不太热衷的事情是将属性放在与序列化无关的接口上(尽管我知道有时就是这样),特别是如果它们迫使我每次都重新访问它们时新的实现者(ProtoInclude ~= XmlInclude)。当然,当开始使用 .proto 文件并生成类时,这可能不会造成什么问题。
  • @Yves 如果你愿意,我可以告诉你如何在没有属性的情况下做同样的事情?
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