【发布时间】:2021-12-17 15:55:47
【问题描述】:
此功能组件应显示一个排序列表,其中每个项目的复选框都会更改存储中的值。
由于某些原因,当商店更改时它不会重新渲染。如果没有重新渲染器,它(以及整个应用程序)工作得非常曲折和半途而废。我怀疑这是因为商店对象保持不变,尽管有新内容。但我不明白如何解决它。我什至在复选框处理程序中插入了强制更新,但由于某种原因它也不起作用。
组件:
import React, { useState, useReducer } from 'react';
import { ReactSortable } from 'react-sortablejs';
import ListItem from '@mui/material/ListItem';
import Checkbox from '@mui/material/Checkbox';
import { connect } from 'react-redux';
import { setGameVisible, setGameInvisible } from '../store/actions/games';
interface IGamesListProps {
games: [];
setGameVisible: (id: string) => void;
setGameInvisible: (id: string) => void;
}
interface ItemType {
id: string;
name: string;
isVisible: boolean;
}
const GamesList: React.FunctionComponent<IGamesListProps> = ({games, setGameVisible, setGameInvisible}) => {
const [state, setState] = useState<ItemType[]>(games);
// eslint-disable-next-line
const [ignored, forceUpdate] = useReducer(x => x + 1, 0); // this way of force updating is taken from the official React documentation (but even it doesn't work!)
const onCheckboxChangeHandle = (id: string, isVisible: boolean) => {
isVisible ? setGameInvisible(id) : setGameVisible(id);
forceUpdate(); // doesn't work :(((
}
return (
<ReactSortable list={state} setList={setState} tag='ul'>
{state.map((item) => (
<ListItem
sx={{ maxWidth: '300px' }}
key={item.id}
secondaryAction={
<Checkbox
edge="end"
onChange={() => onCheckboxChangeHandle(item.id, item.isVisible)}
checked={item.isVisible}
/>
}
>
{item.name}
</ListItem>
))}
</ReactSortable>
);
};
export default connect(null, { setGameVisible, setGameInvisible })(GamesList);
减速机:
import { SET_GAMES, SET_GAME_VISIBLE, SET_GAME_INVISIBLE } from '../actions/games';
export const initialState = {
games: [],
};
export default function games(state = initialState, action) {
switch(action.type) {
case SET_GAMES: {
for(let obj of action.payload.games) {
obj.isVisible = true;
}
return {
...state,
games: action.payload.games,
};
}
case SET_GAME_VISIBLE: {
for(let obj of state.games) {
if (obj.id === action.payload.id) {
obj.isVisible = true;
};
}
return {
...state,
};
}
case SET_GAME_INVISIBLE: {
for(let obj of state.games) {
if (obj.id === action.payload.id) {
obj.isVisible = false;
};
}
return {
...state,
};
}
default:
return state;
}
}
感谢您的帮助!
【问题讨论】:
标签: reactjs typescript redux