【发布时间】:2015-09-07 08:42:56
【问题描述】:
简介及相关资料:
我正在尝试以自然大小在主窗口中绘制图像。目前我需要渲染 EMF。
上网浏览后发现this MSDN example。
问题:
我试过了,发现效果不好。
用户右键单击后,按照说明,桌面屏幕截图会正确绘制在主窗口中。
但是,当用户调整窗口大小时,会出现如下图所示的绘制伪影。当用户稍微滚动然后调整窗口大小时,也会出现以下效果。
图片如下:
这是我第一次尝试滚动图像并使用滚动条,所以我真的很难找到解决方案。
问题:
如何修复文章代码以删除此视觉伪影?
您能否推荐另一个示例,例如教程/代码示例/等 我可以学习吗?
您能否提供对我有帮助的“口头”说明/指南?
为了使您的任务更加轻松,这里是重现问题的最小代码。请注意,我只是复制/粘贴了窗口过程,并为程序添加了最少的代码来创建工作演示:
#include <windows.h>
LRESULT CALLBACK WndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
SCROLLINFO si;
// These variables are required by BitBlt.
static HDC hdcWin; // window DC
static HDC hdcScreen; // DC for entire screen
static HDC hdcScreenCompat; // memory DC for screen
static HBITMAP hbmpCompat; // bitmap handle to old DC
static BITMAP bmp; // bitmap data structure
static BOOL fBlt; // TRUE if BitBlt occurred
static BOOL fScroll; // TRUE if scrolling occurred
static BOOL fSize; // TRUE if fBlt & WM_SIZE
// These variables are required for horizontal scrolling.
static int xMinScroll; // minimum horizontal scroll value
static int xCurrentScroll; // current horizontal scroll value
static int xMaxScroll; // maximum horizontal scroll value
// These variables are required for vertical scrolling.
static int yMinScroll; // minimum vertical scroll value
static int yCurrentScroll; // current vertical scroll value
static int yMaxScroll; // maximum vertical scroll value
switch (uMsg)
{
case WM_CREATE:
// Create a normal DC and a memory DC for the entire
// screen. The normal DC provides a snapshot of the
// screen contents. The memory DC keeps a copy of this
// snapshot in the associated bitmap.
hdcScreen = CreateDC(L"DISPLAY", (PCTSTR)NULL,
(PCTSTR)NULL, (CONST DEVMODE *) NULL);
hdcScreenCompat = CreateCompatibleDC(hdcScreen);
// Retrieve the metrics for the bitmap associated with the
// regular device context.
bmp.bmBitsPixel =
(BYTE)GetDeviceCaps(hdcScreen, BITSPIXEL);
bmp.bmPlanes = (BYTE)GetDeviceCaps(hdcScreen, PLANES);
bmp.bmWidth = GetDeviceCaps(hdcScreen, HORZRES);
bmp.bmHeight = GetDeviceCaps(hdcScreen, VERTRES);
// The width must be byte-aligned.
bmp.bmWidthBytes = ((bmp.bmWidth + 15) &~15) / 8;
// Create a bitmap for the compatible DC.
hbmpCompat = CreateBitmap(bmp.bmWidth, bmp.bmHeight,
bmp.bmPlanes, bmp.bmBitsPixel, (CONST VOID *) NULL);
// Select the bitmap for the compatible DC.
SelectObject(hdcScreenCompat, hbmpCompat);
// Initialize the flags.
fBlt = FALSE;
fScroll = FALSE;
fSize = FALSE;
// Initialize the horizontal scrolling variables.
xMinScroll = 0;
xCurrentScroll = 0;
xMaxScroll = 0;
// Initialize the vertical scrolling variables.
yMinScroll = 0;
yCurrentScroll = 0;
yMaxScroll = 0;
break;
case WM_SIZE:
{
int xNewSize;
int yNewSize;
xNewSize = LOWORD(lParam);
yNewSize = HIWORD(lParam);
if (fBlt)
fSize = TRUE;
// The horizontal scrolling range is defined by
// (bitmap_width) - (client_width). The current horizontal
// scroll value remains within the horizontal scrolling range.
xMaxScroll = max(bmp.bmWidth - xNewSize, 0);
xCurrentScroll = min(xCurrentScroll, xMaxScroll);
si.cbSize = sizeof(si);
si.fMask = SIF_RANGE | SIF_PAGE | SIF_POS;
si.nMin = xMinScroll;
si.nMax = bmp.bmWidth;
si.nPage = xNewSize;
si.nPos = xCurrentScroll;
SetScrollInfo(hwnd, SB_HORZ, &si, TRUE);
// The vertical scrolling range is defined by
// (bitmap_height) - (client_height). The current vertical
// scroll value remains within the vertical scrolling range.
yMaxScroll = max(bmp.bmHeight - yNewSize, 0);
yCurrentScroll = min(yCurrentScroll, yMaxScroll);
si.cbSize = sizeof(si);
si.fMask = SIF_RANGE | SIF_PAGE | SIF_POS;
si.nMin = yMinScroll;
si.nMax = bmp.bmHeight;
si.nPage = yNewSize;
si.nPos = yCurrentScroll;
SetScrollInfo(hwnd, SB_VERT, &si, TRUE);
break;
}
case WM_PAINT:
{
PRECT prect;
hdc = BeginPaint(hwnd, &ps);
// If the window has been resized and the user has
// captured the screen, use the following call to
// BitBlt to paint the window's client area.
if (fSize)
{
BitBlt(ps.hdc,
0, 0,
bmp.bmWidth, bmp.bmHeight,
hdcScreenCompat,
xCurrentScroll, yCurrentScroll,
SRCCOPY);
fSize = FALSE;
}
// If scrolling has occurred, use the following call to
// BitBlt to paint the invalid rectangle.
//
// The coordinates of this rectangle are specified in the
// RECT structure to which prect points.
//
// Note that it is necessary to increment the seventh
// argument (prect->left) by xCurrentScroll and the
// eighth argument (prect->top) by yCurrentScroll in
// order to map the correct pixels from the source bitmap.
if (fScroll)
{
prect = &ps.rcPaint;
BitBlt(ps.hdc,
prect->left, prect->top,
(prect->right - prect->left),
(prect->bottom - prect->top),
hdcScreenCompat,
prect->left + xCurrentScroll,
prect->top + yCurrentScroll,
SRCCOPY);
fScroll = FALSE;
}
EndPaint(hwnd, &ps);
break;
}
case WM_HSCROLL:
{
int xDelta; // xDelta = new_pos - current_pos
int xNewPos; // new position
int yDelta = 0;
switch (LOWORD(wParam))
{
// User clicked the scroll bar shaft left of the scroll box.
case SB_PAGEUP:
xNewPos = xCurrentScroll - 50;
break;
// User clicked the scroll bar shaft right of the scroll box.
case SB_PAGEDOWN:
xNewPos = xCurrentScroll + 50;
break;
// User clicked the left arrow.
case SB_LINEUP:
xNewPos = xCurrentScroll - 5;
break;
// User clicked the right arrow.
case SB_LINEDOWN:
xNewPos = xCurrentScroll + 5;
break;
// User dragged the scroll box.
case SB_THUMBPOSITION:
xNewPos = HIWORD(wParam);
break;
default:
xNewPos = xCurrentScroll;
}
// New position must be between 0 and the screen width.
xNewPos = max(0, xNewPos);
xNewPos = min(xMaxScroll, xNewPos);
// If the current position does not change, do not scroll.
if (xNewPos == xCurrentScroll)
break;
// Set the scroll flag to TRUE.
fScroll = TRUE;
// Determine the amount scrolled (in pixels).
xDelta = xNewPos - xCurrentScroll;
// Reset the current scroll position.
xCurrentScroll = xNewPos;
// Scroll the window. (The system repaints most of the
// client area when ScrollWindowEx is called; however, it is
// necessary to call UpdateWindow in order to repaint the
// rectangle of pixels that were invalidated.)
ScrollWindowEx(hwnd, -xDelta, -yDelta, (CONST RECT *) NULL,
(CONST RECT *) NULL, (HRGN)NULL, (PRECT)NULL,
SW_INVALIDATE);
UpdateWindow(hwnd);
// Reset the scroll bar.
si.cbSize = sizeof(si);
si.fMask = SIF_POS;
si.nPos = xCurrentScroll;
SetScrollInfo(hwnd, SB_HORZ, &si, TRUE);
break;
}
case WM_VSCROLL:
{
int xDelta = 0;
int yDelta; // yDelta = new_pos - current_pos
int yNewPos; // new position
switch (LOWORD(wParam))
{
// User clicked the scroll bar shaft above the scroll box.
case SB_PAGEUP:
yNewPos = yCurrentScroll - 50;
break;
// User clicked the scroll bar shaft below the scroll box.
case SB_PAGEDOWN:
yNewPos = yCurrentScroll + 50;
break;
// User clicked the top arrow.
case SB_LINEUP:
yNewPos = yCurrentScroll - 5;
break;
// User clicked the bottom arrow.
case SB_LINEDOWN:
yNewPos = yCurrentScroll + 5;
break;
// User dragged the scroll box.
case SB_THUMBPOSITION:
yNewPos = HIWORD(wParam);
break;
default:
yNewPos = yCurrentScroll;
}
// New position must be between 0 and the screen height.
yNewPos = max(0, yNewPos);
yNewPos = min(yMaxScroll, yNewPos);
// If the current position does not change, do not scroll.
if (yNewPos == yCurrentScroll)
break;
// Set the scroll flag to TRUE.
fScroll = TRUE;
// Determine the amount scrolled (in pixels).
yDelta = yNewPos - yCurrentScroll;
// Reset the current scroll position.
yCurrentScroll = yNewPos;
// Scroll the window. (The system repaints most of the
// client area when ScrollWindowEx is called; however, it is
// necessary to call UpdateWindow in order to repaint the
// rectangle of pixels that were invalidated.)
ScrollWindowEx(hwnd, -xDelta, -yDelta, (CONST RECT *) NULL,
(CONST RECT *) NULL, (HRGN)NULL, (PRECT)NULL,
SW_INVALIDATE);
UpdateWindow(hwnd);
// Reset the scroll bar.
si.cbSize = sizeof(si);
si.fMask = SIF_POS;
si.nPos = yCurrentScroll;
SetScrollInfo(hwnd, SB_VERT, &si, TRUE);
break;
}
case WM_RBUTTONDOWN:
{
// Get the compatible DC of the client area.
hdcWin = GetDC(hwnd);
// Fill the client area to remove any existing contents.
RECT rect;
GetClientRect(hwnd, &rect);
FillRect(hdcWin, &rect, (HBRUSH)(COLOR_WINDOW + 1));
// Copy the contents of the current screen
// into the compatible DC.
BitBlt(hdcScreenCompat, 0, 0, bmp.bmWidth,
bmp.bmHeight, hdcScreen, 0, 0, SRCCOPY);
// Copy the compatible DC to the client area.
BitBlt(hdcWin, 0, 0, bmp.bmWidth, bmp.bmHeight,
hdcScreenCompat, 0, 0, SRCCOPY);
ReleaseDC(hwnd, hdcWin);
fBlt = TRUE;
break;
}
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
// WinMain
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine,
int nCmdShow)
{
WNDCLASSEX wc;
HWND hwnd;
MSG Msg;
// register main window class
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = 0;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = LoadIcon(hInstance, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = GetSysColorBrush(COLOR_WINDOW);
wc.lpszMenuName = NULL;
wc.lpszClassName = L"Main_Window";
wc.hIconSm = LoadIcon(hInstance, IDI_APPLICATION);
if (!RegisterClassEx(&wc))
{
MessageBox(NULL, L"Window Registration Failed!", L"Error!",
MB_ICONEXCLAMATION | MB_OK);
return 0;
}
// create main window
hwnd = CreateWindowEx(0, L"Main_Window", L"Scrollable map",
WS_OVERLAPPEDWINDOW | WS_VSCROLL | WS_HSCROLL,
50, 50, 400, 400, NULL, NULL, hInstance, 0);
ShowWindow(hwnd, nCmdShow);
UpdateWindow(hwnd);
while (GetMessage(&Msg, NULL, 0, 0) > 0)
{
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
return Msg.wParam;
}
【问题讨论】:
-
致那些因为 寻求调试帮助的问题(“为什么这段代码不起作用?”)而投票决定关闭的人 必须包含所需的行为,一个特定的问题或错误和在问题本身中重现它所需的最短代码。没有明确问题陈述的问题对其他读者没有用处。请参阅:如何创建一个最小、完整和可验证的示例。 我的重点是:我制作了演示问题的最小代码。我已经清楚地指出了错误并清楚地描述了期望的行为。请重新考虑您的接近投票。
-
您的 WM_PAINT 处理程序应该返回 0,而不是调用
DefWindowProc。 msdn.microsoft.com/en-us/library/windows/desktop/…WM_HSCROLL、WM_VSCROLL等也有同样的问题。阅读正在处理的所有消息的文档非常重要——将错误的值返回给 Windows 子系统是导致很多错误和奇怪的行为。 -
@PaulMcKenzie:不工作,同样的行为仍然存在。我已经更正了所有返回值,但没有成功。问题一定与绘画算法有关,但我就是不知道是什么。感谢您尝试...
-
这不仅仅是一次“尝试”。无论它是否解决了您的问题,都必须对您的代码进行更正。修复返回码将是实际修复的第 1 部分。此外,还有大量显示位图滚动的其他示例存在问题。即使是旧的 Win 3.x,代码也可以滚动位图,所以即使是旧样本也可以考虑。
-
从您的描述看来,滚动似乎是一种分心 - 从根本上说,这不只是调整大小时重新绘制的问题吗?尝试在调整窗口大小时使用
InvalidateRect强制重绘。
标签: c++ c winapi scrollbar gdi