【发布时间】:2021-12-07 15:42:15
【问题描述】:
我最近问了关于如何动态使用元素 Edit1 的问题,现在我想问一些关于值的问题,我从动态数组中收到了这些值。首先我尝试将图像划分为扇区:
const n=20;
unsigned short i, j, line_length, w = Image1->Width, h = Image1->Height, l = Left + Image1->Left, t = Top + Image1->Top;
unsigned short border = (Width-ClientWidth)/2, topborder = Height-ClientHeight-border;
Image1->Canvas->Pen->Color = clRed;
for (i = 0; i <= n; i++)
{
Image1->Canvas->MoveTo(0, 0);
line_length = w * tan(M_PI/2*i/n);
if (line_length <= h)
Image1->Canvas->LineTo(w, line_length);
else
{
line_length = h * tan(M_PI/2*(1-1.*i/n));
Image1->Canvas->LineTo(line_length, h);
}
}
然后我使用区域来计算每个扇区中的黑点,我想为元素备注添加值:
HRGN region[n];
TPoint points[3];
points[0] = Point(l + border, t + topborder);
for (i = 0; i < n; i++)
{
for (j = 0; j <= 1; j++)
{
line_length = w * tan(M_PI/2*(i+j)/n);
if (line_length <= h)
points[j+1] = Point(l + border + w, t + topborder + line_length);
else
{
line_length = h * tan(M_PI/2*(1-1.*(i+j)/n));
points[j+1] = Point(l + border + line_length, t + topborder + h);
}
}
region[i] = CreatePolygonRgn(points, 3, ALTERNATE); // or WINDING ?? as u want
}
Byte k;
unsigned __int64 point_count[n] = {0}, points_count = 0;
for(j = 0; j < h; j++)
for (i = 0; i < w; i++)
if (Image1->Canvas->Pixels[i][j] == clBlack)
{
points_count++;
for (k = 0; k < n; k++)
if (PtInRegion(region[k], l + border + i, t + topborder + j))
point_count[k]++;
}
unsigned __int64 sum = 0;
for (i = 0; i < n; i++)
{
sum += point_count[i];
Memo1->Lines->Add(point_count[i]);
}
当我收到一个人的建议时,为了使用 TEdit 分配一个数组来指定我应该使用的数组的计数,例如 DynamicArray:
#include <sysdyn.h>
DynamicArray<HRGN> region;
...
int n = Edit1-> Text.ToInt();
region.Length = n;
我对 point_count 数组做了同样的修改:
Byte k;
DynamicArray<unsigned __int64> point_count;
point_count.Length = n;
unsigned __int64 /*point_count[n] = {0},*/ points_count = 0;
...
问题是,如果我动态或静态执行 (n=20),我会收到不同的值。
【问题讨论】:
标签: c++ arrays image c++builder region