【问题标题】:Better understanding boost's chat client example更好地理解 boost 的聊天客户端示例
【发布时间】:2011-05-04 16:25:00
【问题描述】:

首先,the code

//
// chat_client.cpp
// ~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

#include <cstdlib>
#include <deque>
#include <iostream>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <boost/thread.hpp>
#include "chat_message.hpp"

using boost::asio::ip::tcp;

typedef std::deque<chat_message> chat_message_queue;

class chat_client
{
public:
  chat_client(boost::asio::io_service& io_service,
      tcp::resolver::iterator endpoint_iterator)
    : io_service_(io_service),
      socket_(io_service)
  {
    tcp::endpoint endpoint = *endpoint_iterator;
    socket_.async_connect(endpoint,
        boost::bind(&chat_client::handle_connect, this,
          boost::asio::placeholders::error, ++endpoint_iterator));
  }

  void write(const chat_message& msg)
  {
    io_service_.post(boost::bind(&chat_client::do_write, this, msg));
  }

  void close()
  {
    io_service_.post(boost::bind(&chat_client::do_close, this));
  }

private:

  void handle_connect(const boost::system::error_code& error,
      tcp::resolver::iterator endpoint_iterator)
  {
    if (!error)
    {
      boost::asio::async_read(socket_,
          boost::asio::buffer(read_msg_.data(), chat_message::header_length),
          boost::bind(&chat_client::handle_read_header, this,
            boost::asio::placeholders::error));
    }
    else if (endpoint_iterator != tcp::resolver::iterator())
    {
      socket_.close();
      tcp::endpoint endpoint = *endpoint_iterator;
      socket_.async_connect(endpoint,
          boost::bind(&chat_client::handle_connect, this,
            boost::asio::placeholders::error, ++endpoint_iterator));
    }
  }

  void handle_read_header(const boost::system::error_code& error)
  {
    if (!error && read_msg_.decode_header())
    {
      boost::asio::async_read(socket_,
          boost::asio::buffer(read_msg_.body(), read_msg_.body_length()),
          boost::bind(&chat_client::handle_read_body, this,
            boost::asio::placeholders::error));
    }
    else
    {
      do_close();
    }
  }

  void handle_read_body(const boost::system::error_code& error)
  {
    if (!error)
    {
      std::cout.write(read_msg_.body(), read_msg_.body_length());
      std::cout << "\n";
      boost::asio::async_read(socket_,
          boost::asio::buffer(read_msg_.data(), chat_message::header_length),
          boost::bind(&chat_client::handle_read_header, this,
            boost::asio::placeholders::error));
    }
    else
    {
      do_close();
    }
  }

  void do_write(chat_message msg)
  {
    bool write_in_progress = !write_msgs_.empty();
    write_msgs_.push_back(msg);
    if (!write_in_progress)
    {
      boost::asio::async_write(socket_,
          boost::asio::buffer(write_msgs_.front().data(),
            write_msgs_.front().length()),
          boost::bind(&chat_client::handle_write, this,
            boost::asio::placeholders::error));
    }
  }

  void handle_write(const boost::system::error_code& error)
  {
    if (!error)
    {
      write_msgs_.pop_front();
      if (!write_msgs_.empty())
      {
        boost::asio::async_write(socket_,
            boost::asio::buffer(write_msgs_.front().data(),
              write_msgs_.front().length()),
            boost::bind(&chat_client::handle_write, this,
              boost::asio::placeholders::error));
      }
    }
    else
    {
      do_close();
    }
  }

  void do_close()
  {
    socket_.close();
  }

private:
  boost::asio::io_service& io_service_;
  tcp::socket socket_;
  chat_message read_msg_;
  chat_message_queue write_msgs_;
};

int main(int argc, char* argv[])
{
  try
  {
    if (argc != 3)
    {
      std::cerr << "Usage: chat_client <host> <port>\n";
      return 1;
    }

    boost::asio::io_service io_service;

    tcp::resolver resolver(io_service);
    tcp::resolver::query query(argv[1], argv[2]);
    tcp::resolver::iterator iterator = resolver.resolve(query);

    chat_client c(io_service, iterator);

    boost::thread t(boost::bind(&boost::asio::io_service::run, &io_service));

    char line[chat_message::max_body_length + 1];
    while (std::cin.getline(line, chat_message::max_body_length + 1))
    {
      using namespace std; // For strlen and memcpy.
      chat_message msg;
      msg.body_length(strlen(line));
      memcpy(msg.body(), line, msg.body_length());
      msg.encode_header();
      c.write(msg);
    }

    c.close();
    t.join();
  }
  catch (std::exception& e)
  {
    std::cerr << "Exception: " << e.what() << "\n";
  }

  return 0;
}

现在我不明白他们为什么要让write 函数在io_service 中发布呼叫?所以这将是线程安全的,并且 no1 会同时使用套接字?这是否确保不会发生 2Xasync_write ?并且没有async_writeasync_read 会一起使用吗? 我是否必须确保asynch_writeasync_read 不会同时发生?或者同时做这两件事是否安全? 顺便说一句,如果我想让代码运行得更快,我知道我可以创建 2 个(或更多)线程来执行 io_service::run() 所以在这种情况下我必须使用互斥锁来确保我上面写的事情不会发生吗?

【问题讨论】:

    标签: c++ boost thread-safety boost-asio boost-thread


    【解决方案1】:

    io_service::postchat_client::write 公共方法中使用,因为 async_writecomposed operation,并且应用程序需要确保在流完成之前不会对流执行其他操作。

    这个操作是按照术语来实现的 对流的零个或多个调用 async_write_some 函数,并且是 称为组合操作。这 程序必须确保流 不执行其他写操作 (例如 async_write,流的 async_write_some 函数,或任何 执行的其他组合操作 写)直到这个操作 完成。

    真正的工作是在chat_client::do_write 中完成的,其中使用了传出消息队列。

    编辑

    在聊天客户端示例中,只有一个线程调用io_service::run,因此处理程序中不存在线程安全问题。如果您有多个线程调用io_service::run,您应该调查链而不是我在your previous question 中描述的互斥锁。

    【讨论】:

    • tnx 很多!但仍然没有收到我所有问题的答案:)
    • tnx 还有 1 件事:当 2 个或更多线程使用 io_service::run 时,在 io_service 中同时拥有 async_reciveasync_send 是否安全?不是 2Xasync_recives(或 2 个 async_send),只是其中之一,但两者都在同一时间(如果您想获得另一个接受的答案,请在此处写下:stackoverflow.com/questions/4098455/…
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