【发布时间】:2019-09-17 14:55:57
【问题描述】:
我动态创建了 5 个在舞台上彼此相邻堆叠的盒子。第一个位于 (0,0),下一个位于 (100,0),第三个位于 (200,0),依此类推。
问题我遇到的是,每次我单击每个单独的框时,它都会跟踪它位于 (0,0)。我尝试使用localToGlobal,但无济于事。
这是我尝试过的:
我尝试将事件侦听器附加到每个框,以便获取本地坐标并获取它们的全局等价物,但失败了。
import com.mahmoud.util.drawLabel;
import flash.geom.Point;
import flash.events.MouseEvent;
var d: drawLabel;
var global: Point;
for (var i: uint = 0; i < 5; i++) {
d = new drawLabel();
d.init(i, "", "", 100, 75, i * 101, 0);
d.addEventListener(MouseEvent.CLICK, check);
addChild(d);
}
function check(e: MouseEvent): void {
global = new Point(drawLabel(e.currentTarget).x,drawLabel(e.currentTarget).y)
trace(drawLabel(e.currentTarget).localToGlobal(global));
}
更新:这就是 drawLabel 中的内容
package com.mahmoud.util {
import flash.display.Sprite;
import flash.display.Shape;
import flash.display.GradientType;
import flash.geom.Matrix;
import flash.text.TextField;
import flash.events.MouseEvent;
import flash.text.TextFormat;
import com.mahmoud.util.xScroll;
import com.greensock.events.LoaderEvent;
import com.greensock.loading.core.DisplayObjectLoader;
import com.greensock.loading.core.LoaderItem;
import com.greensock.loading.ImageLoader;
import com.greensock.TweenLite;
import flash.display.Bitmap;
import flash.display.DisplayObject;
import flash.events.Event;
import flash.events.ProgressEvent;
public class drawLabel extends Sprite {
private var bc: Sprite;
private var label_txt: TextField;
private var theSentence: String;
private var loader: ImageLoader;
private var f: TextFormat = new TextFormat("Arial", 15, null, null, null, null, null, null);
public var idArray: Array = new Array("default value");
public function drawLabel() {}
public function init(theSentence, whatFmt, iconOf, labelWidth: Number = 100, labelHeight: Number = 50, label_x: Number = 0, label_y: Number = 0, colorOf: uint = 0xEFEFEF, alphaOf: Number = 1, inputType: String = "dynamic", inputSelectable: Boolean = false, idArray: Array = null, factorX: Number = 100, factorY: Number = 75, iconOfScale: String = "", backUpImage: String = "", imageRatio: uint = 2) {
bc = new Sprite;
bc.tabEnabled = true
label_txt = new TextField;
bc.graphics.beginFill(colorOf, alphaOf);
bc.graphics.drawRect(label_x, label_y, labelWidth, labelHeight);
bc.graphics.endFill();
bc.mouseChildren = true;
bc.buttonMode = true;
//center text within the box
label_txt.width = factorX * (labelWidth / 100);
label_txt.height = factorY * (labelHeight / 100);
label_txt.x = (labelWidth / 2 - ((factorX * (labelWidth / 100)) / 2)) + label_x
label_txt.y = (labelHeight / 2 - ((factorY * (labelHeight / 100)) / 2)) + label_y
label_txt.multiline = true;
label_txt.wordWrap = true;
label_txt.border = true;
label_txt.type = inputType
label_txt.selectable = inputSelectable;
label_txt.text = theSentence;
label_txt.embedFonts = false;
label_txt.tabIndex = 0
if (whatFmt == "") {
whatFmt = f
}
label_txt.setTextFormat(whatFmt);
bc.addChild(label_txt);
addChild(bc);
//load the image and attach it to bc. create an ImageLoader using greensock
//the image is optional, so check the text to see if it is not null
if (iconOf !== "") {
if (iconOfScale == "") {
iconOfScale = "proportionalInside"
}
loader = new ImageLoader(iconOf, {
name: "icon_",
container: this,
x: label_x + labelWidth - (33),
y: label_y + labelHeight / 2,
width: labelWidth / imageRatio,
height: labelHeight / imageRatio,
scaleMode: iconOfScale,
centerRegistration: true,
alternateURL: backUpImage,
onComplete: onImageLoad,
onError: fileNotFound
});
//begin loading
loader.load();
//when the image loads, fade it in from alpha:0 using TweenLite
function onImageLoad(event: LoaderEvent): void {
TweenLite.from(event.target.content, 1, {
alpha: 0
});
}
function fileNotFound(event: LoaderEvent): void {
trace("image missing")
}
}
}
}
}
任何帮助表示赞赏, 谢谢你
【问题讨论】:
-
你能展示你的drawLabel类吗?我猜你在标签中创建了位于 0,0 的正方形,所以即使你的正方形在 100,0 或 200,0,你的标签仍然是 0,0。您的 mouseEventListener 也附加到您的标签类上,因此它将始终返回标签的坐标,而不是正方形。
-
至少,您基本上正在做的 A.localToGlobal(new Point(Ax, Ay)) 不应该返回左上角的全局坐标A 的角,因为 Ax 和 Ay 是 A.parent* 坐标空间中的值。任何给定对象的 (0,0) 的全局坐标将是 A.localToGlobal(new Point)。
-
我添加了 drawLabel 类中的内容。 @-Organis,我不确定我是否明白你在说什么。只是为了澄清,标签和盒子是同一位置。创建 drawLabel 时,它基本上是一个带有背景的文本字段。我的问题是为什么 localToGlobal 没有告诉我框(或标签,如果你愿意)相对于舞台的位置。
标签: actionscript-3 flash actionscript