【问题标题】:Error in Unity project : No resource found that matches the given name (at 'icon' with value '@drawable/ic_launcher')Unity 项目中的错误:找不到与给定名称匹配的资源(在“图标”处,值为“@drawable/ic_launcher”)
【发布时间】:2015-12-26 05:03:30
【问题描述】:

我有一个带有资源的android库项目,在这里将库项目导入Unity项目中

(F:\Unity\demoproject\testing\Testing\Assets\Plugins\Android)

当我尝试在 Unity 中构建我的项目时,我收到以下错误:-

Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details.
F:\AndroidStudio\AndroidStudioSDK\sdk\build-tools\22.0.1\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "F:/AndroidStudio/AndroidStudioSDK/sdk/platforms/android-22\android.jar" -F bin/resources.ap_

stderr[
AndroidManifest.xml:4: error: Error: No resource found that matches the given name (at 'icon' with value '@drawable/ic_launcher').

AndroidManifest.xml:4: error: Error: No resource found that matches the given name (at 'theme' with value '@style/AppTheme').

]
stdout[
Configurations:
 (default)
 xhdpi-v4

Files:
  drawable\app_banner.png
    Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
  drawable\app_icon.png
    Src: () res\drawable\app_icon.png
  values\strings.xml
    Src: () res\values\strings.xml
  AndroidManifest.xml
    Src: () AndroidManifest.xml

Resource Dirs:
  Type drawable
    drawable\app_banner.png
      Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
    drawable\app_icon.png
      Src: () res\drawable\app_icon.png
  Type values
    values\strings.xml
      Src: () res\values\strings.xml
Including resources from package: F:\AndroidStudio\AndroidStudioSDK\sdk\platforms\android-22\android.jar
applyFileOverlay for drawable
applyFileOverlay for layout
applyFileOverlay for anim
applyFileOverlay for animator
applyFileOverlay for interpolator
applyFileOverlay for transition
applyFileOverlay for xml
applyFileOverlay for raw
applyFileOverlay for color
applyFileOverlay for menu
applyFileOverlay for mipmap
Processing image: res\drawable-xhdpi\app_banner.png
Processing image: res\drawable\app_icon.png
    (processed image res\drawable\app_icon.png: 94% size of source)
    (processed image res\drawable-xhdpi\app_banner.png: 93% size of source)
    (new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated)
    (new resource id app_icon from drawable\app_icon.png #generated)
]

清单.XML

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.example.testinglib"
    android:versionCode="1"
    android:versionName="1.0" >

    <uses-sdk
        android:minSdkVersion="8"
        android:targetSdkVersion="21" />

    <application
        android:allowBackup="true"
        android:icon="@drawable/ic_launcher"
        android:label="@string/app_name"
        android:theme="@style/AppTheme" >

         <activity android:name="com.unity3d.player.UnityPlayerActivity"
                  android:label="@string/app_name">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>

             <activity
            android:name=".MainActivity"
            android:label="@string/app_name" >
        </activity>
    </application>

</manifest>

Unity 中的脚本文件

using UnityEngine;
using System.Collections;

public class Freeb : MonoBehaviour {

    // Use this for initialization
    void Start () {

    }

    public void OnGUI(){

        if (GUI.Button (new Rect (50, 50, 100, 100), "Open")) {
            //AndroidJavaClass unity = new AndroidJavaClass ("com.unity3d.player.UnityPlayer");

            AndroidJavaClass unity = new AndroidJavaClass ("com.unity3d.player.UnityPlayer");
            AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject> ("currentActivity");
            currentActivity.Call ("createMethod", currentActivity);
        }

    }


}

【问题讨论】:

    标签: java android android-studio unity3d unityscript


    【解决方案1】:
    • 在 ldpi、mdpi、xhdpi、xxhdpi 中检查“ic_launcher”
    • 尝试将文件夹设为“可绘制”并放入“ic_launcher”
    • @style/AppTheme 在屏幕截图中不可见。尝试删除android:theme="@style/AppTheme"

    【讨论】:

    • 我试过了,但还是有同样的问题。请帮助我们更多!
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