我最近在 OCaml 中创建了一个 FSM 模块,您可以找到 here
我对我的 FSM 实现有一些特殊要求,这可能使它看起来不像其他一些人在此处指出的那么好,但是,我认为您声明 FSM 本身的方式有点好和声明性。特殊要求是除了能够在 OCaml 版本中模拟 FSM 的操作之外,我还需要能够从 FSM 的声明性描述中生成 HDL(硬件描述语言)代码。正因为如此,我需要使用谓词表达式而不是转换函数(否则,我将如何将函数转换为字符串?)所以主要你想关注那里的 FSM 模块以及 create 和 eval_fsm 函数在那里。
这是一个使用示例:
(*********************************************************
* FSM testing *******************************************
*)
(* inputs to the FSM *)
let full = Var({name ="full"; value = F});;
let ten_minutes = Var({name = "ten_minutes"; value = F});;
let empty = Var({name = "empty"; value = F});;
let five_minutes = Var({name = "five_minutes"; value =F});;
(* T is true, F is false *)
let _ =
assign full F ;
assign ten_minutes F ;
assign empty F ;
assign five_minutes F ;;
(* outputs from the FSM *)
let water_on = Var({name = "water_on"; value = F});;
let agitate = Var({name = "agitate"; value = F});;
let drain = Var({name = "drain" ; value = F});;
let start_timer = Var({name = "start_timer"; value = F});;
let motor_on = Var({name = "motor_on"; value = F});;
let washed = Var({name = "washed"; value = F});;
let soap = Var({name = "soap"; value = F});;
let reset_actions =
assign water_on F;
assign agitate F;
assign drain F;
assign start_timer F;
assign motor_on F;;
module WashStates =
struct
type t = START | FILL | WASH | DRAIN | RINSE | SPIN | STOP
deriving(Show, Enum)
let start_state = START
end
module LogicExp =
struct
type t = boolean Logic.bexp
type var_t = boolean Logic.variable
let eval_exp exp = to_bool (Logic.eval exp)
let var_to_s = var_to_s
end
module WashFSM = FSM(WashStates)(LogicExp)
open WashStates
(* declare the state table *)
(* CS, PREDICATE, NS, ACTIONs *)
let my_fsm = [
(START, Const(T), FILL, [(water_on, T);
(soap, T)]);
(FILL, Bop(And,full,soap), WASH, [(water_on, F);
(agitate, T);
(washed, T);
(start_timer,T)]);
(WASH, ten_minutes, DRAIN,[(agitate, F);
(start_timer,F);
(empty, T)]);
(DRAIN, Bop(And,empty,soap), FILL, [(drain, F);
(soap, F);
(water_on, T)] );
(FILL, Bop(And,full,Not(soap)), RINSE,[(water_on, F);
(soap, F);
(empty, F);
(agitate, T)]);
(RINSE, ten_minutes, DRAIN, [(agitate, F);
(empty, T)] );
(DRAIN, Bop(And,empty,Not(soap)), SPIN, [(motor_on, T);
(start_timer,T)]);
(SPIN, five_minutes, STOP, [(water_on, F);
(drain, F);
(start_timer,F);
(motor_on, F)]);
(STOP, Const(T), STOP, [(motor_on, F)]);
];;
let st_table, current_state = WashFSM.create my_fsm in
let _ = assign full T in
let current_state = WashFSM.eval_fsm st_table current_state in
let _ = assign ten_minutes T in
let current_state = WashFSM.eval_fsm st_table current_state in
let current_state = WashFSM.eval_fsm st_table current_state in
let _ = (assign ten_minutes F);(assign empty T) in
let current_state = WashFSM.eval_fsm st_table current_state in
let _ = assign five_minutes T in
let current_state = WashFSM.eval_fsm st_table current_state in
let _ = assign five_minutes F in
let _ = assign ten_minutes T in
let current_state = WashFSM.eval_fsm st_table current_state in
let current_state = WashFSM.eval_fsm st_table current_state in
let _ = assign five_minutes T in
let _ = WashFSM.eval_fsm st_table current_state in
(*...and so on...*)
(请原谅“;;”结尾 - 我希望能够将此代码剪切并粘贴到 REPL 中)
这里使用的一些代码可以在我的 github 上的 Logic project 中找到(fsm.ml 是该项目的一部分)。谓词表达式的计算结果为 T 或 F(真或假)。如果为真,则从当前状态转换到下一个状态。 Const T 表示总是转换。如下表达式:
Bop(And, full, soap)
表示如果 full 和 soap 均为 T (true),则表达式的计算结果为 true。