【发布时间】:2018-11-12 08:42:30
【问题描述】:
我已经搜索了有关此问题的解决方案,但似乎都不适用于我的用例。
我在视图控制器中有一个表,我面临的问题是,当滚动 UISwitch 状态时,它被重置为 OFF。我知道表格单元格被重用了,但是我如何实现一个解决方案,当用户根据我下面的代码滚动时恢复 UISwitch 的状态
import UIKit
class StirrViewController: UIViewController, UITableViewDelegate, UITableViewDataSource{
@IBOutlet weak var mylabel: UILabel!
var myString = String()
@IBAction func stirrBtn(_ sender: AnyObject) {
}
var timeSelected = String()
var selectedTimeArr = [String]()
override func viewDidLoad() {
super.viewDidLoad()
mylabel.text = myString
self.timeSelected = myString
}
func switchChanged(_ sender : UISwitch!){
print("table row switch Changed \(sender.tag)")
print("The switch is \(sender.isOn ? "ON" : "OFF")")
let kValue = (sender.tag + 1)
let keyValue = String(kValue)
if sender.isOn {
recipeSettings.boolStirrSwitch[keyValue] = true
recipeSettings.switchedOnArr.append(keyValue)
} else {
recipeSettings.boolStirrSwitch[keyValue] = false
}
}
public func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int
{
let stringNum = Int(self.timeSelected)
recipeSettings.recipeTimeSet2 = stringNum!
return(stringNum)!
}
public func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell
{
var cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as! UITableViewCell
//here is programatically switch make to the table view
let switchView = UISwitch(frame: .zero)
switchView.setOn(false, animated: true)
switchView.tag = indexPath.row // for detect which row switch Changed
switchView.addTarget(self, action: #selector(self.switchChanged(_:)), for: .valueChanged)
cell.accessoryView = switchView
// Process data displayed in rows(minutes)
let endTime = Int(self.timeSelected)
let startTime = Int(1)
// Recipe time array
let timeArray: [Int] = Array(startTime...endTime!)
let stringTimeArr = timeArray.map{String($0)}
// Save time array to global variable
recipeSettings.recipeTimeSetArr = stringTimeArr
// Create a boolean Array to hold all default false booleans
let defBool: Bool = false
var defBoolArr: [Bool] = []
// Fill the array with the defaults boolean
for _ in 0..<stringTimeArr.count{defBoolArr.append(defBool)}
// Map the array to global dictionary containing the Time in an array and default "false" value
for i in 0..<stringTimeArr.count {
recipeSettings.boolStirrSwitch[stringTimeArr[i]] = defBoolArr[i]
}
// Add the minutes to cell table
cell.textLabel?.text = stringTimeArr[indexPath.row]
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
}
正如您在我的代码中看到的,我确实将每个 UI 开关的状态保存在一个全局变量字典中。如何解决 UISwitch 基于此代码更改状态的问题?感谢所有帮助。提前致谢
【问题讨论】:
-
试试这个设置你保存在 recipeSettings.boolStirrSwitch 中的 SwitchView 状态和它的标签值
-
if let switchState = recipeSettings.boolStirrSwitch[indexPath.row + 1]{ if switchState{ switchView.isOn = true }else{ switchView.isOn = false } }else{ switchView.isOn = false } -
@GovindKumawat 感谢您的回复。我已经在
cellForRowAt中尝试过该代码。我收到“对成员下标的模糊引用”错误。 -
你能显示你在哪里定义 recipeSettings.boolStirrSwitch 吗?
-
// 使用默认布尔值填充数组。在您的
cellForRowAt中,您的开关状态将一遍又一遍地更改为let defBool: Bool = falsefalse,因此请使用另一种方法,然后重新加载表。
标签: uitableview swift3 uiswitch