【发布时间】:2017-11-16 01:52:16
【问题描述】:
我正在尝试根据玩家数量生成一定数量的按钮。但是,每当我尝试将玩家数量从一个班级转移到另一个班级时,应用程序就会崩溃。
public class MainActivity extends AppCompatActivity {
private EditText[] playersEditText = new EditText[10];
public static Player[] players = new Player[10];
public static int playerCount = 0;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Toolbar toolbar = (Toolbar) findViewById(R.id.toolbar);
setSupportActionBar(toolbar);
playersEditText[0] = (EditText) findViewById(R.id.player0);
playersEditText[1] = (EditText) findViewById(R.id.player1);
playersEditText[2] = (EditText) findViewById(R.id.player2);
playersEditText[3] = (EditText) findViewById(R.id.player3);
playersEditText[4] = (EditText) findViewById(R.id.player4);
playersEditText[5] = (EditText) findViewById(R.id.player5);
playersEditText[6] = (EditText) findViewById(R.id.player6);
playersEditText[7] = (EditText) findViewById(R.id.player7);
playersEditText[8] = (EditText) findViewById(R.id.player8);
playersEditText[9] = (EditText) findViewById(R.id.player9);
FloatingActionButton fab = (FloatingActionButton) findViewById(R.id.fab);
fab.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
playerCount = 0;
for (int i = 0; i < 10; i++) {
String name = playersEditText[i].getText().toString();
if (!(name.equals(""))) {
playerCount++;
players[playerCount] = new Player(name);
}
}
if (playerCount < 5)
Toast.makeText(MainActivity.this, "You need at least 5 players " + playerCount, Toast.LENGTH_SHORT).show();
else {
startActivity(new Intent(MainActivity.this, PlayerRevealment.class));
}
}
});
}
}
上面是主要活动。我正在尝试访问以下类中的对象 player 和 int playerCount。
public class PlayerRevealment extends AppCompatActivity {
private int count = MainActivity.playerCount;
private Button[] playerButtons = new Button[count];
//private LinearLayout playerRevealmentLayout;
//private LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT, LinearLayout.LayoutParams.WRAP_CONTENT);
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_player_revealment);
/*playerRevealmentLayout = (LinearLayout) findViewById(R.id.playerRevealmentLayout);
for (int i = 0; i < playerButtons.length; i++) {
playerButtons[i] = new Button(this);
playerButtons[i].setText("Player " + i); //Change to actual names
playerRevealmentLayout.addView(playerButtons[i], lp);
}*/
Toast.makeText(PlayerRevealment.this, MainActivity.players.length, Toast.LENGTH_SHORT).show();
我尝试将它们设为公开和静态,并使用 MainActivity.playerCount 和 MainActivity.players[i] 引用它们,但这只会导致应用程序崩溃。有什么建议吗?
提前感谢您的帮助。如果您有任何问题,请告诉我。
【问题讨论】:
标签: java android variables object static