【发布时间】:2023-03-26 08:23:01
【问题描述】:
我已经完成了我的国际象棋游戏,但现在我正在实现一个 numpy 数组作为棋盘,因此我正在处理的国际象棋 AI 计算速度更快。我知道 KeyError 是什么,但我不明白为什么会在这里发生。 错误:
line 86, in drawPieces
screen.blit(IMAGES[piece], p.Rect(c * SQ_SIZE, r * SQ_SIZE, SQ_SIZE, SQ_SIZE))
KeyError: 9
我的代码:
import numpy
import pygame as p
p.init()
BOARD_WIDTH = 512
BOARD_HEIGHT = 512
DIMENSION = 8 # dimensions of a chess board are 8x8
SQ_SIZE = 512 // DIMENSION
MAX_FPS = 60 # for animations later on
screen = p.display.set_mode((BOARD_WIDTH, BOARD_HEIGHT))
IMAGES = {}
class GameState():
def __init__(self):
# board is 8x8 2D List, each element of the list has 2 characters
# initial character == colour (b,w)
# second character == piece
# R == rook, N == knight, B == bishop, Q == Queen, K == king, P == pawn
# -- == empty space
board = [
["bR", "bN", "bB", "bQ", "bK", "bB", "bN", "bR"],
["bp", "bp", "bp", "bp", "bp", "bp", "bp", "bp"],
["--", "--", "--", "--", "--", "--", "--", "--"],
["--", "--", "--", "--", "--", "--", "--", "--"],
["--", "--", "--", "--", "--", "--", "--", "--"],
["--", "--", "--", "--", "--", "--", "--", "--"],
["wp", "wp", "wp", "wp", "wp", "wp", "wp", "wp"],
["wR", "wN", "wB", "wQ", "wK", "wB", "wN", "wR"]
]
lookup = {
"--": 0,
"wK": 1, "wQ": 2, "wR": 3, "wB": 4, "wN": 5, "wp": 6,
"bK": 7, "bQ": 8, "bR": 9, "bB": 10, "bN": 11, "bp": 12
}
self.board = numpy.array([[lookup[p] for p in row] for row in board])
print(self.board)
def main():
gs = GameState()
clock = p.time.Clock()
loadImages() # only do this once, before the while loop
running = True
while running:
for e in p.event.get():
if e.type == p.QUIT:
running = False
drawGameState(screen, gs.board)
clock.tick(MAX_FPS)
p.display.update()
def loadImages():
pieces = ['wp', 'wR', 'wN', 'wB', 'wK', 'wQ', 'bp', 'bR', 'bN', 'bB', 'bK', 'bQ']
for piece in pieces:
IMAGES[piece] = p.transform.scale(p.image.load("images/" + piece + ".png"), (SQ_SIZE, SQ_SIZE))
# Note we can access an image by saying "IMAGES['wp']'
def drawGameState(screen, board):
drawBoard(screen) # draw squares on the board
drawPieces(screen, board)
def drawBoard(screen):
global colors
colors = [p.Color("white"), p.Color("gray")]
for r in range(DIMENSION):
for c in range(DIMENSION):
color = colors[((r + c) % 2)]
p.draw.rect(screen, color, p.Rect(c * SQ_SIZE, r * SQ_SIZE, SQ_SIZE, SQ_SIZE))
def drawPieces(screen, board):
for r in range(DIMENSION):
for c in range(DIMENSION):
piece = board[r][c]
if piece != "--": # not empty square
screen.blit(IMAGES[piece], p.Rect(c * SQ_SIZE, r * SQ_SIZE, SQ_SIZE, SQ_SIZE))
if __name__ == '__main__':
main()
此代码仅用于显示我需要测试的所有棋盘和棋子。这是我第一次遇到KeyError,因为我不经常使用字典。我得到了字典需要的所有值。我尝试将文件重命名为他们的字典编号,但没有帮助。我不知道该怎么办。您可以在此处获取图像以自己尝试:https://en.wikipedia.org/wiki/Chess_symbols_in_Unicode 并为他们的对应对象重命名图像。例如白车'wR' 等。如果您需要更多信息或任何信息,请告诉我。我很感激。
【问题讨论】:
-
你能显示完整的错误跟踪吗?你在哪一行代码中得到错误?