【问题标题】:How to change an image size in Pygame?如何在 Pygame 中更改图像大小?
【发布时间】:2021-12-19 16:43:16
【问题描述】:

有我正在导入的图像:

look_1 = pygame.image.load('data\\png\\look1.png').convert_alpha()

我试图减小它的尺寸是这样的:

pygame.transform.scale()

但这似乎不是正确的做法。

【问题讨论】:

  • pygame.transform.scale() 是正确的。你传递了什么论据?

标签: pygame


【解决方案1】:

您可以使用pygame.transform.scalesmoothscale 并传递表面的新宽度和高度,也可以使用pygame.transform.rotozoom 并传递将乘以当前分辨率的浮点数。

import sys
import pygame as pg

pg.init()
screen = pg.display.set_mode((640, 480))

IMAGE = pg.Surface((100, 60))
IMAGE.fill(pg.Color('sienna2'))
pg.draw.circle(IMAGE, pg.Color('royalblue2'), (50, 30), 20)
# New width and height will be (50, 30).
IMAGE_SMALL = pg.transform.scale(IMAGE, (50, 30))
# Rotate by 0 degrees, multiply size by 2.
IMAGE_BIG = pg.transform.rotozoom(IMAGE, 0, 2)


def main():
    clock = pg.time.Clock()
    done = False
    while not done:
        for event in pg.event.get():
            if event.type == pg.QUIT:
                done = True

        screen.fill(pg.Color('gray15'))
        screen.blit(IMAGE, (50, 50))
        screen.blit(IMAGE_SMALL, (50, 155))
        screen.blit(IMAGE_BIG, (50, 230))
        pg.display.flip()
        clock.tick(30)


if __name__ == '__main__':
    main()
    pg.quit()
    sys.exit()

【讨论】:

  • 谢谢!工作得很好! :)
【解决方案2】:

你可以这样做:

import pygame,sys
from pygame.locals import *
size = int(input("What is the size?"))
look_1 = pygame.image.load('data\\png\\look1.png')
win = pygame.display.set_mode((500,500),0,32)
while True:
    for event in pygame.event.get():
        if event.type==QUIT:
            pygame.quit()
            sys.exit()
    win.blit(pygame.transform.scale(look_1, (size, size)), (x, y))
    win.update()

希望对你有帮助!

【讨论】:

    【解决方案3】:

    您必须决定是使用 pygame.transform.smoothscale 还是 pygame.transform.scalepygame.transform.scale 使用 最近 像素执行快速缩放,pygame.transform.smoothscale 通过像素插值将表面平滑缩放到任意大小。
    使用pygame.transform.scale() 放大Surface 将导致锯齿状的结果。缩小比例时会丢失信息(像素)。相比之下,pygame.transform.smoothscale 模糊了表面

    pygame.transform.scale()pygame.transform.smoothscale 的使用方式相同。它们不会缩放输入 Surface 本身。它创建一个新表面并对新表面进行缩放“blit”。新表面由返回值返回。他们:

    1. 创建一个大小为 (width, height) 的新表面 (newSurface)。
    2. 缩放并将Surface复制到newSurface
    3. 返回newSurface
    look_1 = pygame.image.load('data\\png\\look1.png').convert_alpha()
    look_1 = pygame.transform.scale(look_1, (new_width, new_height)) 
    

    look_1 = pygame.image.load('data\\png\\look1.png').convert_alpha()
    look_1 = pygame.transform.smoothscale(look_1, (new_width, new_height)) 
    

    另见Transform scale and zoom surface

    最小示例: replit.com/@Rabbid76/PyGame-ScaleCenter

    import pygame
    
    class ScaleSprite(pygame.sprite.Sprite):
        def __init__(self, center, image):
            super().__init__()
            self.original_image = image
            self.image = image
            self.rect = self.image.get_rect(center = center)
            self.mode = 1
            self.grow = 0
    
        def update(self):
            if self.grow > 100:
                self.mode = -1
            if self.grow < 1:
                self.mode = 1
            self.grow += 1 * self.mode 
    
            orig_x, orig_y = self.original_image.get_size()
            size_x = orig_x + round(self.grow)
            size_y = orig_y + round(self.grow)
            self.image = pygame.transform.scale(self.original_image, (size_x, size_y))
            self.rect = self.image.get_rect(center = self.rect.center)
    
    pygame.init()
    window = pygame.display.set_mode((300, 300))
    clock = pygame.time.Clock()
    
    sprite = ScaleSprite(window.get_rect().center, pygame.image.load("Banana64.png"))
    group = pygame.sprite.Group(sprite)
    
    run = True
    while run:
        clock.tick(60)
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                run = False
    
        group.update()
    
        window.fill(0)
        group.draw(window)
        pygame.display.flip()
    
    pygame.quit()
    exit()
    

    【讨论】:

      猜你喜欢
      • 1970-01-01
      • 1970-01-01
      • 2014-10-31
      • 2021-12-16
      • 2019-12-05
      • 1970-01-01
      • 2012-12-06
      • 2015-01-26
      相关资源
      最近更新 更多