【发布时间】:2020-11-25 20:09:32
【问题描述】:
我尝试将带有 AVAudioEngine 和 AVAudioPlayerNode 的音频文件播放到 USB 设备 (DAC)。当我将设备设置为 Hog 模式时,声音不会播放,但在没有 Hog 模式时效果很好。
我也尝试使用AVAudioPlayer,但它也不起作用。
有谁知道为什么以及如何解决这个问题?
如果我将设备ADI-2 设置为Hog 模式,系统会将默认设备设置为另一个设备Meridian 并在其上播放声音。我找不到在设备上以 hog 模式播放声音的方法 ADI-2(见下图)。
import Cocoa
import AVFoundation
class ViewController: NSViewController {
let audioEngine = AVAudioEngine()
let playerNode = AVAudioPlayerNode()
override func viewDidLoad() {
super.viewDidLoad()
do {
let outputDevice = AudioDevice.defaultOutputDevice()
guard let url = Bundle.main.url(forResource: "file", withExtension: "mp3") else { return }
let audioFile = try AVAudioFile(forReading: url)
outputDevice.setHogMode() // without this line, audio file is played.
audioEngine.attach(playerNode)
audioEngine.connect(playerNode, to: audioEngine.mainMixerNode, format: audioFile.processingFormat)
try audioEngine.start()
playerNode.scheduleFile(audioFile, at: nil, completionHandler: nil)
playerNode.play()
} catch let error {
print(error.localizedDescription)
}
}
}
class AudioDevice {
var id: AudioDeviceID
init(deviceID: AudioDeviceID) {
self.id = deviceID
}
func setHogMode() -> Bool {
guard hogModePID() != pid_t(ProcessInfo.processInfo.processIdentifier) else { return false }
return toggleHogMode()
}
func unsetHogMode() -> Bool {
guard hogModePID() == pid_t(ProcessInfo.processInfo.processIdentifier) else { return false }
return toggleHogMode()
}
private func toggleHogMode() -> Bool {
let address = AudioObject.address(selector: kAudioDevicePropertyHogMode)
var newValue: UInt32 = 1
let status = AudioObject.setPropertyData(id, address: address, andValue: &newValue)
return noErr == status
}
private func hogModePID() -> pid_t? {
let address = AudioObject.address(selector: kAudioDevicePropertyHogMode)
var pid = pid_t()
let status = AudioObject.getPropertyData(id, address: address, andValue: &pid)
return noErr == status ? pid : nil
}
}
extension AudioDevice {
class func defaultOutputDevice() -> AudioDevice {
let address = AudioObject.address(selector: kAudioHardwarePropertyDefaultSystemOutputDevice)
var deviceId = AudioDeviceID()
let status = AudioObject.getPropertyData(AudioObjectID(kAudioObjectSystemObject), address: address, andValue: &deviceId)
if status != noErr {
print("OSStatus error \(status) (defaultOutputDevice)")
}
return AudioDevice(deviceID: deviceId)
}
}
class AudioObject {
class func address(selector: AudioObjectPropertySelector, scope: AudioObjectPropertyScope = kAudioObjectPropertyScopeGlobal, element: AudioObjectPropertyElement = kAudioObjectPropertyElementMaster) -> AudioObjectPropertyAddress {
return AudioObjectPropertyAddress(mSelector: selector, mScope: scope, mElement: element)
}
class func getPropertyData<T>(_ objectID: AudioObjectID, address: AudioObjectPropertyAddress, andValue value: inout T) -> OSStatus {
var theAddress = address
var size = UInt32(MemoryLayout<T>.size)
let status = AudioObjectGetPropertyData(objectID, &theAddress, UInt32(0), nil, &size, &value)
return status
}
class func getPropertyDataSize<Q>(_ objectID: AudioObjectID, address: AudioObjectPropertyAddress, qualifierDataSize: UInt32?, qualifierData: inout [Q], andSize size: inout UInt32) -> (OSStatus) {
var theAddress = address
return AudioObjectGetPropertyDataSize(objectID, &theAddress, qualifierDataSize ?? UInt32(0), &qualifierData, &size)
}
class func getPropertyDataSize<Q>(_ objectID: AudioObjectID, address: AudioObjectPropertyAddress, qualifierDataSize: UInt32?, qualifierData: inout Q, andSize size: inout UInt32) -> (OSStatus) {
var theAddress = address
return AudioObjectGetPropertyDataSize(objectID, &theAddress, qualifierDataSize ?? UInt32(0), &qualifierData, &size)
}
class func getPropertyDataSize(_ objectID: AudioObjectID, address: AudioObjectPropertyAddress, andSize size: inout UInt32) -> (OSStatus) {
var nilValue: ExpressibleByNilLiteral?
return getPropertyDataSize(objectID, address: address, qualifierDataSize: nil, qualifierData: &nilValue, andSize: &size)
}
class func getPropertyDataArray<T, Q>(_ objectID: AudioObjectID, address: AudioObjectPropertyAddress, qualifierDataSize: UInt32?, qualifierData: inout Q, value: inout [T], andDefaultValue defaultValue: T) -> OSStatus {
var size = UInt32(0)
let sizeStatus = getPropertyDataSize(objectID, address: address, qualifierDataSize: qualifierDataSize, qualifierData: &qualifierData, andSize: &size)
if noErr == sizeStatus {
value = [T](repeating: defaultValue, count: Int(size) / MemoryLayout<T>.size)
} else {
return sizeStatus
}
var theAddress = address
let status = AudioObjectGetPropertyData(objectID, &theAddress, qualifierDataSize ?? UInt32(0), &qualifierData, &size, &value)
return status
}
class func getPropertyDataArray<T, Q>(_ objectID: AudioObjectID, address: AudioObjectPropertyAddress, qualifierDataSize: UInt32?, qualifierData: inout [Q], value: inout [T], andDefaultValue defaultValue: T) -> OSStatus {
var size = UInt32(0)
let sizeStatus = getPropertyDataSize(objectID, address: address, qualifierDataSize: qualifierDataSize, qualifierData: &qualifierData, andSize: &size)
if noErr == sizeStatus {
value = [T](repeating: defaultValue, count: Int(size) / MemoryLayout<T>.size)
} else {
return sizeStatus
}
var theAddress = address
let status = AudioObjectGetPropertyData(objectID, &theAddress, qualifierDataSize ?? UInt32(0), &qualifierData, &size, &value)
return status
}
class func getPropertyDataArray<T>(_ objectID: AudioObjectID, address: AudioObjectPropertyAddress, value: inout [T], andDefaultValue defaultValue: T) -> OSStatus {
var nilValue: ExpressibleByNilLiteral?
return getPropertyDataArray(objectID, address: address, qualifierDataSize: nil, qualifierData: &nilValue, value: &value, andDefaultValue: defaultValue)
}
class func setPropertyData<T>(_ objectID: AudioObjectID, address: AudioObjectPropertyAddress, andValue value: inout T) -> OSStatus {
var theAddress = address
let size = UInt32(MemoryLayout<T>.size)
let status = AudioObjectSetPropertyData(objectID, &theAddress, UInt32(0), nil, size, &value)
return status
}
}
【问题讨论】:
-
我不知道,只是一些深思熟虑 - 看看 MythTV 和 Kodi 源代码 - 他们在设置 hog 模式之前禁用自动 hog,还有一些驱动程序不使用的 cmets '不支持它或者他们有问题,他们在设置猪模式后也会禁用混合,...
-
我设法用
audioOutIOProcID和AudioDeviceCreateIOProcID播放声音。我必须使用低级 API 还是可以在 hog 模式下使用AVAudioEngine播放音频文件?
标签: swift macos avfoundation core-audio audiotoolbox