【问题标题】:How do I detect an increase in movement then a sudden stop using the device's accelerometer?如何使用设备的加速度计检测运动增加然后突然停止?
【发布时间】:2019-01-05 13:22:11
【问题描述】:

我正在尝试检测两部手机相互碰撞时会产生的动作。

我的问题是,加速度计是否适合这个传感器?

如果是这样,我将如何实现它?

否则,我应该使用什么传感器以及我应该以什么方式使用它?

根据https://developer.android.com/guide/topics/sensors/sensors_overview 的指南,TYPE_LINEAR_ACCELERATION 似乎适合使用,但我不知道如何使用它。

【问题讨论】:

    标签: android accelerometer android-sensors imu


    【解决方案1】:

    你可以这样做。

    1- 像这样初始化传感器对象并注册传感器更新事件回调

        private void initSensorObject() {
           SensorManager sensorMgr = (SensorManager) getSystemService(SENSOR_SERVICE);
            Sensor _Sensor = sensorMgr.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
            sensorMgr.registerListener(sensorEventListener, _Sensor,
                    SensorManager.SENSOR_DELAY_FASTEST);
        }
    

    2- 以下列方式处理传感器回调,检测线性加速度,排除重力的影响,然后突然停止运动(我为两个点击运动编写了这个,比如点击然后停止,再次点击然后再次停止。我将解释整个过程以便更好地理解,您可以轻松地对其进行修改以进行一次点击检测。)我在代码中添加了 cmets 以使其不言自明。

        /*
     * Following are the parameters for Tap detection Algorithm
     */
    private static float SPEED_THRESHOLD_RISE1;
    private static float SPEED_THRESHOLD_DROP1;
    private static float SPEED_THRESHOLD_RISE2;
    private static float SPEED_THRESHOLD_DROP2;
    
    private static int DROP_DELTA;
    private static int RISE2_DELTA;
    private int SENSITIVITY_INDEX = TapParam.SEN_DEFAULT;
    
    private static final int TAP_STATE_RISE1 = 0;
    private static final int TAP_STATE_DROP1 = 1;
    private static final int TAP_STATE_RISE2 = 2;
    private static final int TAP_STATE_DROP2 = 3;
    
    private int tappingState = TAP_STATE_RISE1;
    private boolean tapLastStateOnce = false;
    
    private long lastSensorUpdate;
    private long tap1DroppedAt = 0;
    private int mathMeanIndex = 0;
    private float[] lastLinearAcc = new float[3];
    private float[] acceleSet = new float[TapParam.AM_SIZE];
    private int acceleIndex = 0;
    private float[] gravity = new float[3];
    private float lastAccele = -99; // an arbitrarily very small value
    
    
        /**
     * onSensorChanged is called when the Motion Sensor value
     * is changed and then run the algorithm to detect your desired motion.
     *
     * @return void
     */
    private SensorEventListener sensorEventListener = new SensorEventListener() {
    
        @Override
        public void onSensorChanged(SensorEvent event) {
    
            long curSensorTime = System.currentTimeMillis();
            if ((curSensorTime - lastSensorUpdate) < TapParam.SENSOR_RE_READ_TIME)
                return;
            lastSensorUpdate = curSensorTime;
    
            acceleSet[acceleIndex] = getMotionAcceleration(event, curSensorTime);
            acceleIndex = (acceleIndex + 1) % TapParam.AM_SIZE;
            if (mathMeanIndex < TapParam.AM_SIZE)
                mathMeanIndex++;
            float accele = Util.getArithmeticMean(acceleSet);
    
            switch (tappingState) {
                case TAP_STATE_RISE1:
                    if (accele > SPEED_THRESHOLD_RISE1) {
                        tappingState = TAP_STATE_DROP1;
                        resetTapStateDropping();
                        mathMeanIndex = 0;
                    }
                    break;
                case TAP_STATE_DROP1:
                    if (accele <= SPEED_THRESHOLD_DROP1) {
                        tappingState = TAP_STATE_RISE2;
                        resetTapStateRise2();
                        tap1DroppedAt = curSensorTime;
                        mathMeanIndex = 0;
                    }
                    break;
                case TAP_STATE_RISE2:
                    if (curSensorTime - tap1DroppedAt >= TapParam.DELAY_BETWEEN_TAPS) {
                        if (accele > SPEED_THRESHOLD_RISE2) {
                            tappingState = TAP_STATE_DROP2;
                            resetTapStateDropping();
                            mathMeanIndex = 0;
                        }
                    }
                    break;
                case TAP_STATE_DROP2:
                    if ((!tapLastStateOnce) && (accele <= SPEED_THRESHOLD_DROP2)) {
                        tapLastStateOnce = true;
                        resetTapStateRise2();
                        mathMeanIndex = 0;
    
                        onTapTapDetected();
                    }
                    break;
    
                default:
                    tappingState = TAP_STATE_RISE1;
                    break;
            }
        }
    
        /**
         * onAccuracyChanged inter shall be called when hardware IMU
         * (Inertial Measurement Unit a.k.a Motion Sensor) of the device change
         * its accuracy value.
         *
         * @return void
         */
        @Override
        public void onAccuracyChanged(Sensor sensor, int accuracy) {
            setThresholdValues();
    
        }
    };
        /**
     * It shall return the Linear Acceleration of the device. The force of
     * gravity shall be filtered out.
     *
     * @return float - Linear acceleration
     */
    private float getMotionAcceleration(SensorEvent event, long curSensorTime) {
    
        // In this code, alpha is calculated as t / (t + dT),
        // where t is the low-pass filter's time-constant and
        // dT is the event delivery rate.
    
        final float alpha = 0.8f;
        float[] linearAcc = new float[3];
    
        // Isolate the force of gravity with the low-pass filter.
        gravity[0] = alpha * gravity[0] + (1 - alpha) * event.values[0];
        gravity[1] = alpha * gravity[1] + (1 - alpha) * event.values[1];
        gravity[2] = alpha * gravity[2] + (1 - alpha) * event.values[2];
    
        // Remove the gravity contribution with the high-pass filter.
        linearAcc[0] = event.values[0] - gravity[0];
        linearAcc[1] = event.values[1] - gravity[1];
        linearAcc[2] = event.values[2] - gravity[2];
    
        float accele = (Math.abs(lastLinearAcc[0] - linearAcc[0])
                + Math.abs(lastLinearAcc[1] - linearAcc[1]) + Math
                .abs(lastLinearAcc[2] - linearAcc[2])) / 3;
        lastLinearAcc = linearAcc;
    
        return accele;
    }
    
       /**
     * resetTapStateRise2 shall reset the tapping state if
     * second Tap is not detected within TAP_RISE2_TIME time.
     *
     * @return void
     */
    private void resetTapStateRise2() {
        handleResetTapState.removeCallbacks(runResetTapState);
        handleResetTapState.postDelayed(runResetTapState, RISE2_DELTA);
    }
        private Handler handleResetTapState = new Handler();
    private Runnable runResetTapState = new Runnable() {
    
        @Override
        public void run() {
            tappingState = TAP_STATE_RISE1;
            tapLastStateOnce = false;
        }
    };
    
        /**
     * resetTapStateDropping shall reset the tapping state if
     * Tap Drop is not detected within TAP_DROP_TIME time.
     *
     * @return void
     */
    private void resetTapStateDropping() {
        handleResetTapState.removeCallbacks(runResetTapState);
        handleResetTapState.postDelayed(runResetTapState, DROP_DELTA);
    }
        private Handler handleResetTapState = new Handler();
    private Runnable runResetTapState = new Runnable() {
    
        @Override
        public void run() {
            tappingState = TAP_STATE_RISE1;
            tapLastStateOnce = false;
        }
    };
    

    3- 这是一个帮助您入门的工作参数文件。 thresholds 数组定义了 10 个级别的敏感度,即您想要轻按手机以被检测为有效动作的力度或程度

    TapParam.java

    final class TapParam {
    
    static final int SEN_DEFAULT = 4;
    static final int SEN_MIN = 0;
    static final int SEN_MAX = 9;
    static final int DELAY_BETWEEN_TAPS = 75;
    static final int SENSOR_RE_READ_TIME = 1;
    static final int AM_SIZE = 5;
    
    // Columns: A   B   Y   D   T1  T2  T3
    private static final double[][] thresholds = new double[][]{
            {0.8483763, 0.33935052, 0.5655842, 0.33935052, 175, 300, 175},
            {0.95167595, 0.38067037, 0.6344506, 0.38067037, 175, 300, 175},
            {1.0836192, 0.4334477, 0.7224128, 0.4334477, 175, 300, 175},
            {1.8552876, 0.742115, 1.2368584, 0.742115, 175, 300, 175},
            {2.4327612, 0.9731045, 1.6218408, 0.9731045, 175, 300, 175},
            {3.5321822, 1.4128729, 2.354788, 1.4128729, 175, 300, 175},
            {6.4446864, 2.5778747, 4.296458, 2.5778747, 175, 300, 175},
            {8.2, 3.5, 5.4, 2.6, 175, 300, 175},
            {9.8, 4.0, 6.0, 2.9, 175, 300, 175},
            {12, 6.0, 8.0, 3.1, 175, 300, 175}
    };
    
    private static int indexLimiting(int index) {
        return (index > SEN_MAX) ? SEN_MAX : (index < SEN_MIN) ? SEN_MIN : index;
    }
    
    static float getRISE1(int index) {
        index = indexLimiting(index);
        return (float) thresholds[index][0];
    }
    
    static float getDROP1(int index) {
        index = indexLimiting(index);
        return (float) thresholds[index][1];
    }
    
    static float getRISE2(int index) {
        index = indexLimiting(index);
        return (float) thresholds[index][2];
    }
    
    static float getDROP2(int index) {
        index = indexLimiting(index);
        return (float) thresholds[index][3];
    }
    
    static float getDROP_DELTA1(int index) {
        index = indexLimiting(index);
        return (float) thresholds[index][4];
    }
    
    static float getRISE_DELTA2(int index) {
        index = indexLimiting(index);
        return (float) thresholds[index][5];
    }
    }
    

    更新:

    /**
     * setThresholdValues method shall calculate the Threshold values according
     * to the accuracy value of the Motion Sensor.
     */
    private void setThresholdValues() {
    
        if (_Sensor == null)
            return;
    
        SPEED_THRESHOLD_RISE1 = TapParam.getRISE1(SENSITIVITY_INDEX);
        SPEED_THRESHOLD_DROP1 = TapParam.getDROP1(SENSITIVITY_INDEX);
        SPEED_THRESHOLD_RISE2 = TapParam.getRISE2(SENSITIVITY_INDEX);
        SPEED_THRESHOLD_DROP2 = TapParam.getDROP2(SENSITIVITY_INDEX);
    }
    
    /**
     * Method shall return the average (Arithmetic Mean) of the set of values
     * passed as parameter.
     *
     * @param float[] set - the set of values
     * @return float - arithmetic mean
     */
    static float getArithmeticMean(float[] set) {
        double sum = 0;
        for (float aSet : set) {
            sum += aSet;
        }
        return (float) sum / set.length;
    }
    

    更新 2:

    在您的活动的onCreate() 中致电setTapTapSensitivity()

        private void setTapTapSensitivity() {
        setTapTapSensitivity(3); //You can try 0 to 9 for 10 levels of sensitivity defined in TapParam.java. I have tried 3 and it works for a moderate tap
    }
    
    private void setTapTapSensitivity(int sensitivityIndex) {
        RISE2_DELTA = (int) TapParam.getRISE_DELTA2(sensitivityIndex);
        DROP_DELTA = (int) TapParam.getDROP_DELTA1(sensitivityIndex);
        SENSITIVITY_INDEX = sensitivityIndex;
    }
    

    【讨论】:

    • 我没想到你会给我一切,但是谢谢!我马上试试看。
    • getArithmeticMeansetThresholdValues 到底应该怎么做?
    • D'oh,这应该很明显。我会检查它是否有效。
    • 这个好像不行,建议我怎么调试?
    • 有什么问题?这是一个有效的例子。我建议您在Service 中完成所有这些操作
    猜你喜欢
    • 1970-01-01
    • 2012-07-02
    • 1970-01-01
    • 1970-01-01
    • 1970-01-01
    • 1970-01-01
    • 1970-01-01
    • 1970-01-01
    • 2022-10-01
    相关资源
    最近更新 更多