【发布时间】:2022-12-22 07:18:38
【问题描述】:
我正在制作基于文本的角色扮演游戏,并尝试使用多处理同时运行 pygame 检查功能和游戏功能。这是我第一次使用多处理,所以我不完全确定发生了什么。
这是(重要的)代码:
from csv import reader
import pygame
from sys import exit
import multiprocessing
def check():
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
exit()
def startgame():
play(input("Present Command\n"))
play_game_process = multiprocessing.Process(target=startgame)
play_game_process.start()
check_process = multiprocessing.Process(target=check)
check_process.start()
当我运行代码时,我遇到了一条非常大的错误消息:
pygame 2.1.2 (SDL 2.0.18, Python 3.10.8)
Hello from the pygame community. https://www.pygame.org/contribute.html
pygame 2.1.2 (SDL 2.0.18, Python 3.10.8)
Hello from the pygame community. https://www.pygame.org/contribute.html
pygame 2.1.2 (SDL 2.0.18, Python 3.10.8)
Hello from the pygame community. https://www.pygame.org/contribute.html
Traceback (most recent call last):
File "<string>", line 1, in <module>
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\spawn.py", line 116, in spawn_main
exitcode = _main(fd, parent_sentinel)
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\spawn.py", line 125, in _main
prepare(preparation_data)
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\spawn.py", line 236, in prepare
_fixup_main_from_path(data['init_main_from_path'])
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\spawn.py", line 287, in _fixup_main_from_path
main_content = runpy.run_path(main_path,
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\runpy.py", line 289, in run_path
return _run_module_code(code, init_globals, run_name,
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\runpy.py", line 96, in _run_module_code
_run_code(code, mod_globals, init_globals,
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\runpy.py", line 86, in _run_code
exec(code, run_globals)
File "c:\Users\Dougl\Documents\Coding\Python\games\Command\command.py", line 193, in <module>
play_game_process.start()
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\process.py", line 121, in start
self._popen = self._Popen(self)
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\context.py", line 224, in _Popen
return _default_context.get_context().Process._Popen(process_obj)
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\context.py", line 336, in _Popen
return Popen(process_obj)
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\popen_spawn_win32.py", line 45, in __init__
prep_data = spawn.get_preparation_data(process_obj._name)
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\spawn.py", line 154, in get_preparation_data
_check_not_importing_main()
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\spawn.py", line 134, in _check_not_importing_main
raise RuntimeError('''
RuntimeError:
An attempt has been made to start a new process before the
current process has finished its bootstrapping phase.
This probably means that you are not using fork to start your
child processes and you have forgotten to use the proper idiom
in the main module:
if __name__ == '__main__':
freeze_support()
...
The "freeze_support()" line can be omitted if the program
is not going to be frozen to produce an executable.
Traceback (most recent call last):
File "<string>", line 1, in <module>
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\spawn.py", line 116, in spawn_main
exitcode = _main(fd, parent_sentinel)
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\spawn.py", line 125, in _main
prepare(preparation_data)
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\spawn.py", line 236, in prepare
_fixup_main_from_path(data['init_main_from_path'])
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\spawn.py", line 287, in _fixup_main_from_path
main_content = runpy.run_path(main_path,
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\runpy.py", line 289, in run_path
return _run_module_code(code, init_globals, run_name,
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\runpy.py", line 96, in _run_module_code
_run_code(code, mod_globals, init_globals,
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\runpy.py", line 86, in _run_code
exec(code, run_globals)
File "c:\Users\Dougl\Documents\Coding\Python\games\Command\command.py", line 193, in <module>
play_game_process.start()
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\process.py", line 121, in start
self._popen = self._Popen(self)
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\context.py", line 224, in _Popen
return _default_context.get_context().Process._Popen(process_obj)
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\context.py", line 336, in _Popen
return Popen(process_obj)
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\popen_spawn_win32.py", line 45, in __init__
prep_data = spawn.get_preparation_data(process_obj._name)
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\spawn.py", line 154, in get_preparation_data
_check_not_importing_main()
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.10_3.10.2288.0_x64__qbz5n2kfra8p0\lib\multiprocessing\spawn.py", line 134, in _check_not_importing_main
raise RuntimeError('''
RuntimeError:
An attempt has been made to start a new process before the
current process has finished its bootstrapping phase.
This probably means that you are not using fork to start your
child processes and you have forgotten to use the proper idiom
in the main module:
if __name__ == '__main__':
freeze_support()
...
The "freeze_support()" line can be omitted if the program
is not going to be frozen to produce an executable.
我不确定这里发生了什么,如果可以的话请帮忙!
【问题讨论】:
-
You can't access the event loop from another thread。我建议完全避免使用线程,因为 pygame 会为您创建必要的线程。
标签: python pygame multiprocessing python-multiprocessing