【问题标题】:JavaFX distinguish Drag and ClickJavaFX 区分 Drag 和 Click
【发布时间】:2017-12-31 20:46:56
【问题描述】:
我正在尝试在 JavaFX 中执行以下操作。我正在使用 Canvas 在屏幕上绘制东西,我希望发生以下情况:
当我点击 Canvas 表面时(例如快速按下和释放):发生了一些事情
当我在 Canvas 表面上拖动时(例如按下并移动,然后松开):其他情况发生
但是如果我拖动,我希望它排除点击操作,所以如果我拖动,如果我点击会发生什么不应该发生。可悲的是,似乎当我释放鼠标时,释放和单击事件都会启动,即使我拖动也是如此。
【问题讨论】:
标签:
java
javafx
click
mouseevent
drag
【解决方案2】:
有点晚了,但万一有人来这里寻求解决方案。我创建了一个简单的类来处理它。
用法:
clickNotDragDetectingOn(yourNode)
.withPressedDurationTreshold(150)
.setOnMouseClickedNotDragged((mouseEvent) -> {
// logic here
});
代码:
class MouseClickNotDragDetector {
private final Node node;
private Consumer<MouseEvent> onClickedNotDragged;
private boolean wasDragged;
private long timePressed;
private long timeReleased;
private long pressedDurationTreshold;
private MouseClickNotDragDetector(Node node) {
this.node = node;
node.addEventHandler(MOUSE_PRESSED, (mouseEvent) -> {
this.timePressed = currentTimeMillis();
});
node.addEventHandler(MOUSE_DRAGGED, (mouseEvent) -> {
this.wasDragged = true;
});
node.addEventHandler(MOUSE_RELEASED, (mouseEvent) -> {
this.timeReleased = currentTimeMillis();
this.fireEventIfWasClickedNotDragged(mouseEvent);
this.clear();
});
this.pressedDurationTreshold = 200;
}
static MouseClickNotDragDetector clickNotDragDetectingOn(Node node) {
return new MouseClickNotDragDetector(node);
}
MouseClickNotDragDetector withPressedDurationTreshold(long durationTreshold) {
this.pressedDurationTreshold = durationTreshold;
return this;
}
MouseClickNotDragDetector setOnMouseClickedNotDragged(Consumer<MouseEvent> onClickedNotDragged) {
this.onClickedNotDragged = onClickedNotDragged;
return this;
}
private void clear() {
this.wasDragged = false;
this.timePressed = 0;
this.timeReleased = 0;
}
private void fireEventIfWasClickedNotDragged(MouseEvent mouseEvent) {
if ( this.wasDragged ) {
debug("[CLICK-NOT-DRAG] dragged!");
return;
}
if ( this.mousePressedDuration() > this.pressedDurationTreshold ) {
debug("[CLICK-NOT-DRAG] pressed too long, not a click!");
return;
}
debug("[CLICK-NOT-DRAG] click!");
this.onClickedNotDragged.accept(mouseEvent);
}
private long mousePressedDuration() {
return this.timeReleased - this.timePressed;
}
}
【解决方案3】:
@wcomnisky
非常感谢您的帮助。我最后做了什么(我尝试在释放事件处理程序中使用 isStillSincePress() ,它似乎仍然将短距离拖动视为点击......虽然我可能做错了什么)是这样的:在我记录的鼠标按下处理程序中按下坐标(也许这个想法类似于 isStillSincePressed() 方法。它的名称/描述可能已经暗示了)pressX = event.getX(); pressY = event.getY() 并在鼠标释放处理程序中执行此操作:if( (pressX == event.getX() ) && (pressY == event.getY()) ) doClickAction(); else doDragEndAction()。似乎正在工作.. 在拖动时处理动作,我会尝试使用通常的拖动处理程序。