【问题标题】:Directory.GetFiles fails with error The process cannot access the file because it is being used by another processDirectory.GetFiles 失败并出现错误进程无法访问该文件,因为它正被另一个进程使用
【发布时间】:2014-09-17 02:12:11
【问题描述】:

我的代码是

var files = Directory.GetFiles(this.DirectoryPath, this.File.FileMatchPattern, SearchOption.TopDirectoryOnly);

File.FileMatchPattern 看起来像“FileName*.csv”,而 DirectoryPath 是一个 unc 共享。

在 dev 中这段代码执行良好,但在 uat 中我们得到以下异常:

ERROR 8 Guggenheim.Pipeline.Services.FileWatcher.WatchedFile - CheckForFile
System.IO.IOException: The process cannot access the file '\\il1tstbrsapp01\prodapps\FileWatcher\EPAMFileWatcherDropFolderTest\20140531_0171' because it is being used by another process.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileSystemEnumerableIterator`1.CommonInit()
   at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
   at System.IO.Directory.GetFiles(String path, String searchPattern, SearchOption searchOption)
   at Guggenheim.Pipeline.Services.FileWatcher.WatchedFile.CheckForFile() in e:\VS\FixedIncome\Pipeline.Services\Guggenheim.Pipeline.Services.FileWatcher\Guggenheim.Pipeline.Services.FileWatcher\WatchedFile.cs:line 71

奇怪的是错误的路径是目录而不是文件,应该注意该目录正在被 FileSystemWatcher 监视。

我并不关心文件是否正在被另一个进程访问,我只想知道此时它是否存在。有什么方法可以在 .NET/C# 中搜索目录中的文件而不关心锁?

编辑: 我正在使用以下代码查看文件夹:

Watcher = new FileSystemWatcher(group.WatchDirectory);
            Watcher.IncludeSubdirectories = true;
            Watcher.NotifyFilter = NotifyFilters.DirectoryName;
            Watcher.Created += Watcher_Created;
            WatchedGroups = new List<WatchedGroup>();
            Watcher.EnableRaisingEvents = true;

然后在文件夹上创建:

private void Watcher_Created(object sender, FileSystemEventArgs e)
    {
        WatchedGroup group = new WatchedGroup(Group, e.FullPath);
        if (group.IsGroupReady)
            group_GroupReady(group, new EventArgs());
        else
        {
            group.GroupFailed += group_GroupFailed;
            group.GroupReady += group_GroupReady;
            WatchedGroups.Add(group);
        }
    }

WatchedGroup 如下:

public class WatchedGroup : IDisposable
{
    public FileWatcherGroup Group { get; private set; }
    private Timer GroupTimer { get; set; }
    public List<WatchedFile> Files { get; private set; }
    public string DirectoryPath { get; private set; }
    public event EventHandler GroupReady;
    public event EventHandler GroupFailed;
    public bool IsGroupReady { get; private set; }
    private readonly object sync = new object();
    public WatchedGroup(FileWatcherGroup group, string directory)
    {
        this.Group = group;
        this.GroupTimer = new Timer(Group.WaitTimeInMinutes * 60000);
        this.GroupTimer.Elapsed += GroupTimer_Elapsed;
        this.DirectoryPath = directory;
        Files = Group.Files.Select(f => new WatchedFile(f, directory)).ToList();
        CheckGroupReady();
        if (IsGroupReady)
            return;
        foreach(var file in Files)
        {
            file.FileAvailable += File_FileAvailable;
        }
        this.GroupTimer.Start();
    }
    private void StopFiles()
    {
        foreach(var file in Files)
        {
            file.Stop();
        }
        this.GroupTimer.Stop();
    }
    private void CheckFiles()
    {
        foreach(var file in Files.Where(f => !f.IsFileAvailable))
        {
            file.CheckForFile();
        }
    }
    private void CheckGroupReady()
    {
        lock (sync)
        {
            if (!IsGroupReady && Files.All(f => f.IsFileAvailable))
            {
                IsGroupReady = true;
                StopFiles();
                if (GroupReady != null)
                    GroupReady(this, new EventArgs());

            }
        }
    }
    private void File_FileAvailable(object sender, EventArgs e)
    {
        CheckGroupReady();
    }

    private void GroupTimer_Elapsed(object sender, ElapsedEventArgs e)
    {
        GroupTimer.Stop();
        StopFiles();
        CheckFiles();
        CheckGroupReady();
        if (!IsGroupReady && GroupFailed != null)
            GroupFailed(this, new EventArgs());
    }

    public void Dispose()
    {
        this.StopFiles();
        this.Files.Clear();
    }
}

WatchedFile 如下:

public class WatchedFile
{
    private static readonly ILog logger = LogManager.GetLogger(typeof(WatchedFile));
    public WatcherFile File { get; private set; }
    public bool IsFileAvailable { get; private set; }
    public event EventHandler FileAvailable;
    private FileSystemWatcher Watcher { get; set; }
    public string DirectoryPath { get; private set; }
    public string FilePath { get; private set; }
    public WatchedFile(WatcherFile file, string directoryPath)
    {
        this.File = file;
        this.DirectoryPath = directoryPath;
        CheckForFile();
        if (IsFileAvailable)
            return;
        try
        {
            Watcher = new FileSystemWatcher(directoryPath);
            Watcher.Filter = File.FileMatchPattern;
            Watcher.NotifyFilter = NotifyFilters.LastWrite | NotifyFilters.FileName | NotifyFilters.LastAccess | NotifyFilters.DirectoryName;
            Watcher.Created += Watcher_Created;
            Watcher.EnableRaisingEvents = true;
        }
        catch(Exception ex)
        {
            logger.Error("WatchedFile FileSystemWatcher", ex);
            throw;
        }

    }
    public void Stop()
    {
        if(Watcher != null)
            Watcher.EnableRaisingEvents = false;
    }
    private void Watcher_Created(object sender, FileSystemEventArgs e)
    {
        this.FilePath = e.FullPath;
        MarkFileAvailable();
    }
    private readonly object sync = new object();
    private void MarkFileAvailable()
    {
        lock(sync)
        {
            if(!this.IsFileAvailable)
            {
                this.IsFileAvailable = true;
                if (FileAvailable != null)
                    FileAvailable(this, new EventArgs());
            }
        }
    }
    public bool CheckForFile()
    {
        try
        {
            var files = Directory.GetFiles(this.DirectoryPath, this.File.FileMatchPattern, SearchOption.TopDirectoryOnly);
            if (files.Length > 0)
            {
                this.FilePath = files.First();
                MarkFileAvailable();
            }
            return this.IsFileAvailable;
        }
        catch(Exception ex)
        {
            logger.Error("CheckForFile", ex);
            throw;
        }
    }
}

此代码的目的是允许最终用户将文件夹拖放到网络共享上,该文件夹应该包含一组文件,这些文件由模式定义(例如 FileName*.csv),如果所有文件在设定的时间内出现它会触发下游系统拾取的事件,否则会触发失败事件。

【问题讨论】:

  • 您能否发布您的完整代码。问题可能与您尝试对文件执行的操作有关。如果您使用 FileSystemWatcher 事件来启动它,它可能仍在创建文件。该事件会立即触发,它不会等到文件完全创建完毕。
  • 我会修改条目
  • Hmya,文件系统给予和接受。当它们在你看不到的机器上时,它们会花费更多,可能运行一些非 Windows 操作系统。您需要与管理该文件共享的任何人交谈。如果他不记得对可能触发此错误的服务器执行了任何特定操作,那么他可以在 serverfault.com 上询问有关它的问题

标签: c# .net


【解决方案1】:

如果您在当前正在写入的文件夹上使用 Directory.GetFiles,您将得到此信息,这里就是这种情况,因为您说文件可以随时删除。

有关讨论的各种想法,请参见 herehere

您可能需要考虑将Directory.GetFiles 排除在外。将其包装在带有重试的异常处理程序中会很丑陋且性能不佳。

第二个链接包含另一种方法,将文件写入中间文件夹,并且仅在写入完成后才移动到目标文件夹(在同一驱动器上)。

【讨论】:

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