【发布时间】:2015-03-06 21:59:06
【问题描述】:
我遇到了数据绑定问题。我的测试应用程序如下所示:
有一个主窗口:
<Window x:Class="WpfApplication2.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:Controls="clr-namespace:WpfApplication2"
x:Name="main"
Title="MainWindow" >
<StackPanel >
<Button Content="Button" Click="Button_Click"/>
<Controls:UserControl1 />
</StackPanel>
</Window>
还有一个用户控件:
<UserControl x:Class="WpfApplication2.UserControl1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
x:Name="uc"
>
<Grid >
<TextBox Width="40" Text="{Binding ElementName=main,
Path=Status, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}"/>
</Grid>
</UserControl>
我想点击主窗口上的按钮来更新用户控件中文本框的值:
MainWindow文件代码:
namespace WpfApplication2
{
public partial class MainWindow : Window, INotifyPropertyChanged
{
public MainWindow()
{
InitializeComponent();
}
public event PropertyChangedEventHandler PropertyChanged;
private void RaisePropertyChanged(string propertyName)
{
if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
private string _status;
public string Status
{
get { return _status; }
set
{
if (value != _status)
{
_status = value;
RaisePropertyChanged("Status");
}
}
}
private void Button_Click(object sender, RoutedEventArgs e)
{
if (Status == "one")
Status = "two";
else
Status = "one";
}
}
}
以及UserControl的代码:
namespace WpfApplication2
{
public partial class UserControl1 : UserControl, INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
private void RaisePropertyChanged(string propertyName)
{
if (PropertyChanged != null) PropertyChanged(this, e: new PropertyChangedEventArgs(propertyName));
}
public UserControl1()
{
InitializeComponent();
}
}
}
我不明白为什么它不起作用,但 PropertyChanged 始终为空。这个例子是我能想象到的最简单的形式......
【问题讨论】: