【发布时间】:2017-04-23 16:34:38
【问题描述】:
我正在尝试将廉价的 FPGA(ep2c5t144 Altera Cyclone II 迷你板)与 SNES 接口,以充当 SNES 控制器。到目前为止,它似乎可以打开和关闭......当前的问题是,它在打开后工作大约 1 秒......但随后似乎卡在一个状态直到它被重置。
由于我花了很长时间查看逻辑问题的代码,我开始怀疑使用 FPGA 是否有一些奇怪的怪癖,但我已经尝试测试任何未定义的状态,这并没有解决问题。我将在下面发布 SNES 代码,以及显示问题的廉价逻辑分析仪的输出。警告,代码非常混乱......尤其是我改变了一些东西来尝试修复它。任何想法都非常感谢!
非常感谢您的帮助!
逻辑分析仪的问题:
When a request works - State transitions occur as expected
library ieee;
use ieee.std_logic_1164.all;
use ieee.numeric_std.all;
entity snes_controller is
generic (
hp : integer := 300
);
port (
clk : in std_logic;
latch : in std_logic;
data : out std_logic := '0';
clock : in std_logic;
enable : in std_logic;
btn_B : in std_logic;
btn_Y : in std_logic;
btn_select : in std_logic;
btn_start : in std_logic;
btn_up : in std_logic;
btn_down : in std_logic;
btn_left : in std_logic;
btn_right : in std_logic;
btn_A : in std_logic;
btn_X : in std_logic;
btn_L : in std_logic;
btn_R : in std_logic;
helpA : out std_logic := '0';
helpB : out std_logic := '0';
helpC : out std_logic := '0';
helpD : out std_logic := '0';
helpE : out std_logic := '0'
);
end entity;
architecture Behav of snes_controller is
signal buttons : unsigned(16 downto 0) := "10000000000000000";
type state_type is (s_idle, s_latching_1, s_latching_2, s_working);
signal state : state_type := s_idle;
type cycle_type is (c_high, c_low);
signal cycle : cycle_type := c_high;
begin
process (clk)
variable i : integer range 0 to 16;
variable count : integer range 0 to hp;
begin
if(rising_edge(clk)) then
data <= not buttons(i);
if(state = s_latching_1 or state = s_latching_2 or state = s_working) then
if(count < hp) then
count := count+1;
else
count := 0;
if(state = s_latching_1) then
if(latch = '1') then
state <= s_latching_2;
buttons(0) <= btn_B;
buttons(1) <= btn_Y;
buttons(2) <= btn_select;
buttons(3) <= btn_start;
buttons(4) <= btn_up;
buttons(5) <= btn_down;
buttons(6) <= btn_left;
buttons(7) <= btn_right;
buttons(8) <= btn_A;
buttons(9) <= btn_X;
buttons(10) <= btn_L;
buttons(11) <= btn_R;
else
state <= s_idle;
end if;
elsif(state = s_latching_2) then
state <= s_working;
i := 0;
cycle <= c_high;
elsif(state = s_working) then
if(latch = '1') then
state <= s_idle;
helpD <= '1';
elsif(cycle = c_low) then
cycle <= c_high;
if(i < 16) then
i := i+1;
else
state <= s_idle;
helpD <= '0';
helpE <= '0';
end if;
else
cycle <= c_low;
end if;
end if;
end if;
elsif(state = s_idle) then
if(latch = '1') then
state <= s_latching_1;
count := 0;
i := 0;
end if;
else
helpE <= '1';
state <= s_idle;
count := 0;
i := 0;
end if;
end if;
end process;
process(state)
begin
if(state = s_idle) then
helpA <= '0';
helpB <= '0';
elsif(state = s_latching_1) then
helpA <= '1';
helpB <= '0';
elsif(state = s_latching_2) then
helpA <= '0';
helpB <= '1';
elsif(state = s_working) then
helpA <= '1';
helpB <= '1';
else
helpA <= clk;
helpB <= not clk;
end if;
if(cycle = c_low) then
helpC <= '0';
elsif(cycle = c_high) then
helpC <= '1';
end if;
end process;
end Behav;
【问题讨论】:
-
你的问题表明你不是在模拟你的代码,而是试图在工作台上调试它。编写一个测试平台并首先模拟您的代码是一个非常 更好的主意。如果您在测试台中生成自己的激励,则可以完全控制。模拟是可重现的。您可以轻松探测设计中的任何位置以帮助您进行调试。您可以自动检查设计的行为(手动检查太容易出错)。在 Stack Overflow 的上下文中,如果您有一个测试平台,以帮助您,其他人可以运行您的模拟来重现您的错误。
-
@MatthewTaylor 在这种情况下,只有正确模拟输入的异步性,测试台才能工作。我敢打赌 Oron Port 的答案是正确的。缺少同步器可能会锁定 FSM。