【发布时间】:2018-02-01 06:30:00
【问题描述】:
首先,这是我正在处理的代码的简化版本:
struct Object {
size: f32
}
impl Object {
fn on_event(&mut self) {
self.size += 1.0;
println!("Object notified. New size: {}.", self.size);
}
}
struct Manager<'a> {
objects: Vec<&'a mut Object>
}
impl<'a> Manager<'a> {
fn add(&mut self, obj: &'a mut Object) {
self.objects.push(obj);
}
fn notify_objects(&mut self) {
for i in range(0u, self.objects.len()) {
let ref mut obj = *self.objects.get_mut(i);
obj.on_event();
}
}
}
fn main() {
let mut obj1 = Object { size: 1.0 };
let mut obj2 = Object { size: 2.0 };
let mut obj3 = Object { size: 3.0 };
let mut manager = Manager { objects: Vec::new() };
manager.add(&mut obj1);
manager.add(&mut obj2);
manager.add(&mut obj3);
obj1.size = 25.0;
println!("before {}", obj1.size); // should print 25
manager.notify_objects();
println!("after {}", obj1.size); should print 26
}
所以我喜欢创建可变对象并将它们添加到管理器中,但我应该能够修改原始对象,如代码所示。
【问题讨论】:
-
建议将您的问题缩减为尽可能少的代码来演示问题。