【发布时间】:2020-04-13 17:28:13
【问题描述】:
function drawNumbers(){
var rad, num;
cx.font= "30px Arial";
cx.textAlign = "center";
cx.textBaseline = "middle";
//numbers around the inner circumference
for(num=1; num < 13; num++){
rad = num * Math.PI/6; //angle for every number
cx.rotate(rad);
cx.translate(0, -175);
cx.rotate(-rad);
cx.fillText(num.toString(),0,0);
cx.rotate(rad);
cx.translate(0, 175);
cx.rotate(-rad);
}
}
function drawHands(){
//getting the time
var time = new Date();
var hours = time.getHours();
var minutes = time.getMinutes();
var seconds = time.getSeconds();
//setting the radians based on the time
//hour hand
hours %= 12;
hours = (hours * Math.PI/6) + (minutes * Math.PI/360) + (seconds * Math.PI/21600);
hands(hours, radius * 0.04, radius * 0.5);
//minute hand
minutes = (minutes * Math.PI/30) + (seconds * Math.PI/1800);
hands(minutes, radius * 0.03, radius * 0.65);
//second hand
seconds = (seconds * Math.PI/30);
hands(seconds, radius * 0.01, radius * 0.68);
}
function hands(ang, width, length){
cx.beginPath();
cx.lineWidth = width;
cx.lineJoin = "round";
cx.lineCap = "round";
cx.moveTo(0, 0);
cx.rotate(ang);
cx.lineTo(0, -length);
cx.stroke();
cx.rotate(-ang);
}
我在 W3Schools 中学习 HTML5 画布,教程教授如何制作工作时钟。 1. 我只是不明白额外的旋转在函数中是如何工作的。 2. 应用旋转功能时,是否总是从画布的原点(0, 0) 开始旋转?
【问题讨论】:
标签: javascript html5-canvas rotatetransform