var canvas = new fabric.Canvas("my-canvas", {
backgroundColor: '#fff',
width: 400,
height: 400
});
fabric.RectangleTriangle = fabric.util.createClass(fabric.Rect, {
type: 'rectangleTriangle',
_render: function(ctx) {
var w = this.width,
h = this.height,
x = -this.width / 2,
y = -this.height / 2;
ctx.beginPath();
ctx.moveTo(x, y);
ctx.lineTo(x, y + h);
ctx.lineTo(x + w, y + h);
ctx.lineTo(x, y);
ctx.closePath();
this._renderPaintInOrder(ctx);
}
});
fabric.RectangleTriangle.fromObject = function(object, callback) {
return fabric.Object._fromObject('RectangleTriangle', object, callback);
};
var rect, isDown, origX, origY;
function onMouseDown(o) {
isDown = true;
var pointer = canvas.getPointer(o.e);
origX = pointer.x;
origY = pointer.y;
var pointer = canvas.getPointer(o.e);
rect = new fabric.RectangleTriangle({
left: origX,
top: origY,
width: pointer.x - origX,
height: pointer.y - origY,
fill: 'blue',
selectable:false
});
canvas.add(rect);
};
function onMouseMove(o) {
if (!isDown) return;
var pointer = canvas.getPointer(o.e);
if (origX > pointer.x) {
rect.set({
left: Math.abs(pointer.x)
});
}
if (origY > pointer.y) {
rect.set({
top: Math.abs(pointer.y)
});
}
rect.set({
width: Math.abs(origX - pointer.x)
});
rect.set({
height: Math.abs(origY - pointer.y)
});
canvas.renderAll();
};
function onMouseUp(o) {
isDown = false;
rect.setCoords();
};
function select() {
canvas.off('mouse:up', onMouseUp);
canvas.off('mouse:move', onMouseMove);
canvas.off('mouse:down', onMouseDown);
canvas.selection = true;
objectSelectable(true);
}
function draw() {
canvas.on('mouse:up', onMouseUp);
canvas.on('mouse:move', onMouseMove);
canvas.on('mouse:down', onMouseDown);
canvas.selection = false;
objectSelectable(false);
}
function objectSelectable(value) {
canvas.forEachObject(function(obj) {
obj.selectable = value;
})
}
draw();
canvas{
border:2px solid;
}
<script src="https://rawgithub.com/kangax/fabric.js/master/dist/fabric.js"></script>
<button onclick="select()">select</button>
<button onclick="draw()">draw</button>
<div id="wrapper">
<canvas id="my-canvas"></canvas>
</div>