【问题标题】:Reconnect a disconnected video element audio node重新连接断开的视频元素音频节点
【发布时间】:2021-02-15 15:23:48
【问题描述】:

我正在录制一个画布流 (streamA),其中包含从视频元素导出并导入到 outputcanvas 元素中的视频帧。

var video = document.createElement("VIDEO");
video.src = "test.mp4";

var outputcanvas = document.createElement("CANVAS");
outputcanvas.width = 1920; 
outputcanvas.height = 1080;
var ctx = outputcanvas.getContext("2d");

var streamA = outputcanvas.captureStream(60);

然后我使用网络音频 api 将视频音频连接到流

var source; 
var dest;
var getContext = function() {
  var ac = null;
  if ( !window.AudioContext && !window.webkitAudioContext ) {
    console.warn('Web Audio API not supported in this browser');
  } else {
    ac = new ( window.AudioContext || window.webkitAudioContext )();
  }
  return function() {
    return ac;
  };
}();
var audioCtx = getContext();        
source = source || audioCtx.createMediaElementSource(video);            
dest = dest || audioCtx.createMediaStreamDestination();         
source.connect(dest);
var audioTrack = dest.stream.getAudioTracks();
streamA.addTrack(audioTrack[0]);

video.play(); //this is inside a request animation so each frame is copied to the canvas
ctx.drawImage(video,0,0,outputcanvas.width,outputcanvas.height);

一切都很好,我可以将录制的视频和音频很好地输出到 mp4。

我遇到的问题是在我录制视频并重置流之后。

视频元素的音频节点已断开。

有没有一种简单的方法可以重新连接它?因为除非我将其静音,否则视频元素中的视频将不再播放。

【问题讨论】:

    标签: javascript html5-canvas web-audio-api mediarecorder


    【解决方案1】:

    createMediaElementSource API 确实是一个很大的流程,元素无法检索其图形。

    这不会被修复,因为现在有一种更好的方法可以将 HTMLMediaElement 连接到 AudioContext:HTMLMediaElement.captureStream
    您可以从返回的 MediaStream 创建一个 MediaStreamSource,但在您的情况下,您甚至不再需要 AudioContext,只需直接获取音轨:

    const vid_url = "https://upload.wikimedia.org/wikipedia/commons/2/22/Volcano_Lava_Sample.webm";
    const video = document.createElement("video");
    video.crossOrigin = "anonymous";
    video.src = vid_url;
    document.body.append(video);
    video.controls = true;
    const canvas = document.createElement("canvas");
    const ctx = canvas.getContext("2d");
    const btn = document.getElementById("btn");
    let recording = false;
    btn.onclick = async (evt) => {
      await video.play();
      canvas.width = video.videoWidth;
      canvas.height = video.videoHeight;
      ctx.filter = "invert(1)";
      const vid_stream = (video.captureStream ? video.captureStream() : video.mozCaptureStream());
      const audio_track = vid_stream.getAudioTracks()[0];
      vid_stream.getVideoTracks()[0].stop(); // no need to keep capturing video
      
      recording = true;
      drawToCanvas();
      const canvas_track = canvas.captureStream().getVideoTracks()[0];
      const merged_stream = new MediaStream([canvas_track, audio_track]);
      const chunks = [];
      const recorder = new MediaRecorder(merged_stream);
      recorder.ondataavailable = ({ data }) => chunks.push(data);
      recorder.onstop = (evt) => {
        exportVid( chunks );
        audio_track.stop();
        canvas_track.stop();
        recording = false;
      };
      recorder.start(1000);  
      btn.textContent = "stop recording";
      btn.onclick = (evt) => recorder.stop();
      // force recording at least 5 seconds
      btn.disabled = true;
      setTimeout(()=>  btn.disabled = false, 5000);
    };
    
    function drawToCanvas() {
      ctx.drawImage(video, 0, 0);
      if( recording ) {
        setTimeout(drawToCanvas, 40); // ~25FPS
      }
    }
    function exportVid( data ) {
      const output = document.createElement("video");
      output.controls = true;
      output.src = URL.createObjectURL(new Blob(data));
      btn.replaceWith(output);
      video.pause();
    }
    video { max-width: 49vw; max-height: 100vh }
    <button id="btn">start recording</button>

    然而,这个 API 还不是在所有地方都可用,而且有很多错误。例如,在当前的 Firefox 中,它会停止捕获视频的音频,但希望他们能尽快修复它。

    【讨论】:

    • 嗨,很棒的答案!我尝试捕捉视频的音轨,但在暂停视频时遇到了问题(同时仍在录制画布流)。视频暂停正常,但音频仍在播放)
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